In recent years, Trainers have been flocking to the Arrae region, eager to experience the unexplored lands, and go up against the newly-established Arrae League! With all sorts of ancient treasures within these unknown lands, rare Pokémon prowling the region, and the chance to become the first Champion of the newest League of the world, who could possibly resist? Discover new lands, solve ancient puzzles, battle powerful Trainers, and catch 'em all! Of course, in this world, catching them all will require much more lurid steps than normal! The Arrae Region is designed as a newly-established area within the Pokemon world, mostly unexplored, with talented trainers having the potential to discover all sorts of new things about the lands as they go through their League challenge - for better or for worse! With all the hidden treasures of the Region come quite a lot of danger, with Pokemon of all shapes and sizes lurking in the wild, ready to take down any Trainer who lacks the strength to fend for themselves! Of course, with your own Pokemon at your side, a true Trainer will be able to overcome these obstacles, and make their way towards the ultimate challenge - the Champion!
But wait! This just sounds like a normal Pokemon adventure! Where's the sex?In this world, Pokémon aren't exactly like what you're used to! Anthromorphic or demihumans, these Pokémon are your partners in every sense of the word - your friends, your soldiers, and your lovers. Indeed, in this world, Pokemon respect sex as much as they do skill! A Trainer who is submissive, who loses constantly, will never have to true obedience and respect of her team! However, a Trainer who can prove her strength and sexual prowess to her Pokemon will find their bond as strong as steel - of course, if they lose, they'll still likely be violated by their opponents! Battles often end in sex one way or another, whether it being offered instead of prize money, a natural ending to the fight, or the victor just taking the loser, whether they like it or not! It's certainly not a world for those who can't handle themselves! Only the strongest, the smartest, and the best in bed will make it to the Elite Four, and beyond them, the Champion!
What, so this is like CoC, but with a Pokemon adventure instead of weird transformations and demons?Well, you could put it that way, yes! The primary goal of this profile is to provide a world with plenty of kinks, lewd battles, and all sorts of lusty characters! A world where sex is as important as money and battling! But, perhaps just as importantly, it's to give players a chance to explore! The map doesn't have everything shown, nor listed - some things will have to be discovered by you, the player! Should a player find something big, or discover a new island, then the map will be updated, new areas will form, and they will get a spot on this page, listing their accomplishments!
Well, I'm sold. How do I play?
Just take a look over my preferences and profile, and if you like what you see, come say hi! I usually run things more in the line of Pokemon Trainers on journeys, though I'm also happy to run something more along the lines of Pokemon Mystery Dungeon Pokemon-only settings. Whatever kind of Pokemon fun you want, I can probably provide it!
Entra Island
Every new Trainer to the region arrives here - in Entra City! With docks for ships running around the south side of the islands, the island is perfectly placed to allow larger ships to come in from the south, while sending smaller ships to other islands at the North, from Entra Shores, a smaller, beachside town. New Trainers will often stop by Professor Hazel's lab to pick up a starter Pokemon, and will be able to get to know their Pokemon on the way towards the Shores - a large forest cuts through the center of Entra Island, serving as a small test for all of the new Trainers. It's certainly possible to explore the forest, move off the beaten path... but any new Trainer should be careful - stronger Pokemon can lurk in the depths of the woods, even on this starting island!
Eregali Island & Amasi Island
The largest, and most populated of all the islands, Eregali Island sits towards the eastern end of the Region, and has several towns, cities, and Gyms located along the road! The main dock for the region sits on the western point of the island, in Ingla City... which also holds one of the Gyms of the Entra Region! Ingla Gym, home to the Seaside Badge, focused around Water-type Pokemon, and is one of the earlier Gyms visited by most Trainers!
Leaving Ingla City will put you on the road to Tampi City - the largest in the whole Region, and the most developed by far, the core city of the islands! Amongst a wide variety of stores, entertainment, and battling clubs lies Tampi Gym, home to the Livewire Badge, and a host of skilled Electric-Type trainers! The city is a place many Trainers will come back to over the course of their journey - whether it's to acquire new Pokemon, gamble, battle, or to simply relax, the city has a place for everyone!
