Aella_Wagner

Name: Aella Wagner
Birthdate: June 21st, 2882 (In Earth 2.0 time)
Age: 20 (Season 1), 21 (Season 2), 27 (Season 3)
Sex: Female
Race: Wind Dragon/Observer hybrid
Alignment: Good
Hair Color: Blonde
Eyes: Blue
Elemental Type: Air
Height: 5’0″ (152 cm)
Weight: 130 lbs (58.97 kg)
Favorite Animal: Dog
Zodiac Sign: Gemini
Chinese Zodiac: Dog
Weapon(s) of choice: Vindhlíf (Longsword)
Personality Traits: Free-spirited, Bold, Friendly, Empathetic, Joyful, Brave
Family: Gertrud Wagner (Mother), Edgar Reinhardt (Father), Teresa (Half-Sister)
Likes: Dogs (Adores puppies), Skydiving, Dolls, Sparring matches, Camping
Dislikes: Ghosts (She’s afraid of them)
Favorite Foods: Fried Chicken, Pizza, Potroast, Rice and Pasta Salad, Cube Steak

⚔️-- HISTORY

--The Primal Dragon of Wind

In a world long forgotten, the eight Primal Dragons reigned supreme:

Cadmus, the Red Dragon of Fire

Undine, the Blue Dragon of Water

Ajax, the Yellow Dragon of Earth

Tuula, the Green Dragon of Wind

Ikazuchi, the Purple Dragon of Thunder

Boreas, the White Dragon of Ice

Oro, the Golden Dragon of Light

Deimos, the Black Dragon of Darkness

These godlike creatures established entire societies of their own. Among them, Tuula was known for her generosity and empathy toward all living things, including humans. However, not all shared her benevolent nature. Deimos, in particular, hated humans for their perceived transgressions and believed that he and his Dragon brethren should rule the world. When they rejected his ideology, Deimos vowed to destroy them all.

Tuula, Cadmus, Oro, Boreas, Ikazuchi, Ajax, and Undine joined forces to thwart Deimos' plans. Despite his power as the Dark Dragon, their united strength defeated him. With the combined wisdom of each dragon's sages, they sealed Deimos in a dimensional prison. Peace was restored, though the memory of their conflict served as a lasting warning against arrogance and unchecked ambition.

Three years after Deimos's imprisonment, the World Eater appeared, as the seal holding Deimos began to weaken. Though freed, the other dragons were reluctant to accept his help against this greater threat. Despite their best efforts, they could not repel the invasion and watched helplessly as vortexes spawned by the World Eater consumed their world and its inhabitants. Soon they resigned themselves to their fate.

Yet, fate had other plans. Tuula found herself alone in a brand new world called Savalice, where she eventually settled and gave rise to a new lineage of Wind Dragons. Many centuries have passed since Tuula accepted Savalice as her new home.

--Sins of the Father

Edgar was once a knight of King Arthur's Round Table, renowned for his bravery and skill in combat. However, over time, his love for battle grew into an insatiable bloodlust. This obsession with fighting began to worry his fellow knights and even Arthur himself.

Things took a turn for the worse when Edgar suggested that they invade other countries and start wars. Arthur saw through Edgar's motives and recognized his unhealthy obsession. Concerned for the kingdom and Edgar's well-being, Arthur fired him.

Unwilling to leave without a fight, Edgar flew into a rage and attacked the knights. A fierce battle ensued between him and Arthur. Despite Edgar's brute strength, he was no match for the legendary Excalibur. Rather than killing him, Arthur banished Edgar, telling him to leave Camelot and never return.

After Edgar's banishment, he picked fights with common thugs on the street and stopped petty thieves, hoping they would quench his bloodlust but they were too weak to satisfy him. One day, Edgar met the Black Knight at a tavern and boldly challenged him. The Black Knight accepted, and they fought on the battlefield where the Saxons had fallen in their attempt to invade Camelot.

The battle was long and grueling, but Edgar was relentless. In the end, the Black Knight ran him through with his sword. Before dying, Edgar thanked his opponent for giving him a good fight and a warrior's death.

