✡️-- History
--2878 AD, An Odd Couple
Norman Evans, a treasure hunter from a rich American family, was saved from an ancient tomb’s booby trap by the Crimson Wings, a band of warriors led by the barbarian Aarzak. His knowledge of ancient artifacts and historical archives proved useful to the group. He was also a skilled fighter like Aarzak and the rest of the team with top-tier marksmanship, explosives, and wielding a whip like a certain treasure hunter from 80’s pop culture.
As such, he held his own against the Starke Empire’s underlings and the kingdoms allied with it. Among them were The High Elves of Zeltron and their army general, the sorceress Imelda. Her reputation spread after word got out that she wiped out 300 barbarians from the Gelbosh Orc Tribe in a single day. Time and time again, the Crimson Wings fought Imelda with each side winning some and losing some. Despite her status as a villain, Aarzak held a begrudging respect for her, and Norman was crushing on her. He was captivated by Imelda’s wit, sharp tongue, and compassion after she spared the life of a scared war orphan.
Luckily, Imelda’s loyalty was questioned when the Starke Empire ordered her to burn down a poverty-stricken village. Although she was known as a strong and powerful fighter, she didn’t want to hurt innocent people. This change of heart shocked the Crimson Wings and made Imelda think differently about her ties to her High-Elf brethren and the Starke Empire. In the end, she defected and joined forces with the warriors she once fought against. Eventually, she fell in love with Norman.
Two years after the Starke Empire’s collapse, Norman and Imelda married and were blessed with a daughter named Darla. In 2881, Imelda gave birth to a son named Clovis, and in 2883, they welcomed another daughter, Amalyth.
--2886 AD, Diamond's Early Life
Diamond and her siblings had a joyful upbringing. Clovis took an interest in sports, while Amalyth dreamed of becoming a fashion designer. Diamond was unsure about her future but she worked hard to make her mom and dad proud.
At the age of six, Diamond went with Norman to the Wei Cheng Temple to visit an “old friend” who was also a former member of the Crimson Wings. There, she met Adena, a girl one year younger than her and the child of Aarzak and his wife Shanti. Due to unfortunate circumstances, Adena had been living with Shaolin monk Feng Huang and sorceress Su Ling. Diamond and Adena’s friendship blossomed quickly.
Three years later, Adena’s life changed forever when Rahu, an Asura seeking worthy opponents to quench her thirst for battle, killed Feng Huang. Soon after, Ardea, a warrior queen from the kingdom of Illios appeared along with her soldiers. They invaded the Wei Cheng Temple to take ancient scrolls guarded by five reincarnations of the 108 Stars of Destiny who aided Feng Huang in teaching the temple’s students. Adena and the remaining survivors fled and sought refuge at Father Heathcliff’s church.
Word of Feng Huang’s death spread across the globe. It was upsetting news for Norman and Imelda because Feng Huang was their brother-in-arms. Diamond also burst into tears, fearing the worst that Adena didn’t survive. When the family learned that Carter and Sophia – two of the Seven Heroes adopted Adena, they were elated. When Adena was allowed to visit them they welcomed her with open arms. They gave her much-needed emotional support during these trying times. Especially Diamond.
--2891 AD, The Best Friend I Ever Had
Over the years, the two friends grew closer. Adena was often invited to sleep over at Diamond’s house. But in September, Norman told them he had accepted a job in a different state. Understandably, Diamond was devastated by this news as she would have to leave her closest friend behind. Adena was just as saddened; despite her best efforts to stay positive, the likelihood of seeing Diamond again seemed slim to none.
On the last day before the move, Diamond came over to Adena’s house, and they enjoyed each other’s company one last time. When it was time for Diamond to leave, they couldn’t help but shed tears. They promised each other to never forget their shared memories, regardless of where life’s journey would lead them. Adena and Diamond had a deep connection that nothing could ever tear apart. After they parted ways, Adena couldn’t hold back her tears anymore and broke down crying. Carter and Sophia consoled her, assuring her that she and Diamond will meet again someday.
