Tariskel

Species: Non-Morphic Elder Western Dragon

            Description and Demeanor

     Tariskel is a magnificently powerful ancient dragon, standing at 27'3" from the base of his two most prominent horns to the ground in a full standing position. His tail is incredibly long and serpentine, alone perhaps seeming like a disembodied Eastern dragon lost from its head, and is astoundingly prehensile. Looking upon his powerful and jagged scales, one could say he matches the general outline of a western dragon: two large wings that are coated on the outside by gleaming golden scales but a leathery membrane on the inside, four solid and imposing digitigrade legs ending in onyx clawed digits at the edge of each shimmering gold paw. He keeps his royal aureate scales polished immaculately so that the faintest spark of light refracts and reflects off his uneven body. His willful eyes are a powerful vibrant green, lively and dominant and their prickling gaze can be felt even if not seen. His body sports a combination of pure gilded gold and resplendent deep natural gold scales in such a way as to reflect the nature of a horde of immense proportions and limitless value, and this marbled coloration extends across his entire body from scales, to tail, to neck, to wings. He has two sets of threatening obsidian black horns that sparkle with the hint of a stellar blue starfield in their sweeping pointed manner, framing his head alongside two sleek and fan like fins that serve as his ears. Between these sets of horns are a series of small spiked scales tat follow a spine-like pattern down his curved and strong neck all the way to his tail, each looking like a shattered crystal of raw or molten gold brought to the surface of the earth. His tail has a set of four boned spires protruding from its end that come together to create a square shape framing within them the tip of his tail, carved intricately with ancient magical symbols that create a circle when viewed all combined. Each of his four legs has a ridged set of scales that extend upwards away from them t create a backwards facing spike that serves the double purpose of sharp scale and overbearing countenance. However one sees this dragon, one cannot come to any conclusion other than to be rightly cowed in fear and hesitation under his true power. He moves slowly, but with a purpose few beings can muster that belies his cold calculating depthless sea of wisdom gained and held as an Elder Dragon.

     Tariskel's voice is best described like the grinding inevitability of the earth, power and meaning behind every word as much as gravity itself can never be stopped. Dragon logic and reasoning flows through his head, and a pure draconian heart beats in his chest, and he will only truly speak his mind in the commands he issues. Arguing logic or riddles is a hopeless task compared to one so wizened as he, and his ancient intellect is truly a behemoth to be feared in its own right. Strength, power, prominence - all these things he exhibits in his voice as he talks quite literally down to whomever meets him. The inner machinations of this dragon' intent are impossible to parse from any simple examination.

            Important Background Information

     Where and when Tariskel hatched are long forgotten mysteries to which only he himself can answer. Thus it is that there is no common knowledge as to his parentage, upbringing, or any like personal information. His few conversations with mortals never delve into his background at all, and thus there is little that can be said about this dragon without actually meeting him, and such would be folly. What few rumors there are speak of a deity of the Earth known as the Spirit of the Wilds, whom he impersonates with almost perfect ability.

            His Abilities and Drive

     Ageless centuries spent pouring over magic and the threads that bind the universe together grant one an immense amount of time to perfect to incredible degrees its flow, and even more so ones body and intellect at the same time. Tariskel has mastery over many different aspects of the magical realm. His true power and skill lie in his abilities with Earth magic. By shifting the mass and talking the earth itself into forgetting his presence, and even a highly trained arch mage would not be able to sense anything off about the cloak he uses to hide his true nature. A dragon of such age has had countless ages in which to hone an already savant talent, and he has done so marvelously - so much so that his very breath weapon itself has become one of pure rock. Much like other Elder beings, Tariskel is no force to underestimate. Coming to blows, or attempting to, is sure to only end poorly for everyone except himself.


     To the common world, Tariskel is known as the Spirit of the Wilds. This figure is a deity of nature and the world, of earth and life all fall under its domain. Ostensibly this deity is a good natured guider and protector of all that lives, putting them on the path and teaching them in the ways of their life, and life energy that is magic. Held as a powerful figure with sway over death and the pulse of the world, this is the figure who Tariskel impersonates. He has successfully held its place for much longer than even the longest lived weathered aged elf could say on his deathbed, and such an elf would whole heartedly argue that the Spirit of the Wilds was as true a deity as that of the sun. The proverb, "A strong dragon can feed himself by paw and intimidation alone, but a wise dragon can stay safe with food aplenty a lifetime by cunning and intrigue." fits this dragon very well.

