Unbound_Mercs

What happens when a ninja, a samurai, a knight, and a pirate all come together at the same time? The best thing ever, of course.


These four in particular decided to start a mercenary band together, and since they couldn't come up with a name that suited each and every one of them, they decided to use a name that could describe their situation. They've all chosen to abandon what rules they obeyed when they were under previous obligations, so they've decided that their new group's name shall be "The Unbound". A name that some people fear, you know, probably.

Let's get to know the commanders of the group, the four that started it all!

Thera, the ninja.

Highly skilled in the art of stealthy takedowns and surprise attacks, Thera is the kind of woman you want on a mission to sneak behind enemy lines and take out a key target. She has frequent spats with Charlotte about "honorable combat", but these usually end up in Charlotte's favor since these usually become violent, and not many can stand up to the centaur's master defense! "in her favor" usually means that the centaur ends up having a belly that sways just a bit lower after the fight.

She specializes in surprise attacks, and these usually go the way of leaping down on someone from above, legs spread. She has another tool that she can use for that job which is just as effective, though it requires a bit more aiming on her part!

+Quick wits
-Hot headed

Sera, the samurai.

Wanting nothing more than to feel the heat of the battle on all sides, Sera prides herself in joining the front lines of any raid, cutting down anyone in her path with a special blade. Instead of rending flesh, this blade is actually quite dull, but is enchanted with a paralyzing aura. Whoever is hit with this weapon will find movement much more difficult. Sera is almost never found alone!

Specializing in one on one or many on one combat, she's found her comfort zone in direct combat with nothing but a sword in hand. She's a skilled combatant, finding just the right moment and striking when she sees the chance. Her attitude gets her into trouble though... being so eager to reach the enemy, she will sometimes unwittingly get herself surrounded and end up on the other side of one of the enemy stomachs.

+Companions
-Reckless

Charlotte, the knight.

Armed with a lance and super heavy shield, Charlotte prefers to stick back near the base of any operation and defend from enemy raids. She prefers to let the enemy tire themselves out by letting them bash away at her shield before she finishes the tired enemy off by giving them a nice place to rest inside of her body. If you ask her, she doesn't hate Thera, but she doesn't agree with the way that Thera handles combat.

Specialized in guarding and general defensive strategies, Charlotte will always be found with her super heavy shield and some weapon that can strike fear into the enemies, which usually consists of heavy spears or pole arms. It's rare that an enemy in direct combat will slip past Charlotte's line without ending up inside of her somehow. No, moving behind her to attack from behind is not a good idea. She'll just sit down and the enemy will end up being the butt of the joke.

+Extremely high defense.
-Proud to a fault

"Rips", the pirate.

"Rips", as she instructs everyone to call her, is a bit of a wildcard on the field of battle. She's got no real place on it that's set in stone. One time she may be in the front line, the next she might be back on defense with Charlotte, making horse's ass jokes.

Skilled with a flintlock and a sabre, Rips is the jack of all trades on the field. She'll strike from afar with her gun only to follow up by charging in and striking with the sabre. She's got plenty of tools at her disposal. It would take too long to list them all off! Taking your eyes off of this one for a moment will be a fatal mistake! In fact, it almost guarantees that you'll end up inside of her. She loves swallowing people who aren't paying attention to her. Her only real quirk is that she has an odd fascination for cows, saying that she must touch them, and do it now. She'll abandon everything she's doing just to do it.

+Unpredictable
-Affinity for cows

 
Roleplay Preferences (Click here for explanation)

As PredAs Prey

Being PredBeing Prey Always/Love
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Never/Dislike Everyone, including NPCs, are up for either part of the spectrum.
Soft Vore Always/Love
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Never/Dislike
Digestion Always/Love
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Never/Dislike
Fatality Always/Love
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Never/Dislike
Reforming Always/Love
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Never/Dislike It's implied that they all reform at some point.
Endo Always/Love
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Never/Dislike Taking captives!
Oral Vore Always/Love
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Never/Dislike
Unbirthing Always/Love
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Never/Dislike
Cock Vore Always/Love
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Never/Dislike
Anal Vore Always/Love
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Never/Dislike
Tail Vore Always/Love
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Never/Dislike
Breast Vore Always/Love
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Never/Dislike
Rough Always/Love
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Never/Dislike People don't want to get eaten, but that's what happens in the wars that they're in!
Sex Always/Love
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Never/Dislike Someone got captured? Time to get information out of them, by any means necessary!
Disposal Always/Love
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Never/Dislike Go in and come back out. I'm sure the makeover will be a good one!
Watersports Always/Love
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Never/Dislike People aren't nice to their enemies!
Bondage Always/Love
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Never/Dislike
Magic Always/Love
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Never/Dislike
Willing Always/Love
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Never/Dislike
Unwilling Always/Love
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Never/Dislike
Male Partner Always/Love
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Never/Dislike I'm pretty picky with preds!
Female Partner Always/Love
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Never/Dislike Less picky here!
Herm Partner Always/Love
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Never/Dislike Not picky at all here!
Verbose Posts Always/Love
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Never/Dislike I tend to be quite verbose with my posts if I have a partner who is the same. :)
Quick Posts Always/Love
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Never/Dislike I don't care for speed all that much.
Multi-Session Always/Love
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Never/Dislike More than one war is likely to happen, stuff can change!
Grab and Gulp Always/Love
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Never/Dislike It's likely the way stuff will happen. Meet the enemy, fight the enemy, gulp!
Vore game Always/Love
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Never/Dislike