--2894 through 2898 AD, Hocus Pocus Academy
After her last year of junior high school, Diamond realized what potential she had to one day, surpass Imelda as a powerful sorceress and asked her parents to enroll her in Hocus Pocus Academy. It was an opportunity to hone the magical abilities inherited from her mother. Along with its impressive reputation and track record, it was the perfect fit for her needs.
During her time at Hocus Pocus Academy, Diamond learned from the best teachers it had to offer, including Merlin himself; the wizard who helped King Arthur and his Knights of the Round Table through their struggle to fight Morgan Le Fay, her son Mordred, and her evil legions centuries ago. Eventually, Diamond graduated from the academy at the age of eighteen.
--2899 AD, Awakened to a Certain Fetish
A year after graduating, Diamond went back to live with her parents. She planned to stay with them until she secured a job, earned enough money to move out, and got her own place to live. During this time, she had a fascination with bondage after watching scenes of women being tied up in cartoons and movies. When Diamond was home alone, she would take a roll of duct tape from the kitchen drawer before hurrying to her room and experimenting with self-bondage. While surfing the web she was pleasantly surprised to learn that her newfound interest aligned with a niche in the porn industry, introducing her to terms like “BDSM.”, “Fetish”, “Domming” and “Subbing”.
Unexpectedly, Diamond found out that her parents were into bondage. One night, she was in the kitchen taking aspirin around 1:00 AM and heard noises that made her stomach churn. The sound of a whip cracking, chains rattling, and muffled moans. It was Imelda dominating a bound and gagged Norman. To Diamond, this was unsurprising, given her mother’s status as a powerful High Elf. It made sense that she would take charge of her father, a human with no impressive feats.
And one day, Diamond snuck into the basement. There she found an all sorts of bondage paraphernalia. There were gags, cuffs, whips, ropes, and nipple clamps. Aroused by this discovery, she tried them all and it led to an intense climax.
--2901 AD, Discovering a new Power
At the age of 21, Diamond still lived with her parents, but she had a job as a waitress at her favorite fast-food restaurant Gold Castle. Using her elven magic, along with the spells she learned at Hocus Pocus Academy, made tasks like preparing meals and cleaning less difficult than it was for her human co-workers.
On her day off, Diamond was in the mood to touch grass – literally. She was hiking alone, exploring lush forests and rocky landscapes. By sunset, she found a cave nestled in the mountains. Upon entering, Diamond came face to face with something unusual – a fissure in the ground brimming with pink energy. Diamond went up to the fissure and was caught off guard as the energy was absorbed into her hands. She checked them for any injuries, but there wasn’t a scratch. Overall, this discovery left Diamond unharmed but dumbfounded.
On a whim, Diamond’s mind wandered to a random thought about bondage. Suddenly, her left hand pulsed with a pink glow and a ball gag appeared. Diamond was taken aback by this and wondered if there was a connection between her thoughts and the fissure. To test this thesis, Diamond imagined herself bound with tape, and at once, duct tape materialized in her right hand. Next, she thought of another item – a whip – which appeared in the same manner as the tape. Soon enough, she put two and two together. Diamond realized that by absorbing the energy, she gained a new superpower to complement the magical abilities passed down from her mother. This power allowed her to summon all types of bondage gear. Leaving the cave, she was determined to find answers.
The next day, she went to Hocus Pocus Academy. She wanted to ask Merlin about the fissure but he was absent. He went to New Camelot to speak with Arthur so she went to Edelweiss. After listening to Diamond’s story, Edelweiss tells Diamond that she had come across an Elemental Rift. Edelweiss goes on to explain that Elemental Rifts are scattered all over the world and can be found anywhere if one were to look hard enough like caves, jungles, or their own backyard. They can grant any lifeform an elemental power based on the energy’s color (Red for Fire, Blue for Water, Green for Wind, etc). One such element is “Psychic” which Diamond now had. The ball gag, tape, and whip she cooked up yesterday were thought-based constructs.
After getting frustrated with low pay despite working overtime at Gold Castle, Diamond called it quits and decided to become a dominatrix. With her newfound power to make bondage gear out of thin air, she didn’t have to spend money on equipment. It didn’t take long for her to get clients left and right. As a result, this unexpected career shift became Diamond’s main source of income.