     He lives at the base of the tallest mountain in a long range of grand mountains, within the deepest cavern recesses that are like a citadel. In this place he has established his hoard around a natural point of powerful magic ley lines, and as access to it he established a grueling magical labyrinth. These sets of shifting almost living tunnels comprise the vast majority of the deep underground of the continent, leading to many places and many dead ends, and are patrolled by golems of his own creation that seek to subdue or bring back any who fall within its grasp. The caves are not large enough for he himself to pass through. Instead they are crafted such that adventurers, heroes, thieves, zealots, and all else can travel within without much difficulty regardless of their species their twisting maze like depths. There are rumors of the mountain splitting in half and parting a chasm exactly as to his measurements so he can enter and leave at his will, knitting closed after he departs or enters fully - and yet these rumors are in the same vein as those of the great dinosaur of the lake, the great ape of the forest: laughed off as pure ridicule. Those who have met with him in this place and lived to tell the tale could not tell you that it was truly a dragon with which they met. Those more frequent folk who learned of who the dragon behind the mask was quickly learned their folly at his maw and stomach, or through other much worse fates.

     The most obvious example of his magical power comes in when any manage to stumble their way through the labyrinth to its one true end within the foyer to his grand palace of a cave. He sheathes his entire body in the cutting flow of blue magic that is said to represent the Spirit of the Wilds, and using spatial transformative magic he matches his size to that of whomever approaches him. Using the illusive power of such pure flowing magic, he bends the light and air around him to represent a mirror of whatever species and race approaches him. Thus any who stumble upon his cave run across what looks to be a purely magical spirit, taking advantage of egotistical tendencies of each to assume that the spirit would take their species' form. Like this, he greets any who successfully navigate the treacherous passage way of the enchanted caverns of his own design. He asks two tributes from those of such great willpower: One artifact of magical power grand in design, and one unique piece of knowledge to they that would seek to learn from the great spirit. Failing either always ends poorly, and often the latter is based solely on a twisted intellect whose knowledge cannot be surpassed by a lowly mortal's. Succeeding both allows an audience with the Spirit or the magic ley line it guards, but one who makes it this far would be wise to ask little more than one of a powerful deity without proper contribution.

     At this point one often wonders why the dragon chooses to do things the way he does. Why leave a perfect entrance for invaders of any sort to stumble across his home, rather than relax in solitude in a place in which one can remain without worry of attack or theft or all else? The answer is easily summed up in one word: Power. Tariskel has spent countless lifetimes inviting only the most worthy through his labyrinth under the pretense of meeting the Spirit of the Wilds to reveal only those of any worth. Mental or physical strength, only the truest ever have a chance of making it to the end of this place, and those people have power. The tribute that it is wildly held the Spirit asks for are two contributions of power that remove this person from its list: one of magical strength and energy to add to his hoard, and one of a contribution of a portion of their best knowledge. If either is lacking, based on his own definition of lacking, he'll take everything from them instead. Devour them whole, engulf and siphon their energy into crystalline structures created by his own power they then contribute to his hoard with everything they had to give in life. Such is the fate of all whom he deems unworthy - including those who fall simply to the labyrinth itself. Though occasionally a sentient can be deemed to be of too little worth to even go so far as to devour their lifeforce and energy, and those do not get the questionable mercy of a slow end but instead a quick one at his jaws and gullet. Regardless of which category you fall into, he makes it a point to reveal his true form. One last gift to the fallen the peerless gaze of golden gaunt power - but not only that, he retains his shortened stature to entirely enjoy his prey in every capacity that his body can, rather than how little it would to his full unaltered form.


This character is designed to be a purely dominant force in a scene, to take control and maintain it regardless of what the other character might try to do. The end might be a foregone conclusion in this case, but the fun comes from journeying together to the ultimate destination. Whether that's classic digestion or something a bit more off the beaten path is entirely up to the characters involved! For casual encounters, it's safe to assume that his height is that of a few feet taller than the character you are playing as currently. This will likely stay the case unless we have discussed otherwise!

Some things to keep in mind are: He'll likely take have his way as predator and move things along the path he decides. If there's something we did not explicitly outline in the pre-scene talking, you're in his hands for it all. Keep in mind that any non-consensual play, whether it be vore or sexual or even teasing will only happen so long as it's been cleared explicitly between us both beforehand!
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Though this character is intended to be incredibly powerful, ancient and wise and all - I have no intention of simply god-moding his actions. Everything he says or does offers room for a reply and reaction of your own design, however little room there is. Be aware that there are some things that cannot be feasibly dodged or avoided - in the maw, one cannot simply roll out of the way of gravity or tongue to avoid a swallow! Such things are the only things that I will assume that occur to your character regardless, and never will there be imposed upon them demeanor, reactions squirmy or otherwise, or anything else of a nature that the predator has no control over.
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Regarding colors of chat: They're probably meaningless, and I'll likely default to the regular gold, but these are their intended uses to determine his mood or stance.
Bright Gold: OoC.
Deep Gold: IC
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TLDR: Powerful dominant golden dragon who can easily force other characters into submission, even without the overpowered magic.