This would have been the end of Edgar, but following his death, he found himself in limbo, speaking with Provenance, the Creator of Worlds. The multiversal entity offered Edgar a second chance at life—to serve him as one of his Observers. When Provenance offered him the gift of crossing dimensions, Edgar was quick to accept and agreed to help maintain stability in the fabric of time and space.

After his resurrection, Edgar used his newfound power to create portals to other worlds. However, unbeknownst to Provenance, he exploited this power for his own personal gain. He became a ruthless tyrant, gathering armies, starting wars, and conquering worlds while occasionally saving others in need. Edgar also had numerous affairs with women, fathering many children whom he abandoned before continuing his conquests.

Upon arriving in Savalice with his army, Edgar received word from a commoner about the Kingdom of Helge and its struggle against the Devonditos Empire. Instead of conquering Savalice and its kingdoms, Edgar decided to visit Helge. There, he met the queen, Gertrud Wagner, and was struck by love at first sight. Motivated by this newfound affection, Edgar joined the fight against the Devonditos Empire.

As expected, the empire was no match for the combined might of Edgar's army and Helge's forces. He reveled in the suffering of the empire's ruler, Schwein Devonditos, killing him and taking his head as a trophy.

Following the war, Edgar returned to the queen. As a token of gratitude, Gertrud confessed her love for him. He reciprocated, and nine months later, Gertrud gave birth to their daughter, Aella.

After Aella was born, Edgar vanished. He and his army departed through the dimensional portal he created, never to be heard from again. This left Gertrud heartbroken and uncertain about raising their daughter alone.

Gertrud had a tough time as a single mother and a ruler. She had to manage her kingdom's affairs and politics. On top of that, she had to be there for her only child.

--Aella's Early Years

When Aella was six years old, she met Mifune Kodaichi, a famous swordsman from the East. He came to Helge because Gertrud wanted him to teach her soldiers the ancient art of Fujin Ryuken. Mifune agreed to train the soldiers, but Aella watched and wanted to learn too. Amused by the girl's curiosity, he teaches her as well.

As Aella learned from Mifune, she learned that the training was hard but fun. He was strict but also kind, and she liked that. They became really good friends, and he taught her not just about fighting but also about being a good person with honor and never giving up. Mifune also talked to Aella about his travels and made her think about the world outside Helge which inspired her.

But when Aella was 11, Mifune had to leave to settle a score with someone from his past. Before departing, he told her she had the potential to be his equal.

After Mifune left, Aella went through some tough times. But she kept getting stronger and learning new ways to fight. The lessons she learned under his tutelage helped her a lot. She never forgot his teachings and they helped her grow as a person and a warrior in her own right.

--Becoming An Adventurer

At 18, Aella faced a tough decision. Being a princess, she didn't like the idea of living a sheltered life filled with pampering and "girly things," as her friend Rufus puts it. Instead, she was drawn to the tales of heroes. Aella felt that becoming an adventurer was what she was truly meant to do, even though it sounded cliché.

The problem was her mother. Aella knew her role as Gertrud's sole heir was important. If anything happened to the queen, Aella would have to take her place. Still, she felt it was important to be honest.

One evening, Aella went to see Gertrud in the royal gardens. Gertrud was taking care of some roses, looking calm and happy.

"Mom," Aella said, trying to stay calm. "We need to talk about something important."

Gertrud stopped what she was doing and looked at Aella. "What is it?"

"I've been thinking a lot," Aella went on. "I don't think I want to live a life that's all planned out for me here. I want to see the world and do big things on my own."

"Aella, you were always strong, bold, and daring like your father. If being an adventurer will make you happy, I won't stop you," Gertrud said. "But remember, you're my successor and you might have to come back to rule one day."

Aella was surprised. "You mean… you approve?"

Gertrud smiled, reaching out to take Aella's hands in her own. "Yes, my child. I approve. But promise me one thing—stay true to yourself, and remember where you come from. This kingdom will always be your home, and I will always be here for you."

Tears welled up in Aella's eyes as she hugged her mother. "Thank you."

With her mother's blessing, Aella set out to become an adventurer. She had Gertrud's love and support with her every step of the way.

--Aella's Quests

Aella spent two years traveling the world. She met people from all walks of life, making friends and building relationships along the way. These experiences taught her so much about Savalice as a whole and its different cultures.

