Magician_assistant

((This alt is currently offline until further notice. ))


A group of magician's assistants, ready to perform for the entertainment of anyone willing to watch. However when their bus driver mysteriously disappeared during a performance in the park. Recruiting new members to replace missing ones, the assistants are trying to raise enough money to escape from the park and the predators that live within.

Doing smaller performances with one or two members, with tricks ranging from escape acts to full blown stage illusions such as the guillotine or buzz sawed in half the assistants do it all. Unfortunately, being wrapped up in a straight jacket or locked in a box makes it a little hard to run when a hungry predator comes by.

And unfortunately, although the magic keeps them safe when sawed in half or scattered about the stage, each piece of them are still vulnerable to a gaping maw or a cooking flame. The girls need to recruit more members to replace the ones they lose, making the once full human cast into an assortment of tasty treats.


After surviving several encounters with one of the more powerful preds in the area, some of the assistants have risen to a more 'permanent' status:

Molly:

A short brunette around 5 feet tall, and a light set of curves. The true leader of the assistants, and has actually learned a bit of healing magic, along with a jinx or two. Caring and persistent to a fault, she tends to act in the best interests of the others.

Candy:

The youngest of the group, hyperactive and childish in all things. This cute little red head is usually first to volunteer, and a little bit clueless when it comes to the dangers she could get into. She isn't quite the child she acts like though, the girl is roughly 19 years old and just short. Her personality stems from a mind control effect, something she barely escaped in an earlier 'interview'. Her curse was lifted recently, and her old personality is staring to conflict with the memories of enjoying magic. Before she had been cursed, she was one of Kelly's best anti-magician fighters, taking out 2 before her mind got locked away. The inner turmoil between her memories and her training have made her oddly quiet, a ticking time bomb. It's obvious that she'll eventually wind up going one way or the other, but right now it's any ones guess. A recent spell has turned her into a demi unicorn, a change she is quite satisfied with, as her horn doubles as a wand.

Ellia:

The oldest of the group and with one of the best figures money can buy, this blond is an attention seeker, and will do anything to take center stage. Spoiled comes to mind when talking about her. She tends to be rather upset when talking about previous jobs, not wanting to bring up her history as a stripper. Her rather rash nature has landed her with an annoying curse, she's now a nekomimi and still getting used to her new body.

Jane:

Once stuck as 3 separate people (or 2 people and a lamp), Jane has now returned to her normal human body... for the most part. While she had bee a contortionist, after being changed back she's noticed her body can bend a bit too far, being able to twist her back and roll her arms into spirals. Apparently she's taken on the twisting nature of her stand, and be turned onto a human knot now, and capable of squeezing into containers 1/16 of her size.

Suzy:

A flamboyant green goo girl, roughly 40 kg in mass. She was a normal human at one time, but after being stuck in a TV for several months, the random channel changes left her with a frayed personality. She tends to jump between different 'styles', from ranging from scifi, horror, even the odd kids show leaks out from time to time. Her form tends to match up with what she's acting like, although she might not be aware how good or bad she is at that particular theme.

Sally:

Before coming on the fateful trip that made them wind up in the park, Sally was a bit of a con artist. Her short black hair and light build made her a natural for the 'poor girl' act, making it easy for her to stay the night and nab what she wanted. After trying to rob a witch, she was punished with an extremely large number of arms so everyone would know about her 'slight of hand'. This has been 'fixed' by another magician, making her the group's first octopus girl. She's slowly getting used to her new tentacles, although that just means you need to keep a closer eye on your stuff.

Angie:

A beautiful angel, standing at about 5 feet tall. After her top half was destroyed in a sawing in half trick gone wrong, the girl was condemned to a year of being a pair of legs, treated as a bit of a joke by some of the crueler assistants. She eventually found salvation, being restored to her shorter height, but gaining 6 wings in the process, giving her a look matching the creatures of legend. Her perseverance and nature to protect people has earned her a new form, an angelic version of her original self, with wings powerful enough for her to carry friends. Excited to be able to see the things around her after so long, she tends to be a little bull headed with danger.