As Diamond gradually built her own BDSM empire, the money she earned was enough for her to rent a house by the end of the year. Thanks to her success, Diamond can now live comfortably, pay off her debts, and achieve a lifestyle she once thought was impossible. Looking back, she felt thankful for the day she stumbled upon the Elemental Rift and all the doors it opened for her. Diamond was now living a life full of freedom and empowerment.
--2902 AD, Death in the Family
At age 22, Diamond continues to thrive as a well-respected dominatrix. On the other hand, her brother Clovis moved out to pursue his sports career, leaving the youngest sibling, Amalyth, now 19, with their parents. Despite feeling homesick at times, Amalyth was focused on her studies. Thanks to Diamond’s financial support, she sent large amounts of money to Amalyth once a month to cover her tuition fees.
During spring break, Norman and Imelda went to the airport for their flight which was all set to go. While en route to Gaulcarres Reef for their vacation, fighter jets came out of nowhere and attacked the plane. After the blitzkrieg, it crashed into the barren desert below. Twenty people died while forty others were injured.
Global news outlets were quick to report the tragic incident. When Amalyth knew about it, she panicked. Diamond and Clovis also despaired and their unsuccessful attempts to contact their parents confirmed their worst fears that Norman and Imelda were among the sixty passengers who did not survive. Diamond, Clovis, and Amalyth mourn the loss of their parents.
After Norman and Imelda’s bodies were recovered from the wreckage, Diamond stepped up to cover the funeral costs with money she earned from her BDSM sessions. Without her help, the siblings would have been in serious debt. It was a small gesture, but it meant the world to them during such a difficult time. They wanted to make sure their parents had a proper send-off, and Diamond made that possible. Family and friends were at the funeral, including Adena who gained notoriety as the champion of Deus Maximus’ (Maximillion Dood parody) fighting tournament one year ago.
After the funeral, Diamond puts her work on hiatus because of the emotional toll of the tragedy. So she passed her clients to other bondage dommes so that they still have access to BDSM sessions. Diamond also made an online statement to thank everyone for their support and love. She then took some time off to focus on her mental and emotional well-being.
--2902 AD, A Second Job
Diamond figured being a dominatrix alone wouldn’t be enough to keep a roof under her head. So she made the decision to take up bounty hunting. She can use her magic and the Bondage Arts to capture wanted criminals and make more money. Diamond knew it wouldn’t be an easy job so she underwent specialized training in combat, torture, interrogation, and other ways of bringing criminals to their knees. After three months of training, she joined the Bounty Collectors, an organization that hired mercenaries to catch fugitives and finish odd jobs.
Diamond got a call from Amalyth the next day, telling her about “something sus” in their childhood home’s garage. Curious, Diamond went to check it out. When she arrived, she met up with Clovis, Amalyth, and Adena. They lead her into the garage and a small, red button on the wall. Diamond pushed the button, causing an automatic door to slide open, leading to a room that none of them had ever laid eyes on before. Inside, they find an ancient spaceship that Diamond remembered their parents mentioning during their time with the Crimson Wings. They kept it hidden in the garage all this time. Diamond tells her siblings that the spaceship will be hers, seeing as it will come in handy for her bounty hunts. Diamond leaves with her new spaceship while Adena drives her friend’s car home.
At home, Adena and Diamond have a heart-to-heart talk. They catch up on things and discuss what the future has in store for them. Adena says she will be the one to take down the Behemoths. This makes Diamond feel a bit nervous because they’re powerful creatures. But then Diamond tells Adena that she will hunt not one but ten of the worst criminals known to man. This worries Adena but Diamond assures her friend that she can handle it.
Adena believes that the world’s fate is in their hands now, to which Diamond agrees. Despite this, Adena clarifies that she doesn’t see herself as special. She’s just doing what needs to be done. If no one can defeat the Behemoths, then who will?
They bid each other good luck and farewell before Adena enters her Burning Mode transformation and flies away.
After her friend’s departure, Diamond cracks a smile. Her hunt starts tomorrow.