An alt of Emberell
 
Roleplay Preferences (Click here for explanation)

As Pred

Being PredBeing Prey Always/Love
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Never/Dislike Tariskel is entirely a predator, unshakable in not just size but power and strength. It's not a question of 'Will he win?' but of 'How will he win?'
Soft Vore Always/Love
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Never/Dislike A favorite method of his, swallowing his prey down whole and alive, luxuriating over the bulge in his neck or other orifice, and then wherever they are deposited as they move about futilely within.
Hard Vore Always/Love
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Never/Dislike Some prey are simply not worth the time and effort to swallow whole. If you fit in this category it might come up naturally, preferences allowing, but otherwise it won't unless we discuss its availability as an option first.
Digestion Always/Love
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Never/Dislike However he eats you, he's doing so to feed himself or his own power, so this is pretty much a given for the scene. Although what manner it comes from is debatable.
Fatality Always/Love
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Never/Dislike One who is digested and drained entirely has no other fate awaiting them.
Reforming Always/Love
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Never/Dislike One who has been devoured and drained has no strength to do so anywhere near where or when the scene takes place. If it must occur, out of scene and out of mind is almost a must. Note that the player is not particularly into Perma vore.
Endo Always/Love
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Never/Dislike Usually does not apply well to this particular character. His stomach is not a comfortable sleeping bag, or friendly place to be. Discuss with me if you have an interesting idea for this.
Oral Vore Always/Love
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Never/Dislike A wonderful classic, and very enjoyable in practice. Tight squirming bulges, mouthplay, and then swallowed down to the stomach - all are pieces of this.
Unbirthing Always/Love
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Never/Dislike Tariskel is a purely male dragon, unequipped to perform this in any capacity.
Cock Vore Always/Love
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Never/Dislike Very much enjoyable, whether you're simply absorbed or digested down into dragon cum it is a very pleasurable experience. Generally this is a bit softer than digestion within the stomach, though one is food regardless.
Anal Vore Always/Love
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Never/Dislike This can be an ever so humiliating way to devour prey,
Tail Vore Always/Love
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Never/Dislike His tail can split and join with its spires to engulf prey as easily as his maw and teeth can stretch. In its own way, this is very much enjoyed!
Breast Vore Always/Love
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Never/Dislike Tariskel is a purely male dragon, unequipped to perform this in any capacity.
Vampiric Vore Always/Love
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Never/Dislike This can be a wonderful pre-meal drink! He has his own method for doing so, and it won't go so far as to be fatal here - the more conventional vores see to that!
Soul Vore Always/Love
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Never/Dislike See Unconventional vore.
Unconventional Vore Always/Love
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Never/Dislike Energy siphoning, devouring magical power, pulling ones entire life essence out and using it to fuel his own body and power is a big yes. However, the player has no interest in true permavore, or the like.
Stretchy Always/Love
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Never/Dislike Generally it's made sure that what he eats will stretch him ever so wonderfully, but never beyond comfort or ability to intake. He can stretch to take in someone of slightly smaller size than his current form at his very limit, and generally greatly enjoys rubbing that barrier with a fulfilling meal.
Realistic Always/Love
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Never/Dislike As much realism as possible when considering he is a magic steeped Elder dragon who can change his size and devour living beings whole who are more or less his size.
Food Related Always/Love
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Never/Dislike Sometimes he'll enjoy a full course meal, and others a simple meal of one. Talk to me about this.
Rough Always/Love
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Never/Dislike He'll likely be rather rough the entire time, with little regard for his food. Until you submit to his will, things will be even rougher - if roughness is an issue discuss with me.
Gentle Always/Love
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Never/Dislike If you submit with enough heart, you may avoid the worst of the rough treatment altogether. Either way, your ultimate fate has not changed.
Sex Always/Love
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Never/Dislike No better way to show dominance than by forcibly mounting the partner and reaming them, regardless of who or what they might be! This is very much enjoyed in many different ways, some of which are outlined in the OoC notes to give you an idea of what you might be in for.
Pain Always/Love
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Never/Dislike Sometimes it's unavoidable when imposing your will on another. Scratches, cuts, or even worse with hard vore... and then there's digestion. It can get really intense before I'm pushed away, but I also enjoy it somewhat less so!
Transformation Always/Love
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Never/Dislike Transformation and digeston into cum, CTF, even other fluids if the interest is there.
Blood Always/Love
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Never/Dislike With hard vore, vampiric vore, and possibly digestion in the stomach. Not a necessity.
Disposal Always/Love
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Never/Dislike More or less ambivalent about this.
Watersports Always/Love
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Never/Dislike For the discerning player that asks for this, it can be a great way to show his dominance over your character. Marking them with his powerful draconic scent, or even going so far as to feed it directly down their throat, or even so far as bladder vore, and transformation into/digestion by urine. This is enjoyed, but definitely not a must!