She also battled her fair share of evildoers and protecting the innocent. In addition, Aella took part in fighting tournaments where her skills improved by winning and losing against opponents of varying skill levels.

Despite the challenges and dangers, Aella reveled in the thrill of adventure, the joy of discovery, and the satisfaction of making a difference. She became a hero in the eyes of those who came into her life.

--Worst Birthday Ever

On her 20th birthday, Aella came back to Helge, excited to celebrate with her family and friends. Her passion as an adventurer had taken her to many distant lands and through countless trials, but she was happy to be home.

As she got closer to the kingdom's gates, childhood memories flooded her mind. The familiar sights and sounds of Helge brought a smile to her face. The people she had grown up with, the places she had explored as a child, and the warmth of her mother's embrace were all waiting for her. The word of Aella's return spread fast. The streets were full of people waiting to see the princess.

Inside the castle, Gertrud hugged her tightly. "Welcome home, Aella," she said with a teary smile. "We missed you so much."

"I missed you too, Mom," Aella said, hugging her back. "There's no place like home."

The grand hall was filled with friends, allies, and family members who had come to celebrate Aella's birthday. Everyone was happy and enjoying themselves.

A grand feast was held in her honor, with music, dancing, and laughter filling the night. Aella shared stories of her travels, entertaining the guests with tales of distant lands and daring exploits. She also listened to news from Helge, catching up on all that had transpired in her absence.

Unexpectedly, the castle walls trembled with an ominous shake. The sounds of clashing metal and terrified shouts filled the air from the courtyard. This startled the partygoers, making them stop in their tracks.

Amid the confusion, Aella quickly armed herself and rushed to defend her home. In the courtyard she faced a stranger: a young man with a fierce look, his sword at the ready for a fight.

"You must be Aella," the young man sneered. "I am Prince Hahn, son of Schwein Devonditos. Your father murdered mine, and now, I will have my revenge!"

Aella frowned as she gripped her sword. "I don't know who you are, but if you threaten my kingdom and my people, you will answer to me!"

Hahn's eyes burned with fury. "Your father killed my father in cold blood. I will avenge him and bring ruin to everything he cherished, starting with you!"

Without another word, Aella and Hahn clashed swords. Sparks flew as their blades met with unrelenting force. Aella fought with all her might, and so did Hahn. Under different circumstances, they would have praised each other's skill in battle, going as far as to say they're equals.

As their battle raged on, a sudden and unnatural phenomenon occurred. Massive, swirling vortexes appeared in the sky, their powerful winds creating a deafening roar. The vortexes began to swallow everything in their path—people, buildings, and livestock alike.

Aella and Hahn stopped to witness the devastation unfolding around them.

"What… what is this!?" Hahn shouted, his voice barely audible over the cacophony.

"I don't know!" Aella replied, her eyes wide with horror. "Whatever it is... we have to stop it!"

With no viable alternatives, Aella and Hahn reluctantly agreed to a temporary truce. But before they could take action they were both caught by the powerful pull of a nearby vortex. Despite their struggles, the force was too strong, and they were drawn into the swirling maelstrom.

--2902 AD, In a New World

Aella wakes up in the middle of a flower field, disoriented and confused. A man appears before her, dressed in regal garbs. "I am Ischyrós, God of Light of the Castillo pantheon," he introduces himself. "I saw a portal before me… so it would appear you are an Observer."

Aella furrows her brows, still trying to grasp the situation. "Observer? What are you talking about?"

Ischyrós explains, "Observers are responsible for maintaining stability in the multiverse, at will, they can create portals to other dimensions."

Aella shakes her head. "I don't have any powers like that!"

Considering the circumstances, Ischyrós deduces, "You might be a hybrid offspring of an Observer. I remember a previous confrontation with a warlord who had blonde hair and blue eyes. It seems you're the child of my opponent."

Aella's heart races as she processes the information. "I just want to go home."

Ischyrós bears the bad news. "I'm sorry, but your home has been devoured by the World Eater."

Aella's gasps, and she starts to tear up. "No way, that's impossible!"

Ischyrós shakes his head sadly. "I'm sorry, but it's true. The World Eater is a force of nature that has consumed countless dimensions and shows no signs of stopping. It only takes and gives nothing back. However, I received word that it is not infallible. So there IS a way to defeat it."

