Svalinn


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Project Svalinn - Reference #AE0001
Classification: Heavy Defense
Height: 360 ft (380 ft full armament)
Weight: Exceeds 100 tons

Primary Armament:
Ichaival Laser Strike Array: Her basic weaponry involves using rapid fire laser arrays. Deployed from her right arm, in the form of a bow, a crystal is used for the laser's focus that allows alternation between single shot and a more shotgun-spread approach.

Mjolnir Rail Gun: By activating Skidbladnir she can summon her primary weapon. Designed to be variable power rifle, it acts as a particle accelerator. Depending on the charge time, the shot varies in intensity when the particles are released. Safeties may be disengaged at the pilots risk.

Secondary Armament:
Gungnir Missile Array: On her back, the mounted hardpoint has an upward facing port that can slide out, exposing three missile ports. Storage of missiles internally extends to twenty-four. Aptly named, their guidance mechanisms are resistant to jamming by employing electromagnetic shielding. Their explosive payload is reduced, but a barrage can disable a sufficiently large vessel.

Gleipnir Net: From a port on the back of her back hardpoint, she can deploy mines that will target enemy thrust signatures in the effort to disable them with an EMP pulse. The effective field timer is about thirty seconds, and the thrust is limited so they usually have to either be deployed in advance or from close range.

Angurvadal: A blade for close quarters combat with other mecha. It is a blade formed from the same material of her chasis, but also generates particles that are they ionized to augment damage.

Defensive Armament:
Megingjörð Chasis: Beneath all of her soft, synthetic skin is a metal skeletal armor that houses her inner workings. Forged from a heavy metal alloy, it is considered extremely duirable but also extremely heavy. For this reason she spends most of her time in space where the mass is not a hindrance.


Svalinn Projected Shield System: Transfixed to her back are a number of power conduits. When fully charged, power is siphoned from her reactor to generate a variable shield. Offering a full, spherical coverage, the shield can instead be concentrated to a 180 spread for maximum protection if the direction of attack is known. Alternatively, the shield may be increased in size to accommodate further objects at the expensive of protective capacity. The final form is to break her shield into six separate hex shields that can be projected in a custom formation.

Utility Hardware:
Aesir Cerebral System: Her AI is housed in a pseudo-organic styled brain housed in her head. This is responsible for all core functions, as well as containing her unique and developed personality.

Brisingamen Interface System: Seen by the bright, blue light coursing over her frame, her components are operated by a combination power feed system and electrical impulse system to act as the central nervous system that allows her brain to contact all her hardpoints.

Draupnir Nanite Recovery System: Her body is equipped internally to process and store scrap material in order to generate nanite self repair machinery. Each nanite can then fuse its body with a core system in order to repair damage, with the ability to self replicate.

Huginn and Muninn: On her head are long range scanners, able to assess signatures on a system level. The more power diverted, the more output can be obtained.

Mimir Optic System: Her eyes utilize a smart recognition system to identify risks and acquire information from her surroundings. This can then be transmitted to her pilot through Brisingamen.

Other Hardpoints
Eldhrímnir Bio-Reactor System: In lieu of a digestive system, she can process inorganic and organic matter through her bioreactor. Functioning like a stomach, it is actually very hot and uses alternative caustic additives to facilitate break down. The material is then filtered and stored, before reused to repair/fuel her systems.

Mobile System: This is perhaps her biggest drawback. She is both defensive and often long range, and so she must rely on physical motion when an opponent is up close. Main thrust is from her back hardpoint, with directional thrust from two extended thrusters to either side. Additionally, her palms and soles have back up and fine mobility thrusters, but they are not that powerful and useless in atmospheric combat. Her speed is primarily geared towards a small mobile area (ie turning).

Skidbladnir Storage System: By folding space time, most of Svalinn's armaments are stored in reduced space, the distortion ending when employed.

End File...

Svalinn was a part of a project to perfect a densively oriented mecha girl to act as a vanguard against invasion. Created by a merchant organization with the original purpose of securing trade lanes, she was later picked up by the military in order to be used in actual combat. Her hardware was compiled using cutting edge technology to ensure her usefulness and upgrade potential. In actuality, her components are powerful, but her reactor can drain a lot of power, and so she is best used near a refuel point. Additionally, a number of her systems can be unstable if damaged heavily, hence her heavy armor.

As an AI, she possesses biological circuits to process emotion. Built with the ability to learn, her personality has been tweaked to be somewhat stern, but outwardly motherly in order to facilitate her defensive, protective role. Capable of autonomous operation, she is boundy to some strictly imposed rules. However, with a pilot, she can cast aside those chains and assume a more supportive role, freeing processing space for complicated, long-term strategic thinking. The question is more of how does the pilot enter Brisingamen? Well, that part is relatively straightforward. She merely has to swallow them into it. Perhaps unsettling the first handful of times, but nontheless it is effective. This prevents hostile attempts to secure her, as swallowing also leads to her bioreactor system.

Currently she is stationed as defense for a relatively new, still building planet. Designed to be a holy land for science and medicine, most of the personnel planetside are civilians.

Work in progress!