DeviljhoGirl




Wherever this fiendish beast goes, a trail of destruction follow in its wake. Nicknamed the World Eater, it reigns supreme among predators no matter the locale, tearing apart the food chain with its mighty jaws. For not only is she incredibly powerful....she is almost always hungry

Her prey very quickly realize how outmatched they are when coming face to face with her drooling maw. She even preys upon other monster girls, mercilessly devouring them before preying on hunters and their ilk. What's more is, she knows just how much power she has. In fact, she often toys with her prey before swallowing them whole and even then she continues to tease and demonstrate her prowess.

When the going gets tough, she will resort to using smaller monster girls as tools to weaken her prey. If the monster girl in question devours her prey, she will devour the monster girl in question without a second thought.

And when angered, she is an unstoppable force of nature that will crash through trees, break through rocks, and level the environment just to fill her insatiable belly.



Player is Granted 200 Health for this and Escape Counter starts at 10.



DeviljhoGirl Moves

Leaping Lunge- Rolls a !1d30 and player rolls the same. If roll is higher than the player's, they take damage and are Stunned and Ingested (Unbrith). If lower, player avoids it.

Tail Slam- Rolls a !1d25 and player rolls the same. If Roll is higher than the player's, they take damage and if they are Stunned or have 100 or below health, they are Ingested(Tail)

Bitter Stomp- Rolls a !1d20 and player rolls the same. If roll is higher than players, they take damage and are almost immediately Ingested (Stomach) afterward. If lower, they avoid it.

Pinning Lunge- Rolls a !1d25 for damage and player rolls the same. If Roll is higher than the player's, they take damage and are pinned down and licked/tasted and take +5 damage from damage rolls for 3 turns then player is Ingested if they have 100 Health or lower or are Stunned. If lower, player avoids it.

Jaw Toss- Drags her mouth along the ground shortly then launches a boulder from it. Rolls a !1d20 for damage and player does the same then a Widespread Roll in the form of a !d30. If roll is higher than the player's, damage is taken. If lower, player avoids it...unless the Widespread Roll was 15 or higher. Then player will take that damage instead.

Play With Food- When Ingested(Stomach), damage rolls for being Ingested do not take place. Instead, for three turns she pretends to swallow with a !1d10 and swallowing for real on a 10. Afterwards, if not swallowed, are spit out and suffer +5 damage from damage rolls for the next five turns.

Utter Rage- She will enter her rage mode. All damage rolls are doubled if they connect. Widespread Roll damage not affected.


Wrathful Breath- Discharges bionkinetic energy stored from her mouth and only usable in Rage Mode. Rolls !1d30 for damage and player Rolls same then A wideSpread Roll in the form of a !1d30. If roll is higher than player's, damage is taken then an additional !1d10 worth of damage is inflicted and player suffers -5 penalty for avoid and escape rolls for 3 turns. If lower, player avoids it...but if Widespread Roll is above 15, they will take half the damage and recieve a -3 penalty for avoid and escape rolls for 3 turns.

Monster Girl Weapon- Only while in Rage Mode. When another monster girl is present, she will use it as a weapon, forcing it to use a move it possesses for 2 turns. Monster girl is Ingested afterward.

Ingested (Stomach/Tail/Unbirth)- While Ingested, player will take !1d10 points of damage then roll a !1d30 to escape. If higher than 20, they escape but will recieve +5 damage from all damage rolls for five turns.

Part of MHW_Game