"Alright, then tell me what to do," Aella insists.

Ischyrós elaborates, "You must become stronger. Train and hone your skills, then seek out the aid of powerful allies."

Aella now has two main goals: become more powerful and find a way to erase the World Eater from existence.

She knows her next journey ahead will be just as long, difficult, and treacherous as past ventures but she is ready to do whatever it takes to prevent Earth 2.0 from becoming the primordial monstrosity's next meal. If that time ever comes.

⚔️-- PERSONALITY

Aella embodies a sense of freedom and adventure. She thrives on spontaneity and exploration, always eager to discover new places and meet new people. Her open-mindedness and adaptability make her comfortable in a variety of situations, embracing life’s uncertainties with enthusiasm.

Fearless and confident, she never shies away from challenges. Aella's boldness drives her to take risks and face danger head-on. Whether it’s confronting powerful foes or standing up for what she believes in, her courage is unwavering and inspiring.

Aella’s warm and approachable nature makes her easily likable. She has a genuine interest in others and values building connections. Her friendly demeanor lets her forge strong bonds and lasting relationships wherever she goes. Deeply attuned to the feelings of those around her, Aella also shows great empathy and compassion. She is sensitive to others' struggles and is always willing to lend a helping hand.

Her bravery is not just about physical courage but also about the strength to face her fears and stand up for what’s right. She faces adversity with unequald resolve, willing to put herself on the line for the greater good.

Most of all, Aella's personality reflects the qualities associated with Wind signs, her Zodiac sign Gemini, and her color motif; Blue. Gemini represents duality and versatility. Aella is curious and loves exploring different things. She's good at handling various tasks because she can see things from many angles. This makes her flexible and clever in tough situations. Aella's social skills are also strong. She's great at talking and listening, which helps her understand people better. She's comfortable in any social setting, and she's good at connecting with others. Her ability to adapt and communicate makes her a natural at navigating through complex social landscapes.

Aella is not without her flaws though. She carries deep-seated trauma from losing her home, people, and mother to the World Eater. The overwhelming sense of loss and the responsibility of surviving such devastation weigh heavily on her. This trauma manifests in moments of intense emotional vulnerability, where she struggles with feelings of guilt and helplessness. Despite her outward strength and bravery, the memories of her world's destruction can resurface unexpectedly, affecting her mental and emotional well-being.

Despite her accomplishments and impressive skills, Aella harbors a profound sense of inferiority. She is naturally humble, but this humility often borders on self-doubt. She constantly compares herself to more skilled or renowned warriors, feeling that she falls short of their achievements. This inferiority complex can lead to moments of self-criticism and reluctance to fully embrace her own strengths. She may downplay her accomplishments and seek validation from others, struggling to recognize and accept her own worth.

Aella's rivalry with Adena plays a significant role in her inferiority complex. Although Adena defeats her time and time again, the Fire Goddess shows a gracious and encouraging demeanor. Instead of gloating or belittling Aella, Adena offers words of encouragement.

⚔️-- POWERS & ABILITIES

Dimensional Travel: As an Observer, Aella can access various dimensions, historical timelines, and alternate realities at will. Like her father, she can create dimensional portals out of thin air.

Swordsmanship: Aella wields Vindhl̃f, a sword forged from the fang of a deceased Wind Dragon. Her fighting style involves swift sword strikes with precise footwork, lateral movements, and strategic counterattacks, keeping opponents off-balance.

Hand-to-Hand Combat: Trained by Mifune Kodaichi, Aella excels in hand-to-hand combat as a disciple of the fighting style 風神竜拳 Fujin Ryuken (Wind God Dragon Fist). The style involves quick punches and kicks, and nimble footwork, which she integrates with her swordplay.

Aerokinesis: As a Wind Dragon and descendant of Tuula, Aella can summon and control wind. She can create gusts, blades of compressed air, and small tornadoes with the swipe of her limbs or sword.

Superhuman Reflexes: Aella can think and react quickly under pressure, allowing her to dodge, parry, and counterattack with precision.

Invulnerability/Resilience: Thanks to her Wind Dragon biology, Aella can withstand severe injuries and continue fighting for a limited time.