Anna:

One of the youngest girls in the group, a 12 year old monkey girl. She had an unfortunate encounter with an otaku mage, and decided to use her group to make the girls from tokyo mew mew. Most of the girls were wiped out by a large snake like monster, but Anna was able to hide and was eventually rescued by Ellia. After that moment the small monkey girl began to follow Ellia everywhere, idolizing her rescuer to a nauseating level. Ellia's stalker hasn't hasn't backed down, the new catgirl curse made them 'match'. This turn of events filled Anna with a new energy, and annoyed Ellia to no end.

Abby:

Once a blonde country girl with plans of showbiz, Abby was getting a lift with an old high school friend as she went to Vegas to be a showgirl/assistant. When their bus wound up in the park, the young girl found herself being recruited to replace her friend who found out the dangers in the park. Homesick and saddened by her loss, the assistant wound up getting partially transformed into a pheonix, her favorite mythical animal. While she is slightly embarrassed by her new form, she's glad she didn't mention that her family actually owned a cow farm.

Tammy:

A blue haired demi dragon-girl, the strong wings and tail giving away her species. Easily excited and more than a little cautious, the girl enjoys her new form's acrobatics. She's more open to magic, but her past experiences have made her easily spooked, and even the sight of a wand pointing her way can make her buzz off.

May:

A rather clueless girl who tends to act without thinking. Happily a vegetarian, the busty cow-girl tries to get used to life in the park, tending to feel nauseated when she sees people get hurt, and is dumb enough to piss off most people without thinking.

Doll(Petricia):

One of the odder assistants, literally a living mannequin. Once a regular assistant, she was used to make a special batch of outfits that resist magic spells. The deal didn't let her change back though, and the poor girl is typically used as a shield, the spells that hit her simply turning into a variety of harmless outfits. It appears to be quite random what the spells will turn into, and some mages tend to use her for target practice.

Gin:

A young sheepgirl who was recruted from a muttion farm. Thinking of others first, she's willing volenteered for 'food duty', letting herself be eaten since this way she atleast gets reformed...

Vivi:

A crafty demoness who lives up to her species reputation. As she's gone through her paces as an assistant, she's come to one conclusion. 'Keep a magician happy with one hand, and she won't even pay attention to the other. Sure she may have wings and a forked tail now, but with a little work she knows she can have someone wrapped around her finger. Her attitude has left her more than a little cautious though, she knows someone might want to get back at her... eventually. She tends to keep her rank as a 'protector' a secret, but she was easily found out. And considering her only 'power' comes from bartering with a semi dangerous species called 'Nulls', she has to worry both about protecting her team, as well as paying off her debt to the bizarre creatures.

Kelly:

The head of protection and group management for the assistants. A 'butch' bunny girl roughly 28 years old that was originally the assistant's routine instructor. Her main goals mostly consist of balancing the groups that get sent out (one leader, one protector, one 'affected' and one 'Showgirl') and training each group's protector. Her combat training mostly focuses on finding and destroying magic items, as well as researching various weaknesses for the different species of the park. Hard, brittle and unyielding, she's assisted in the take down of 7 different 'threats' to the group, priding herself that she'll never let a target get away.

Lucy:

Kelly's right hand protector, said to be the second best fighter, which is surprising since she appears to be made of cherry jello and missing her right hand. Lucy was originally the 'showgirl' of Kelly's group, the two girls went to perform at a bar with a few other comrades. To their horror, they found out the magician's special trick was making jello girls, and jello shots were the house special. It doesn't take a lot of thought to figure out what happened to the rest of her group and her right hand. After Kelly rescued her from the blades of the machine, Lucy started to consume every packet of
cherry powder she could find, she's unable to reshape like most goos, but her mass and density match that of a ton of bricks. She's terrified of water because of this, but 9 times out of ten she earns the title of protector with only a small amount of effort.

Tracy:

#9 of the top 10 protectors. A skinny girl who sports the 'punk' look, and is proud of her 27 piercings, one for each of her birthdays. Famous among the assistants for her 'shoot first, then shoot again, then make up answers for the questions.' Her own form of protection stems from her control over electricity. When she's near an electrical device, she can launch lightning bolts that are capable of frying people. Without a power source though, she can't cause much more damage than a static shock. She had confessed to a magician that she wanted to be a DJ since the lights and music 'charged her'.