✡️-- Personality
True to her profession, Diamond is a sadist who enjoys torturing people, whether it’s a client who paid for a bondage session or a captured criminal she interrogates. Although she is perverted, and unfiltered she is not evil, and she will not force herself on others except for her clients who consent to what she does best.
Diamond has a playful side to her and a sick sense of humor. Her bright, and cheery mannerisms are quite the opposite of the scary things she can do (Whether it’s summoning torture devices or inflicting pain with the good ol’ whip, riding crop, or cattle prods.) Like Adena, she is also outgoing. In battle, she’s always ready to throw in a snarky comment, even when things are getting rough. Diamond has standards, she doesn’t kill her captured bounties, and she will not accept minors as clients.
Diamond’s personality also stays true to her zodiac sign. Being a Taurus, she has an unparalleled amount of toughness and patience. These qualities are clear in her work as a bounty hunter. She never lets obstacles get in the way of achieving her goals, and she is often resilient in the face of danger, remaining unshaken by setbacks or defeats. Diamond also demonstrates a commendable level of loyalty towards her friends and family and tends to be protective when one of them is in harm’s way.
Although she wears a black outfit, Diamond’s color motif is pink, symbolizing her unconditional love for the people in her life. Her commitment to those she holds dear stems from her belief that nobody should be taken for granted.
And as a dominatrix, she treats her clients with respect. She understands that the BDSM community is plagued with charlatans who prey on the vulnerability and trust of their victims, and she hates the notion that these scammers contribute to the negative stigma surrounding the practice. As such, Diamond maintains a professional demeanor, ensuring that her clients achieve their desired results while refraining from unprofessional behavior or deceit.
✡️-- Appearance
Diamond is a busty young woman of Caucasian descent. She has blue eyes, and long blonde hair that extends beyond her waist. She wears a black leather corset, a T-back thong, elbow-length gloves, thigh-high boots, a peaked cap, a choker encircling her neck, two black armbands on each bicep (the armbands are visible when she isn't wearing her jacket), and one strap around her left thigh, and two straps around her right thigh. As a bounty hunter, she wears a black cropped jacket. Her makeup consists of pink lipstick and eyeliner.
Color Palettes (Alternate color skins referencing these characters)
Zelda (The Legend of Zelda)
Dio Brando (JJBA)
Esdeath (Akame ga Kill)
Cammy (Street Fighter)
Orchid (Killer Instinct)
Richter Belmont (Castlevania)
Nintendo Switch (The actual console)
Naga the Serpent (Slayers)
Mileena (Mortal Kombat)
Plague Knight (Shovel Knight)
Zero (Mega Man X)
The Noise (Pizza Tower)
Andromeda Shun (Saint Seiya)
✡️-- Powers & Abilities
Bondage Arts: A psychic ability that lets Diamond summon restraints to bind her clients and opponents. She can make ropes, gags, chains, cuffs, tape, and straps out of thin air. If any of these come to mind, she can bring them into reality when her hands glow pink. Diamond can also give the restraints temporary sentience where they can act on their own accord.
Torture Devices: Along with bondage gear, Diamond can summon medieval torture devices. They range from guillotines, racks, iron maidens, and spiked chairs, to gibbets, and so on.
Elf Magic: As a Half-Elf, Diamond has an affinity for magic inherited from her mother. Like Imelda, she can channel magical energy to cast healing spells, defensive spells, and fire blasts infused with magic. Also, Diamond can detect magic, allowing her to sense enchanted items and find magical traps and wards.
Combat Prowess: Diamond has undergone rigorous combat training before becoming a bounty hunter. Her fighting style combines swift, powerful kicks with Eskrima techniques while dual-wielding her cattle prods and occasionally, using a whip to strike her opponents in mid-range. Diamond’s attacks typically start with a burst of speed by rapidly closing in on her opponents. She also employs cartwheels, flips, double jumps, and air dashes for mobility. Since using magic depletes Mana reserves, she has to constantly switch between physical attacks, magic, and the Bondage Arts to keep her opponents guessing and on their toes.