Parkour Combat: Aella uses parkour techniques to get an edge on her opponents by running up walls, making impressive leaps, and using the environment to her advantage.

Peak Physical Condition: Aella maintains peak physical and mental condition through rigorous training, including running three miles, performing 100 push-ups, 100 sit-ups, and 50-belt squats.

Dragon Shift: In intense battles, Aella can transform into a Wind Dragon, greatly enhancing her strength, agility, and aerokinesis for a limited time.

Awakened Dragon Shift: After purifying Tuula who became corrupt by Origin's dark energies she was blessed with the ability to undergo a brand new transformation. An upgrade to Dragon Shift that amplifes her power from tenfold to a hundredfold.

Flight: During Dragon Shift, Aella can use her draconic wings to soar through the skies, giving her an advantage over grounded opponents.

Healing Factor: During Dragon Shift, Aella has a healing factor that can restore damaged tissues, should that happen in battle.

Radiant Aella: The most powerful form achieved by Aella after collecting all seven pieces of the Legendary Armor and having it restored to its full power by the purified Primal Dragons. This transformation is similar to Adena's Supernova form, which she obtained by channeling energy from the Origin Stones into herself. She takes this form to combat the World Eater and other apocalyptic threats.

⚔️-- WEAKNESSES

Energy Drain: Dragon Shift and Awakened Dragon Shift depletes Aella's energy, especially during prolonged or intense battles. Should she revert to her base form, she will be left exhausted and open to attacks.

Emotional Vulnerability: Aella's trauma and inferiority complex can affect her focus and performance in battle. Emotional distress or self-doubt may weaken her resolve and strategic thinking.

Dimensional Travel Risks: Her ability to travel between dimensions can backfire if she finds herself in hostile or unstable environments.

Unfamiliar Matchups: Aella is pretty adaptable, but she might struggle against opponents with unique fighting styles that she has limited knowledge of (strengths, weaknesses, and all) which could put her at a disadvantage.

Physical Limitations: Despite her peak condition, Aella’s body has limits. Continuous physical exertion or extreme conditions might eventually lead to fatigue or injury.

⚔️-- APPEARANCE

Aella has long, blonde hair with blunt bangs. She wears a cyan headband and a sleeveless cyan crop top that bares her midriff. Her outfit includes gauntlets, armored shoulder pads, a miniskirt, and knee-length armored boots, all in matching cyan. She also has a brown belt with a gold buckle.

In Dragon Shift, Aella's blonde hair not only stays but falls past her waist. Black horns embellish her head, and sharp claws are present on both her hands and feet. Her wings feature curved blade-like appendages at the tips. She has a forked tongue and a reptilian tail as well.

In Awakened Dragon Shift, Aella has more draconic features. Her skin turns into a layer of scales, she has fangs, her horns grow longer, her tail gains heavy armor and spines, and her wingspan is increased.

As Radiant Aella, she wears the Legendary Armor. The armor itself is bathed in bright gold and her eyes change from blue to red. Aella's physical characteristics remain unchanged. She constantly emits a golden aura surrounding her body.

Radiant Dragon Shift closely resembles the Awakened form while maintaining its remarkable abilities and heightened features. But the scales have changed to a shade of gold.

Alternate Color Skins:

Link (The Legend of Zelda)
Dart (Legend of Dragoon)
Hitomi (Dead or Alive)
Mythra (Xenoblade Chronicles 2)
Djeeta (Granblue Fantasy)
Axel Stone (Streets of Rage)
Sub-Zero (Mortal Kombat)
Asuka (Senran Kagura)
Lumine (Genshin Impact)
Satsuki Kiryuin (Kill La Kill)
Giorno Giovanna (JJBA)
Dragon Shiryu (Saint Seiya)

⚔️-- MOVE LIST

Gameplay and Fighting Style:

Type: Standard
Style: All-Rounder, Shotoclone
Similar Characters: Ky Kiske (Guilty Gear Strive), Ryu (SF6), Katalina (GBVS Rising)
Difficulty: Very Easy

//Standard-type characters are balanced in terms of offense, defense, and mobility. They have multifaceted kits that allow them to adapt to various situations. They are usually a good choice for beginners.//

Aella is a well-rounded character with strong neutral game. She also has safe approaches, including Tornado Sword, Gale Blade, and crouching HK that propel her forward, letting the princess engage her opponents with minimal risk.

