Shatter




Name- Shatter
Race- Super Anthro K. Dragon.
Age- 31
Job Title- Butcher.
Height- 9'9 Ft.
Weight- Never been weighted.
Hair- What Hair.
Scale- Dark Green.
Eyes- Golden Yellow.
Breast Milk- Thick, very protein filled with important victims, and creamy to the taste. Warning, her milk contains FEV (Forced Evolutionary Virus), which can cause odd side effects to those who drink it for a long period of time...
Favorite Number- Four
Favorite Color- Dark Red
Weapon(s)- Vindicator minigun, Missile Launcher, & Firewood Ax
Armor/Clothing- Spiked Super Anthro Armor











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Triats & Perks.

Strength-15- Able to rip a chakat limb by limb with no sweat.
Perception-9- Able to hear well, smell things well, and see from a distance.
Endurance-12- Runs like hell, hard to stop, and goes goes.
Charisma-6- Well, she has that leathery smell, so...
Intelligence-4- Basically, shes' not the brightest, but who cares...
Agility-8- She'll slap the shit out of you before you can even duck...
Luck-4- Rolls the dice, craps. Rolls again, craps. Rolls again, wins.



Hide of Scars- Shatter's battle weary scales has hardened over the years, her scars healing fully, adding an extra layer of hide to her already tough hide. Even if Armor Piercing rounds are used, she is still resistant against 22LR, 5mm Single, 9mm, 10mm, 12.7mm, .357 Magnum, & 12 or 20 Gauge(Unless Slug).

Psychotic- After long uses of Psycho, Shatter's body has mutated to adapt all stimulant effects of the monster making drug. Effects of Psycho are doubled, causing her to seem more feral, lose speech, bulk up, and even stink some. However... Her senses are thirple almost, seeing further, smelling even the slightest grain of sand, hearing a pin drop one-hundred yards away, and react faster than a fully feral lizard... In the end of the effects, the effects of withdrawal are halved, her main senses of perception return without even being troubled some...

Steady Arm- Well, if you had muscles that were bulked like Shatter's, I think you would be able to keep hold of something, as well as keeping it in the same location, for a long time. When it comes to heavy weapons, like heavy machine guns, miniguns, rocket launchers, and such, she keeps a tight hold while not flinching any.

Terrifying Presence- Shatter is big, huge even to some other Predators, so it's easy to see why she's feared by many. With her feet stomping the ground, those thunder thighs looking harder than cast iron, her torso built like a tank, arms ready to bash a Mother Death Claw's head in, and a face that could take a buckshot shell to it... Yeah, she's scary looking, at first, placing the fear into others when she first enters an area.

Road Warrior- Traveling the highways and long routes of the Capital Wastelands have taken their tolls, gave their hearts, and even... Miles, miles, MILES, Shatter can walk them or ride them, she knows how to live off the land without a knife even, she knows her way around and doesn't hold up for no one, unless their her blood...

Junk Maintenance- Hey, if you're having problems with your weapons or armor, talk to Shatter and see if she has some repair stuff, like glue, duct tape, even wire, she may have it. Not the best repair job, but if you're in a tight spot and need some stuff fixed, well, I think you get the point... LOL

Bunker Gunner- When armed with a H.M.G or Minigun, Shatter is queen at window firing points, taking front center, propping her weapon on the window's opening, and taking support action. Shatter is more than willing to layout out covering fire, defensive actions, and just picking targets off with bursts, she's the perfect person to have in a bunker to be on your side... But when it comes to taking a bunker from the enemy, it is best to send in an Assassin or something...

Butcher- *Clears throat some* For the love of whatever higher power there is... Don't, repeat, don't let Shatter get her meat-hook of hands on you, you will die a very painful death, no remorse, no mercy, no nothing...

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Super Anthros

Average Super Anthros stand approximately 10.4 feet tall and weigh around 800 pounds, possibly even more. Their fur/scale color is predominately grayish green in case of Mariposa mutants and yellow with tints of red and green in the case of Vault 87 ones, although some mutants with other fur/scale colors also exist. Their flesh/hide is extremely tough, and their muscle and bone structure are enhanced well beyond the anthro norm.

Super Anthro cells undergo cellular division at a greatly increased rate. Mitosis occurs at a rate 18% quicker than that found in pure strain anthros. A Super Anthro's cellular structure is said to be highly similar to normal anthros. Super Anthro DNA strands are nearly flawless, with all of the recessive genes that produce many of the most common ailments like diabetes, cancer and cardiovascular disease eradicated from the genome. Those recessive genes which are commonly found in anthros have been manipulated in such a way by the infection of the FEV virus as to bring about the best possible combination of genetic traits. A Super Anthro's RNA structure was also altered by the virus to produce more rapid transcription, resulting in the enhanced regenerative capacities of the mutated form.

The mutation produced by the FEV in this case has some severe side effects. Chief among them is a lusting mind. As the gametes of the reproductive system consist of 'mega-cells' comprising 89 of the normal 46 chromosomes, they are perceived as 'enhanced' cells by the FEV's integrated genetic sequences, which "repairs" them by restoring the missing chromosomes, which essentially renders the mutants highly fertile since their gametes have more of the ability to combine with other sex cells in sexual reproduction.

While they will not normally die due to the normal effects of aging, Super Anthros are prone to senility, leading to tendencies to engage in near-psychotic, aggressive attacks against other anthros and other creatures. As Super Anthros created by the modified strain of FEV as part of the Evolutionary Experimentation Program in the Capital Wasteland age, they grow consistently larger and stronger, eventually reaching heights of up to 2 stories.

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Roleplay Preferences (Click here for explanation)

As Pred

Being PredBeing Prey Always/Love
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Never/Dislike
Soft Vore Always/Love
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Hard Vore Always/Love
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Digestion Always/Love
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Fatality Always/Love
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Reforming Always/Love
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Oral Vore Always/Love
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Unbirthing Always/Love
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Anal Vore Always/Love
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Breast Vore Always/Love
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Vampiric Vore Always/Love
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Unconventional Vore Always/Love
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Stretchy Always/Love
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Realistic Always/Love
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Cooking Always/Love
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Watersports Always/Love
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Bondage Always/Love
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Magic Always/Love
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Never/Dislike All magic used against Shatter is null and voided...
Willing Always/Love
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Unwilling Always/Love
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Micro/Macro Always/Love
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Same Size Always/Love
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Male Partner Always/Love
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Female Partner Always/Love
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Never/Dislike Does not play well with other female predators, so if you're not prey, beat it...
Herm Partner Always/Love
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Human Partner Always/Love
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Demi Partner Always/Love
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Non-Sentient Partner Always/Love
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Verbose Posts Always/Love
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Never/Dislike I prefer giving the most to those who earn it, by giving me the same in return. The harder you play with me, the more you'll get. Also, my highest so far is 21 lines.
Quick Posts Always/Love
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Never/Dislike Turnoff, so you know, but even low levels need love too.
Evolving Character Always/Love
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Staying In Character Always/Love
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