Predator Instinct: Diamond developed hunting skills at a young age during her trips to hunt deer and other forest animals with her paternal grandfather. She makes use of these skills to track down, ambush, and subdue her targets.
Dimensional Travel: Diamond has a spaceship called the S-X68000 that can access an infinite number of worlds not her own. With this, she can travel to the past, present, and future, across distant planets, and alternate universes. The S-X68000 was found deep within a pyramid that Diamond's father explored. The ship belonged to an advanced civilization that left the planet 700 years ago to build their own space colony. The ship isn't without its flaws though. The S-X68000 is powered by magic crystals called Quasarthium. They are like batteries and have a lifespan of 2 months. Diamond will have to go out and mine new Quasarthium should the currently used crystals die out. How does the ship enter other dimensions exactly? The SX68000's time travel technology allows it to produce wormholes that act as entry points to another dimension or time period.
Superhuman Agility: Diamond's Half-Elf physiology gives her agility that far exceeds that of regular humans. She can zip around at lightning-fast speeds and react with cat-like reflexes.
Superhuman Strength: Diamond's Half-Elf physiology also gives her low level superhuman strength. She's not a powerhouse like Adena but this strength comes in handy when she has to throw her opponents or carry defeated criminals back to her spaceship.
Teleportation: Diamond uses magic to teleport. She can instantly move to any known location, quickly closing the gap between herself and her opponent. She can also use it to dodge incoming attacks, keep her opponents guessing, or disorient them if need be.
Longevity: High Elves have a 2000-year lifespan. Despite this, they can still succumb to fatal wounds.
✡️-- Weaknesses
Overconfidence: Because of her skill in combat and spellcasting, Diamond might be in over her head, leading her to underestimate her opponents or not take them seriously.
Stubbornness: Once Diamond is determined to do something, she can be very obstinate and resistant to changing her plans or accepting help from others, even when it’s in her best interest.
Imagination Requirement: Diamond uses her imagination to summon restraints or torture devices. If she can’t visualize the restraints in her mind, her power will be less effective. In a way, the Bondage Arts is like the powers of Green Lantern where anything that comes to mind can take shape as a physical construct.
Limited Mana Supply: Diamond has a finite amount of mana to use in battle. Once her mana is depleted, she can’t cast spells, leaving her relying solely on physical combat, which is not as effective.
Magical Retaliation: Stronger opponents can redirect or counter Diamond’s spells and the Bondage Arts, using them against her.
Susceptibility during Spellcasting: While performing spells, Diamond needs to recite incantations, leaving her open to attack. Only for high-tier spells she learned from ancient scrolls.
Unpreparedness for Certain Enemies: If Diamond fights an opponent with powers and abilities she is unfamiliar with, she will have trouble dealing with them until she can adapt and come up with strategies to come out on top. It’s like learning character-specific matchups in fighting games.
✡️-- Move List
Gameplay and Fighting Style:
Type: Range
Style: Zoner, Setplay, Hit and Run
Similar Characters: Snake (SSBU), Venom (Guilty Gear Xrd REVELATOR)
Difficulty: Hard
//Range-type characters excel in attacking from a distance. They use projectiles, or tools to control the battle from afar, keeping opponents at bay. They often have lower health and can die quickly if opponents can close the gap between them or capitalize on their mistakes.//
Diamond is a Zoner who can summon bondage gear and torture devices out of thin air to keep her opponents at bay and lure them into traps should they blindly rush in to close the gap. While her zoning and trapping tools are formidable, they are not enough to guarantee victory on their own. One of Diamond’s key strengths is her mobility which allows her to play Hit and Run with the opponent.
Unique Ability – Bondage Arts: Her torture devices are an integral part of her setplay, but she can only summon one at a time, and they can be neutralized by enemy projectiles. This means that players must use ingenuity and creativity to maximize their effectiveness.
Diamond is a glass cannon, which means she takes damage like a bitch and one mistake can cost her the round or even the entire match. To offset this, players must switch between playing aggressively and defensively. The constant switching will let Diamond stay safe while still applying pressure. Additionally, she is a meter-hungry character. Meter and clever use of the torture devices are required for her optimal combos.