Aella is more or less the Ryu to Adena's Ken. As a Shotoclone, she has a fireball, a dragon punch, and a quarter-circle back attack (Kuhazan, Dankuuken, and Tornado Sword) While Aella and Adena have similar playstyles, she differs greatly from the Fire Goddess with her sword's excellent reach, and wind mastery, while Adena aligns more with Rushdown characters.

Unique Ability - Dragon Shift: Aella's transformation mirrors Adena's Burning Mode. In this form, her speed is significantly increased and her special moves acquire unique attributes. To activate Dragon Shift, the DS gauge must be 100% full. Players should maximize Aella's enhanced abilities while the gauge depletes to 0%.

Aella serves as an ideal character for beginners as her versatile kit allows them to grasp her basic combos, ensuring a strong start in matches.

However, Aella has shortcomings. Her lack of diverse mixup options makes it hard to break through opponents who play defensively. Plus, her straightforward game plan depends on a small range of moves, which can get predictable and tricky to handle against seasoned players.

When Aella takes damage during Dragon Shift, the DS gauge will deplete faster. The best way for players to force her out of the transformation is through nasty punishes or frame traps leading into combos.

Aella also has some unsafe moves. Like all DPs in fighting games, Dankuuken is punishable on block. Diving Slice can be intercepted with anti-airs, while Gale Blade is negative on block and it can be interrupted with projectiles or long-range normals.

Normal Moves:

Standing LP: Swings Vindhilf diagonally from the left.

Crouching LP: Does a crouching sword thrust.

Jumping LP: Backhands her opponent in midair.

Standing MP: Swings Vindhilf diagonally from the right.

Crouching MP: A swipes Vindhilf horizontally while crouching.

Jumping MP: A downwards sword swipe in midair.

Standing HP: Steps forward and swings Vindhilf vertically

Crouching HP: An upward crescent swipe.

Jumping HP: Performs a downward sword thrust.

Standing LK: Kicks at the opponent's feet.

Crouching LK: A crouching kick that hits across the ankles.

Jumping LK: Knees her opponent in midair.

Standing MK: Swings her leg at the opponent's chest.

Crouching MK: Extends her right leg, hitting the opponent's ankles.

Jumping MK: Does a spinning kick in midair.

Standing HK: Roundhouse kicks her opponent.

Crouching HK: A sliding kick that not only propels her forward but knocks down the opponent. The former allows her to go under certain projectiles.

Jumping HK: Thrusts her right leg in midair.

Throws:

Facebreaker: Aella rams her knee into the opponent's face and follows up with a backhand. (2 punch buttons)

Reverse Crescent Sweep: Aella pulls the grabbed opponent in for a backflip kick. (2 kick buttons)

Specials and Supers:

Dragon Shift: Aella transforms, sporting draconic features. For a short period of time, Aella's special attacks will be enhanced with unique properties. (22 LP/MP/HP)

空波斬 Kuhazan (Sky Wave Slash): Aella swings Vindhilf, tossing a blade of compressed air at the opponent. The EX version is a larger blade that lands 3 hits. In Dragon Shift, the blade turns into a small tornado that lands 4 hits on contact. If it doesn't hit the opponent it can still help Aella control space and make it hard for them to approach her. (236 LP/MP/HP)

Tornado Sword: Aella performs a spin attack with Vindhilf that generates blades of wind around her. The LP version travels a short distance. The MP version travels mid-screen. HP version travels fullscreen. The EX version travels fullscreen. In Dragon Shift this move lets her neutralize projectiles, allowing her to approach opponents should they try to zone her. (214 LP/MP/HP)

Diving Slice: Like a vulture swooping down on its prey, Aella descends and strikes her foe from above with a downward sword thrust. The normal version can cross up her foes. The EX version causes the opponent to bounce off the ground so a combo can be extended. (214 LK/MK/HK midair only)

断空剣 Dankuuken (Severing Sky Sword): Aella launches herself in the air with an upward sword swing. The EX version ends with a downward kick that bounces opponents off the ground to start an air combo. In Dragon Shift the move gains super armor. (623 LP/MP/HP)

