:::Petite Frame- Due to Tadano being rather small, she can dodge others easier. Unfortunately this also means she is much weaker in escaping the grasp of another
+2 to initial defense roll (ex: A moves to smother B)
-2 to all grapples
=======Active=======
::Eye Vore - [A presses her Iris against B, -2 to B's next roll due to confusion] >> [A sucks B halfway into her Eye, -3 to B's next roll due to further confusion!] >> [B is sucked into A's eye up to their head/foot] >> [B enters the eyespace and takes 2hp of damage per turn and must roll a 18 or higher to escape]
::Eye FLASH! [1-6 Tadano strains her eye and blinds herself for one turn, effectively stunning her. 7-15 and Tadano nearly blinds the opponent, giving them a harsh -5 for one turn. 16-20 and the opponent is effectively blinded, stunning them for one turn]
::Eye BEAM! [1-6 Tadano strains her eye, giving her -4 for 2 turns due to temporary blindness] = [7-15 Tadano almost hits B, partially paralyzing them causing 1dmg and -3 for 1 turn] = [16-19 Tadano successfully lands her eyebeam, causing 1dmg and full paralysis up to the opponents neck. causing -3 to their next 2 rolls] = [20 Tadano scores a critical hit, 2dmg and paralyzing B for -3 on rolls for 3 turns.]
::Vortex [1-6 pulls herself toward B, Tadano is now held] = [7-17 Tadano sucks B toward her and is now holding B] = [18-20 Tadano sucks B toward her and pulls B partially into her eye, intiating stage 1 of eyevore]
=======FINISHER=======
::Medusa's Gaze -
1-8 Tadano misses her target, leaving her drained suffering -1 for 5 turns
9-16 Tadano hits B, partially petrifying them causing -4 permanently.
17-19 Tadano gazes directly into B's eyes, causing even further petrification and -6 permanently
20 - Tadano's gaze is extra powerful, glaring directly into B's eyes they are completely petrified. Forcing them out of the match.
Please note Tadano will gain more skills or bonuses as she defeats people. <3