Overall, Diamond is hard to use but in the hands of a skilled player, she can be extremely dangerous.
Controls:
LP: Light Punch
MP: Medium Punch
HP: Heavy Punch
LK: Light Kick
MK: Medium Kick
HK: Heavy Kick
Inputs for Special moves use the Japanese numpad notation.
236 is a Quarter-circle forward, 623 is a DP motion, 214 is a Quarter-circle back, brackets are used for charge motions and so on.
Normal Moves:
Standing LP: Diamond pokes with the left cattle prod. Leads to an auto combo.
Standing LP (x2): Diamond swings the right cattle prod.
Standing LP (x3): Diamond swings both cattle prods.
Crouching LP: Diamond swings both cattle prods at the target's feet.
Jumping LP: Thrusts the right cattle prod forward.
Standing MP: Diamond swings her whip forward. Good for spacing. One of her best buttons in neutral.
Crouching MP: Diamond swings her whip at the target's feet.
Jumping MP: Diamond swings her whip from a diagonal angle.
Standing HP: Diamond swings a large ball and chain at the target. Also one of her best tools for spacing.
Crouching HP: Diamond summons a Judas Cradle that rises in front of her. Launches the target for an air combo.
Jumping HP: Diamond comes down holding an Iron Maiden to smash her opponent from above.
Standing LK: Diamond hits the target with a low kick at the ankles.
Crouching LK: Diamond stabs the opponent's ankles with a hypodermic needle used for lethal injection executions.
Jumping LK: Diamond swings her left leg in a downward crescent arc.
Standing MK: Diamond kicks the target with the back of her right foot.
Crouching MK: Diamond cuts the target's ankles with a Heritc's Fork
Jumping MK: Diamond thrusts her right leg in midair.
Standing HK: Diamond does a roundhouse kick.
Crouching HK: Diamond swings a medieval ball and chain at the opponent's feet. Causes hard knockdown.
Jumping HK: Diamond does a downward thrust with a Judas Cradle held under her. When the hit is landed Diamond will bounce off the target like a pogo stick. Diamond can use this for cross-ups.
Throws:
Stockade Torture: Diamond traps the opponent in a pillory, holding their neck and hands in place. Diamond then teleports and hits their bottom with a paddle before the pillory breaks, launching them across the screen. If any of her torture devices are onscreen, the opponent can be launched into them at the correct distance. The pendulum blade summoned by 236MK is recommended. (Two Punch Buttons)
Ball Buster: Diamond grabs her opponent and kicks them in the groin before knocking them back with a roundhouse kick. (Two Kick Buttons)
Specials and Supers:
Electrosphere: Diamond puts two charged cattle prods together and fires a sphere of electricity at the opponent. A projectile that can be done while grounded or in mid-air. EX Electrosphere hits 3 times. (236 LP/MP/HP)
Meat Grinder: Diamond summons a buzzsaw that grinds into the target. LP version is summoned below the target. MP version travels mid-screen. HP version is summoned in the air to catch airborne opponents. EX version becomes a larger buzzsaw that travels fullscreen. The air version is stationary but a good tool to end air combos with. (214 LP/MP/HP)
Grovel: Diamond leaps forward and grinds her heels into the downed opponent. Five stomps for the EX version. This is like the Pursuit Attacks from Darkstalkers. It’s a follow-up OTG attack you can execute after a hard knockdown. (2, 2 LK/MK/HK)
Bondage Arts: Diamond summons one of three torture devices that can be used to either trap her opponents or for creative combo setups. LK version summons a custom-made bear trap that clamps into the target's feet three times. MK version summons a pendulum blade that swings towards the opponent which hits twice as it swings from right to left sending them towards Diamond to extend a combo. HK version summons an opened Iron Maiden with wheels attached to it in front of her. She can hit the iron maiden with any attack, sending it towards the opponent if need be. Or she can leave it there for Diamond to knock into. When it seals the target inside Diamond can get free hits in until it breaks or if the target button mashes enough to escape. The EX version summons a large, spiked wheel that locks down the target. The torture devices can be summoned only on the ground. One drawback is that Diamond can only summon one at a time. (236 LK/MK/HK)