Gale Blade: Aella propels forward with a burst of wind and follows up with a horizontal sword swipe. LP version travels a short distance. MP version travels mid-screen. HP version travels further. The EX version launches opponents off the ground and bounces them off the wall so a combo can be extended. In Dragon Shift, it has super armor. (214 LK/MK/HK)

Slash Trifecta: Aella swings Vindhilf horizontally (hitting high), diagonally (hitting mid), and horizontally again while crouching (hitting low). (The trails of wind left with each swipe form the letter "Z" like the kanji in Cloud's Cross Slash) This is a Rekka-styled move. The EX version ends with a flurry of forward thrusts. In Dragon Shift, the EX version has wall bounce properties. After the first two hits, hitting back on the joystick/D-pad will make Aella step away from the opponent as a retreat or a feint to catch them off guard. (236 LK/MK/HK)

SUPER: 全力空波斬 Zenryoku Kuhazan (Full Power Sky Wave Slash): Aella charges up and swings Vindhilf, tossing a large blade of compressed air that travels fullscreen The super can also be done in midair. Dishes out 10 hits and the grounded version sends opponents bouncing off the wall so Aella can end or extend a combo. (236236 LP/MP/HP)

SUPER: Rising Cyclone: Aella flies into the air with a vertical spin attack that generates powerful gusts of wind around her. Dishes out 10 hits. Can be used to neutralize incoming projectiles or projectile-based Supers. It can also be used as an anti-air, a combo extender (after Zenryoku Kuhazan), or an ender. (214214 LP/MP/HP)

SUPER: Final Gale: Aella performs a grounded spin attack. She spins, spins, and spins until she becomes a stationary tornado that vacuums the target, inflicting 14 slashes. The 14th and final hit wall-bounces the target so Aella can follow up with EX Dankuuken or Tornado Sword for combo extensions and enders. Players can also move left or right during the spinning animation. (214214 LK/MK/HK)

LEVEL 3 SUPER: Raging Tempest: Aella rushes in and hits the opponent with two diagonal slashes from left to right, a vertical slash, five sword thrusts, and launches the opponent with Dankuuken before a large, cyan-hued tornado rises up from the ground that slashes up the opponent After ten slashes the tornado disappears. (236236 LK+HK)

LEVEL 3 SUPER: 殺劇湿布拳 Satsugeki Shippuken (Killing Flurry Winds Fist): Aella lunges at the opponent before unleashing hell on them with hard-hitting punches, kicks, and sword swipes leaving gusts of wind in their wake. After 10 hits she follows up with a flurry of sword thrusts and punches with her free hand that fires crescent blades and fist-shaped projectiles that fill the screen. (236236 LP+HP)

INSTANT KILL: 波動颱風剣 Hadou Taifuken (Surging Hurricane Dragon Sword): Aella rushes and assails the opponent with five diagonal slashes, a horizontal swipe, and numerous stabs with her sword before launching them into the air with an uppercut punch. As she transforms into a Wind Dragon, Aella unfurls her wings and takes to the skies to chase her flying enemy, her sword at the ready. She swiftly flies past her opponent from the left and then from the right, causing them to ricochet amidst her slashes. The opponent body is tossed around in mid-air from all directions before Aella lifts her sword, channeling wind energy within it. She then swings it, hurling a massive, spinning blade of condensed air towards her target, which morphs into a huge tornado that cuts them repeatedly before eventually dissipating. (214 214 HP+HK when 3 meters are full and the opponent's HP is low)

⚔️-- LORE

What Is Power Fantasia?

Power Fantasia is my own original series. It spans across time periods and alternate dimensions rich with lore and backstory. Some characters have ties to real-world history, drawing inspiration from historical figures and events. It also draws upon mythologies, legends, and folk tales from many cultures, such as 1001 Nights, Macbeth, Sleepy Hollow, and Journey to the West. The name "Power Fantasia" derives from two sources: "Power" because the characters are all badasses with Marvel vs. Capcom-inspired flashy moves and crazy cartoony shit from Tom & Jerry and "Fantasia" because the main setting combines Fantasy with Sci-Fi elements.