The road past Ingla City is quite long, and has a few points of interest off the beaten path - a massive, lush, wooded area lays to the south, and, more than likely, there are some other places on the island that have yet to be discovered! South, and then east, will take you to Everil Town, a small settlement between Ingla and the final city of the island. From this simple settlement, north, and then east again will bring you to a branching path - continuing east will bring you to a large series and tunnels and caves digging deep into the earth, and heading north will take you to Gale City!
Gale City is positions of the northern point of the island, and is home to a wide variety of Flying-Types - and, obviously, the Flying-Type Gym, offering up the Galeforce Badge to any who manages to bring down the Leader! Beyond this city, however, is little more than wilds and cliffs - a perfect place for Flying-types, but not so much for humans! However, there remains one place in the area to explore, if you're brave enough!
Amasi Island was originally intended to hold one of the Gyms of the Region, but it became very clear during settlement that the place wasn't exactly fit for living on - the construction of Ghari Town was eventually interrupted by swarms of Ghost-types, playing havoc with the construction crews, terrifying the people trying to contain them, and playing havoc on the electrical systems. Eventually, it was accepted that no amount of Trainers could force back the overwhelming amount of ghosts that called the island their home, and the half-built town was abandoned, now serving as a literal ghost town. Of course, there's bound to be some interesting finds... provided you aren't scared of ghosts!
Atlas Island
Atlas Island stands as a small, mountainous peak, jutting high above the ocean, rich with minerals and ores. As such, the docks for this island, Iron City, provide a wealth of metals to the rest of the Region, and stands as a powerful city of steel and coal. However, while they're plenty to do in the city, if it's a Gym Battle you're after... well, you'll need to keep on moving north, up the towering mountain, towards Manii Town.
Manii Town serves as the mining centre of the island, and holds the Ironclaw Badge. Naturally, Steel-Type Trainers inhabit this island, so you'll need to be ready to take on their unbreakable defense! Beyond the city lies the mountain proper - Trainers are allowed to venture into the depths, and up to the peak, if they can handle it - though, mining tunnels are off-limits, as Pokemon battles can easily slow down the miners. However, there remains a wealth of exhausted and natural tunnels ripe for exploration, in this bizarrely iron-rich mountain!
Karasa Island & Garoga Island
According to a few uncovered texts in the Region, these two islands were once one - though, a titanic battle between the legendary beings Kyogre and Groudon tore the island in half - the ground splitting apart, the seas thundering in, and when the battle finally died down... the islands were broken, with several smaller, broken landmasses between them, remnants of where they were once joined. However, this disaster was many, many years ago - and now, the islands have a blooming population of humans and Pokemon! The only dock the two islands have is on Karasa to the north, in Warida Town - and from here, there's two places to go! North, to Kinitiri City, or south, to the Lonely Islands, and Ebemire City.
Kinitiri is right in the thick of a luscious, rich jungle - with legend stating that the intense rains from the battle, coupled with the burning sunlight, gave the plant life of the area an impressive amount of growth - and even now, eons after the fight, the island is still rich with plant-life - meaning, of course, that the Gym of this city trains Grass-Types! The Sunlight Badge is for all who manage to triumph over the Leader, leaving you able to explore the wilds of the jungle, for all sorts of exotic Pokemon!
The Lonely Islands lay to the south, and they, and Garoga Island, can only be reached via Pokemon - Surfing over the shallow seas to reach the nearby lands! The Lonely Islands are a point of interest for many, as they seem to have a massive, labyrinthine series of underwater tunnels and caverns snaking underneath them - a talented Trainer, with the use of Dive, could plunge into these flooded tunnels, and more than likely discover some very rare, ancient Pokemon lurking underneath!
Garoga Island is host to a large, scorching volcano, with paths around it, letting Trainers explore the Fire-Type dominated area if they want... or, they could make their way to Ebemire City, home of the Flameburst Badge! The City here thrives on geothermal power, and is built around the intense heat of the region - just about anyone who favour the Fire-Type would want to visit, and check out the battling complex here - offering rewards to any who can beat their elite Trainers!