Flurry of Swipes: Diamond swings her whip three times. Each whiplash fills the screen with the first being swung upright (to hit airborne targets), the second traveling mid-screen (to hit standing targets), and the third being swung down right (to hit crouching targets) The EX version swings her whip six times. (214 LK/MK/HK)
Light em' Up!: Diamond dashes forward and thrusts a cattle prod upright before electric sparks burst from the tip. This is an anti-air, best suited to punish airborne opponents if they go for jump-ins. The EX version launches her airborne alongside the opponent (if the attack isn't blocked), allowing her to follow up with an air combo. It is also recommended to follow up with EX Light em Up if the opponent gets hit by a pendulum summoned by 236MK (623 LP/MP/HP)
High Voltage Tide: Diamond stabs two cattle prods into the ground and sends blue electrical currents to the opponent who gets shocked. The shock lands 3 hits. EX version sends larger currents that shock up to 6 hits. Note that both versions will launch the shocked opponent, giving Diamond the opportunity to get free hits in. While Electrosphere is her standard projectile, High Voltage Tide is best suited as a projectile that hits low. It has to be blocked while crouching or dodged by jumping. This move is also high-risk high reward because it leaves Diamond open to attack if the opponent jumps. They can punish her with midair specials or normals. (22 LK/MK/HK)
SUPER: Super Meat Grinder: Diamond summons a giant buzzsaw and sends it rolling toward the target at blazing speeds. When it connects, it dishes out 12 hits before dispersing. (236, 236 LP/MP/HP)
SUPER: Aggressive Dominance: An auto combo that leaves afterimages in her wake. Diamond wails away at the target with an enhanced Flurry of Swipes, a spin attack with a large leather paddle, and launches the target with a swipe of a ball and chain that causes knockback which can be followed up with EX Light it Up if she has meter left. (214, 214, LP/MP/HP)
SUPER: Giga Electrosphere: Diamond puts two cattle prods together and charges them to 100% forming a large, ball of electricity that stays in place like Chun-Li's Kikoshou. The ball dishes out 14 hits before exploding and sending her opponent flying across the screen. (236 236 LK/MK/HK)
LEVEL 3 SUPER: Red Hot Furnace: Diamond traps the opponent in a summoned Brazen Bull. She leaps back and casts a Fire spell underneath the bull. The flames rise up before it explodes, launching the burned opponent airborne. This Super can only be done up close. It does not work from a distance. (236, 236, LP+HP)
INSTANT KILL: Deadly Fireworks: Channeling her latent elven magic, Diamond calls upon elemental forces in the form of colored orbs surrounding her, representing Fire (Red), Water (Blue), Air (Green), Earth (Yellow), Lightning (Purple), and Ice (White) before siccing them on her opponent. Two green orbs turn into tornadoes that approach the opponent from both sides, fusing into a bigger tornado that traps them while they are cut up by multiple wind slashes. A blue orb descends into the tornado, turning into a water geyser that launches them airborne. While the opponent flies upward, multiple yellow and purple orbs encircle them, taking the form of large boulders and thunderbolts that assail them. At the same time, multiple white orbs turn into sharp icicles that slice through the air past the opponent. Finally, a red orb flies after the airborne target, becoming as a giant fireball that leads to dazzling explosion of fireworks upon contact. (214 214 HP+HK when the meter is at Level 3 and when the opponent is low on HP)
☼-- LORE
What Is Power Fantasia?
Power Fantasia is my own original series. It spans across time periods and alternate dimensions rich with lore and backstory. Some characters have ties to real-world history, drawing inspiration from historical figures and events. It also draws upon mythologies, legends, and folk tales from many cultures, such as 1001 Nights, Macbeth, Sleepy Hollow, and Journey to the West. The name "Power Fantasia" derives from two sources: "Power" because the characters are all badasses with Marvel vs. Capcom-inspired flashy moves and crazy cartoony shit from Tom & Jerry and "Fantasia" because the main setting combines Fantasy with Sci-Fi elements.