The characters are made to be cool, outlandish, wacky, and off-the-wall. Basically, anything that sounds cool, or batshit crazy like the characters from Guilty Gear, Ren & Stimpy, and Earthworm Jim where no one is plain and ordinary. I don't like unoriginality. Fantasy settings on their own tend to be unoriginal with a bunch of uninspired generic boilerplate crap.

Earth 2.0 is a world full of hot women, badass, testosterone-fueled men (Rambo and Conan the Barbarian shit!), and references to pop culture and internet memes (like Woman Yelling At Cat). It even makes fun of celebrities, Youtube streamers, and real people. (Saddam Hussein's disembodied head attached to a robot's body ROFL)

Setting:

In the 21st Century, our world and the parallel dimension known as Otherland existed separately. Otherland is a medieval fantasy realm filled with knights, dragons, princesses, and other archetypes found in that setting. However, everything changed when a phenomenon called "Dimensional Merge" occurred, bringing the two worlds together and forcing their inhabitants to coexist.

After 1,000 years, Purgatorii the Ancient Dragon, reappeared as an apocalyptic threat. The Seven Heroes - Carter, Leona, Sophia, Cid, Sunspot, Sylph, and Trey - faced the danger head-on and fought the ancient dragon. In the end, the heroes emerge victorious, reducing Purgatorii to disintegrated limbs, permanently ending his existence.

Following Purgatorii's defeat, the survivors from both worlds came together to rebuild what was lost and establish new connections in politics and economics marking the dawn of a new era of peace and prosperity.

In the year 2088, however, a satanic cult led by the resurrected sorceress Morgan Le Fay sought to unleash chaos and destruction. They aimed to release Mildred, the queen of the demonic Darkling species, whose power was fueled by negative emotions. To achieve their nefarious plan, the cult assassinated world leaders, fueled conflicts among nations and used their black magic to corrupt and manipulate government officials.

One year later, the world plunged into The New Apocalypse. With countless casualties, Morgan harnessed the souls of the deceased to break Merlin's dimensional prison, freeing Mildred. The demon queen and her Darkling hordes wreaked havoc, overwhelming even the seven heroes. Tragically, Sophia was killed in battle, leaving Carter, Leona, Sunspot, Trey, and Sylph to fight Mildred. Meanwhile, Cid was needed elsewhere. Collaborating with scientists and sorcerers, they built an interstellar ark capable of evacuating Earth's population.

As the evacuation took place, Earth was destroyed, taking Mildred and the Darklings with it. However, Cid and twelve others persevered, dedicating themselves to a new project. By merging science and magic, they created a new Earth within an uninhabited planet. At its core, they developed a bio supercomputer called "Origin," tasked with regulating the planet's ecosystem and climates.

Peace was restored in this new world, dubbed Earth 2.0. Though similar to its predecessor, the passage of time and unique circumstances led to advancements in technology, seamlessly blending with the magic used by the inhabitants of Otherland.

The current events of Power Fantasia take place 800 years later, in the 30th century.

Related Characters:

Fire_Goddess
Bondage_Nymph

 
Roleplay Preferences (Click here for explanation)

As PredAs Prey

Hard Vore Always/Love
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Never/Dislike I'm not here to eat people. Vore isn't my fetish. I'm only here for RP in general. You know, the nonsexual, and sexual ones where smut and story are possible. And for the love of god, don't waste your time bitching at me or trying to argue with me about why I'm on a site that's supposedly focused on one kink. I came here from F-List because people on that site are toxic assholes as opposed to everyone I've talked to on here being nice, friendly, open-minded, and not elitist.
Bondage Always/Love
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Never/Dislike Yes.
Willing Always/Love
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Never/Dislike Yes
Unwilling Always/Love
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Never/Dislike For nonconsensual scenes.
Male Partner Always/Love
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Never/Dislike
Female Partner Always/Love
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Never/Dislike YES!!!
Demi Partner Always/Love
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Never/Dislike Elves, Nekos, Kitsunes, Androids, Aliens (The human looking ones)
Fur Partner Always/Love
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Never/Dislike Not really into Furries. No Anthros, talking animals or anything like that
Scaly Partner Always/Love
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Never/Dislike No scalies either
Breaking 4th Wall Always/Love
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Never/Dislike 4th wall breaking is funny as fuck