Betty:

#6 of the top 10 protectors. A small mouse girl looking around the age of 8. At first glance she looks like the perfect girl you'd see running in the park, enjoying her youth. She even has this habit of hugging everyone she meets, with a large grin. She actually used to be a 24 year old woman, but due to a potion test for youth and bone repair, she's now just an innocent little thing. The more drastic side effect of the potion is an ability to manipulate and fuse the bones of anyone she's in contact with.

Esuna:

#3 of the top 10 protectors. A resident to the park, a dragon that hides out in human form. As a human, she appears to be in her late 20's with thick wavy blue hair. She has a well toned body that is modestly curvy. She's hardly ever seen in human form without her rapier, and is well versed in sword fighting. Her dragon form is roughly 40 feet long, and made of clear ice. She had power to summon blizzards of such force that she can turn a tropical rain forest into a frozen wasteland.

Genka:

#4 of the top 10 protecors. A spry redhead, obsessed with researching wind up toys and mana crystals. She's actually quite good at it, and has made several different machines, including a couple knights, a lion, and a dragon. Her creations have a life of their own, and actually appear intelligent. She's very protective of her 'pets', and trys to keep them working as well as possible.

----

OOC:

This is a choose your own female prey character, each one trapped in their own trick of your choosing. The primary choice of this profile is natural body magic and transformation, but feel free to add any level of cooking, vore(hard or soft) and sexual attention. The girls don't necessarily want to be treated this way, but the player enjoys nothing more than a damsel in distress.

If a assistant is interesting enough, an odd outside force will keep her living on. Making her a permanent member of the group.

The only thing the player doesn't like is male prey and scat/watersports. anything else is fair game and believe me. creativity is a huge bonus. If a character is eaten though, there is no coming back. She's gone for good.

-----
Proud member of The_Abyssals
 
Roleplay Preferences (Click here for explanation)

As Prey

Being PredBeing Prey Always/Love
+
--
Never/Dislike
Soft Vore Always/Love
+
--
Never/Dislike
Hard Vore Always/Love
+
--
Never/Dislike
Fatality Always/Love
+
--
Never/Dislike
Reforming Always/Love
+
--
Never/Dislike
Oral Vore Always/Love
+
--
Never/Dislike
Unbirthing Always/Love
+
--
Never/Dislike
Cock Vore Always/Love
+
--
Never/Dislike
Anal Vore Always/Love
+
--
Never/Dislike
Tail Vore Always/Love
+
--
Never/Dislike
Breast Vore Always/Love
+
--
Never/Dislike
Vampiric Vore Always/Love
+
--
Never/Dislike
Soul Vore Always/Love
+
--
Never/Dislike
Unconventional Vore Always/Love
+
--
Never/Dislike
Cooking Always/Love
+
--
Never/Dislike
Food Related Always/Love
+
--
Never/Dislike
Rough Always/Love
+
--
Never/Dislike
Gentle Always/Love
+
--
Never/Dislike
Sex Always/Love
+
--
Never/Dislike
Pain Always/Love
+
--
Never/Dislike
Transformation Always/Love
+
--
Never/Dislike
Blood Always/Love
+
--
Never/Dislike
Scat Always/Love
+
--
Never/Dislike
Watersports Always/Love
+
--
Never/Dislike
Bondage Always/Love
+
--
Never/Dislike
Magic Always/Love
+
--
Never/Dislike
Willing Always/Love
+
--
Never/Dislike
Unwilling Always/Love
+
--
Never/Dislike
Male Partner Always/Love
+
--
Never/Dislike
Female Partner Always/Love
+
--
Never/Dislike
Herm Partner Always/Love
+
--
Never/Dislike
Surprise Me Always/Love
+
--
Never/Dislike
Grab and Gulp Always/Love
+
--
Never/Dislike
Whisper Always/Love
+
--
Never/Dislike