The characters are made to be cool, outlandish, wacky, and off-the-wall. Basically, anything that sounds cool, or batshit crazy like the characters from Guilty Gear, Ren & Stimpy, and Earthworm Jim where no one is plain and ordinary. I don't like unoriginality. Fantasy settings on their own tend to be unoriginal with a bunch of uninspired generic boilerplate crap.
Earth 2.0 is a world full of hot women, badass, testosterone-fueled men (Rambo and Conan the Barbarian shit!), and references to pop culture and internet memes (like Woman Yelling At Cat). It even makes fun of celebrities, Youtube streamers, and real people. (Saddam Hussein's disembodied head attached to a robot's body ROFL)
Setting:
In the 21st Century, our world and the parallel dimension known as Otherland existed separately. Otherland is a medieval fantasy realm filled with knights, dragons, princesses, and other archetypes found in that setting. However, everything changed when a phenomenon called "Dimensional Merge" occurred, bringing the two worlds together and forcing their inhabitants to coexist.
After 1,000 years, Purgatorii the Ancient Dragon, reappeared as an apocalyptic threat. The Seven Heroes - Carter, Leona, Sophia, Cid, Sunspot, Sylph, and Trey - faced the danger head-on and fought the ancient dragon. In the end, the heroes emerge victorious, reducing Purgatorii to disintegrated limbs, permanently ending his existence.
Following Purgatorii's defeat, the survivors from both worlds came together to rebuild what was lost and establish new connections in politics and economics marking the dawn of a new era of peace and prosperity.
In the year 2088, however, a satanic cult led by the resurrected sorceress Morgan Le Fay sought to unleash chaos and destruction. They aimed to release Mildred, the queen of the demonic Darkling species, whose power was fueled by negative emotions. To achieve their nefarious plan, the cult assassinated world leaders, fueled conflicts among nations and used their black magic to corrupt and manipulate government officials.
One year later, the world plunged into The New Apocalypse. With countless casualties, Morgan harnessed the souls of the deceased to break Merlin's dimensional prison, freeing Mildred. The demon queen and her Darkling hordes wreaked havoc, overwhelming even the seven heroes. Tragically, Sophia was killed in battle, leaving Carter, Leona, Sunspot, Trey, and Sylph to fight Mildred. Meanwhile, Cid was needed elsewhere. Collaborating with scientists and sorcerers, they built an interstellar ark capable of evacuating Earth's population.
As the evacuation took place, Earth was destroyed, taking Mildred and the Darklings with it. However, Cid and twelve others persevered, dedicating themselves to a new project. By merging science and magic, they created a new Earth within an uninhabited planet. At its core, they developed a bio supercomputer called "Origin," tasked with regulating the planet's ecosystem and climates.
Peace was restored in this new world, dubbed Earth 2.0. Though similar to its predecessor, the passage of time and unique circumstances led to advancements in technology, seamlessly blending with the magic used by the inhabitants of Otherland.
The current events of Power Fantasia take place 800 years later, in the 30th century.
Related Characters:
As Pred
Hard Vore | Always/Love |
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Never/Dislike | I'm not here to eat people. Vore isn't my fetish. I'm only here for RP in general. You know, the nonsexual, and sexual ones where smut and story are possible. Please don't argue with me about why I'm on a site that's supposedly focused on one kink. I came here from F-List because I had too many bad experiences there. |
Bondage | Always/Love |
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Never/Dislike | Yes. |
Willing | Always/Love |
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Never/Dislike | Yes |
Unwilling | Always/Love |
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Never/Dislike | For nonconsensual scenes. |
Male Partner | Always/Love |
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Never/Dislike | I am not interested in male characters. Please look elsewhere! |
Female Partner | Always/Love |
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Never/Dislike | Female Characters are primarily sought after. |
Demi Partner | Always/Love |
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Never/Dislike | Elves, Nekos, Kitsunes, Androids, Aliens (The human looking ones) |
Fur Partner | Always/Love |
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Never/Dislike | Not really into Furries. No Anthros, talking animals or anything like that |
Scaly Partner | Always/Love |
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Never/Dislike | No scalies either |
Breaking 4th Wall | Always/Love |
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Never/Dislike |