The Whitelands
Very little can be said about this island, located so far to the south of the Region. The Whitelands are home to a single town, on the northern point - the only place a boat could possible access, with the oceans surrounding the lower parts of the island frigid, with chunks of ice and frost floating there, a death sentence to any ship. Firii Town holds the Frostbite Badge, and a Gym full of powerful Ice-type Trainers... and everything south of the town is completely unexplored. There's bound to be all sorts of rare finds, powerful Pokemon, and unique items in the frozen wastes... but only the most skilled of Trainers could hope to endure such harsh conditions.
Dragontooth Island
Dragontooth Island, also known as the Gateway to the League, is one of the most difficult to conquer islands in the Region. Home to a wealth of powerful Pokemon, in particular Dragon-Types, it is often the final place that many Trainers visit during their League Challenge - while it's possible to attempt the Gym earlier, it's certainly not recommended, as only the wastes of the Whitelands, and Victory Road itself, could be seen as more harrowing than the wilds of Dragontooth. A small port town, Faiga Town, sits on the south-eastern end of the island, and serves as a place for Trainers to gear up and get prepared for the challenges ahead! From here, they have two paths to chosen from - moving to the north, to Imota City, or heading west, to the little-known Tower of Trials. The Tower is a difficult challenge, but one that would certainly prepare someone for the intensity of the League. It's rumoured that only those with complete faith in their ideals, and unshakeable certainty what they know to be truth, could make it to the top.
Imota City sits as the final challenge before the League for most, and the only known way to access the island. With High Island surrounded by sheer cliffs, reaching it by boat is impossible - requiring the use of Imota's Dragonite to fly to the Pokemon League. And, of course, the only way to use Dragonite, is to hold the Drakewing Badge. Obviously, the Gym is populated by Dragon-Type Trainers, and will serve as a true challenge of skill and might, before you take on Victory Road!
High Island
High Island, home of Victory Road, and the Arrae Pokemon League. What more can I say?
You'll arrive at Penua Town, and find yourself facing the greatest challenge of the Arrae Region has to offer! Are you up to the task of conquering Victory Road, facing four of the strongest Trainers in the Region back-to-back, and taking the title of Champion?
As PredAs Prey
Being PredBeing Prey | Always/Love |
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Soft Vore | Always/Love |
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Hard Vore | Always/Love |
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Digestion | Always/Love |
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Fatality | Always/Love |
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Reforming | Always/Love |
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Endo | Always/Love |
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Oral Vore | Always/Love |
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Unbirthing | Always/Love |
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Cock Vore | Always/Love |
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Anal Vore | Always/Love |
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Tail Vore | Always/Love |
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Breast Vore | Always/Love |
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Vampiric Vore | Always/Love |
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Soul Vore | Always/Love |
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Unconventional Vore | Always/Love |
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Rough | Always/Love |
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Gentle | Always/Love |
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Sex | Always/Love |
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Pain | Always/Love |
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Transformation | Always/Love |
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Blood | Always/Love |
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Disposal | Always/Love |
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Bondage | Always/Love |
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Magic | Always/Love |
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Willing | Always/Love |
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Unwilling | Always/Love |
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Micro/Macro | Always/Love |
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Same Size | Always/Love |
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Male Partner | Always/Love |
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Female Partner | Always/Love |
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Herm Partner | Always/Love |
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Human Partner | Always/Love |
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Demi Partner | Always/Love |
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Fur Partner | Always/Love |
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Scaly Partner | Always/Love |
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Feathered Partner | Always/Love |
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Plants | Always/Love |
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Animal / Non-morphic | Always/Love |
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Non-Sentient Partner | Always/Love |
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Underage Character | Always/Love |
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Verbose Posts | Always/Love |
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Quick Posts | Always/Love |
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Breaking 4th Wall | Always/Love |
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Staying In Character | Always/Love |
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Surprise Me | Always/Love |
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Multi-Session | Always/Love |
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Grab and Gulp | Always/Love |
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Group Roleplay | Always/Love |
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Vore game | Always/Love |
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Whisper | Always/Love |
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Public | Always/Love |
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Private | Always/Love |
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