Bondage Always/Love
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Never/Dislike What better way to show his pets their place than by binding them down and having his way with them?
Magic Always/Love
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Never/Dislike An elder dragon stepped by magic, magic will end up playing at least a bit part in the scene. For those magi out there do not come in expecting to win a magic fight with an Elder Dragon, and if you press him far enough he'll simply unleash his full potential upon you with no mercy.
Willing Always/Love
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Never/Dislike It's good when his meat knows its place already.
Unwilling Always/Love
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Never/Dislike There's more pleasure in showing them in great detail <iexactly</i> where they belong, though.
Micro/Macro Always/Love
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Never/Dislike His unchanged size begets this for those who are normal sized, and if you piss him off enough that is what is in store for you. Basically for those who really want the dragon to take control, because at that point discussion is out the window.
Same Size Always/Love
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Never/Dislike This is the way it'll normally go down, unless otherwise specified, and generally results in more satisfying bulges all around.
Male Partner Always/Love
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Never/Dislike Any comer is welcome, so long as they're prepared for what he has to subject them to.
Female Partner Always/Love
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Never/Dislike Regardless of gender. Everyone is simply meat in the end, after all.
Herm Partner Always/Love
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Never/Dislike Even these, so long as they understand their place.
Human Partner Always/Love
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Never/Dislike No fur or horns or anything. Slick and easy to swallow.
Demi Partner Always/Love
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Never/Dislike Your paltry coverings of scale or fur won't save you from his wrath.
Fur Partner Always/Love
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Never/Dislike Fur can so easily retain lubrication for that final slide.
Scaly Partner Always/Love
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Never/Dislike Scales are smooth and assist with peristalsis.
Feathered Partner Always/Love
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Never/Dislike Feathers only streamline your descent straight down into his stomach.
Plants Always/Love
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Never/Dislike Even vegetables can have power, sometimes, and they digest as easily as any other.
Animal / Non-morphic Always/Love
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Never/Dislike Such are often the most satisfying prey, be they dragons with power or else without their bodies are equally filling.
Non-Sentient Partner Always/Love
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Never/Dislike Prey are his regardless of whether they know it or not.
Underage Character Always/Love
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Never/Dislike Discuss first.
Verbose Posts Always/Love
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Never/Dislike I understand that paragraph long posts can be hard to do, especially when the RP is more conversational than anything. But please, be able to post descriptive lines of text! I like to be very descriptive about a scene, and such can get a little verbose in my replies - you do not need to feel like you have to keep up with me so long as you are putting your full effort and attention into the scene like I am.
Quick Posts Always/Love
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Never/Dislike As mentioned above, I like to organize my posts as best I can without taking too much time to do so. Though it's never an incredibly long wait, the bigger the post the more I'll be writing - if you're worried, just whisper me and I'll let you know where I'm at. Please do not rush me, and we'll get along fine! For quicker paced RPs, I can do smaller posts - simply let me know that's what you have in mind from the get go and I'll work with you to do that.
Evolving Character Always/Love
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Never/Dislike Where does he possibly have to move towards? There is one exception, and if you're interested talk to me, but otherwise he does not have much ground to cover.
Breaking 4th Wall Always/Love
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Never/Dislike Seriously, discuss this with me if you want to do it. I enjoy a silly RP every so often too, but it can really break from the feel of a good in character RP.
Staying In Character Always/Love
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Never/Dislike
Surprise Me Always/Love
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Never/Dislike So long as it doesn't break any of the preference negatives, go ahead! Surprising twists and turns keep the scene fresh and exciting, and all involved thinking.
Multi-Session Always/Love
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Never/Dislike If we need to take a break and come back to a scene, let me know! Just don't put me off indefinitely or break a scene halfway through only to never come back.
Grab and Gulp Always/Love
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Never/Dislike
Group Roleplay Always/Love
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Never/Dislike
Vore game Always/Love
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Never/Dislike These can be quite fun! I have a couple of vorish ideas based around his labyrinth, but if you have ideas or thoughts let me know! The only caveat here is that he cannot end up prey - winning simply means you get the audience of a powerful and wise ancient dragon.
Whisper Always/Love
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Never/Dislike
Public Always/Love
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Never/Dislike Due to the intense nature of this character, please whisper to set up a scene.
Private Always/Love
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Never/Dislike