MorkDragonMink
Picture made by Kami! and owned by him.
SPECIES: Dreamdragon
GENDER: Male
SEXUAL PREFERENCE: Bisexual
ACCENT: Thick Texan Drawl
CONTACT:
Livejournal.com, Morkelebmink
AIM: Morkeleb333
IMPORTANT NOTE: I'm a forgetful mink, please don't hold it against me.
DISCLAIMER: This is 1/3 of the profile of Mork, I've separated it into 3 different 'profiles' for his 3 different forms. This form is forced upon him during the summer months.
During Spring and Fall: http://rp.aryion.com/profile/MorkFeralMink
During Winter: http://rp.aryion.com/profile/Morkeleb
DESCRIPTION:
The dragon is a eastern styled dragon and as such has a long snake like body, but in his particular case this body shape is imprinted over by a minkish look, making him look like a hybrid mix of a eastern dragon and a mink.
He's quite small by eastern dragon standards, his body is 12 feet long from nose to rump, and his tail is 18 feet long, equal in girth to his rump at his tail base and slowly thins out and tapers to a point at the end. He has 4 legs, and is vaguely ferret shaped, just on a much larger scale, his foreclaws able to grasp and hold objects, though not with human dexterity, and stands at 4 1/2 feet tall, coming up to most human's waists.
From head to tailtip! He has a narrow snout, but broader than a mink's, filled with sharp teeth, but smaller than a minks, the rows of them smaller and more needle like, akin to a dragon's. His tongue is black, and is long and tapered, but very dextrous, prehensile in his control over it, and very soft and pliable. He has a pair of whiskers protruding from the side of his snout that end in tufts of fur. His eyes are white with blue irises, normal minky rounded ears and a pair of tapering horns that are slightly above his ears, which are about 2 feet long. A snowy white mane runs the length of his person, making up a sort've mop top of hair atop his head. His neck is longer than a minks, but is thicker, just like a dragons. All things considered, his head and neck are about 3 feet of his length.
His body itself from shoulder to rump is about 9 feet of dragon, streamlined in shape like a ferret or fuzzy snake, with 4 digitigrade legs, all of which are about 3 feet long each and end in sharp claws. His hind legs are purely for ground work, but his forelimbs are made for grasping and holding. His claws resemble a minks, though they still maintain a decent modicum of dexterity in their applications, making most menial tasks requiring such a minor difficulty at best. His entire body is covered in soft thick white fur, with the exception of his mane which his silver in color. Underneath him at his belly he has a pouch that is naturally 5 feet deep, but can stretch to hold much larger occupants. His pouch sports a sleeping charm, that keeps those who reside within it contently comatose in it's all encompassing warmth, and this charm can be turned on and off at will. The inside of his pouch is just as softly furred as his outside as well. And below that is his sex between his hind legs, which is sheathed and hidden from view unless he's aroused by his thick fur. His sex, is average length for a being his size, being only 12 inches long, and is thin and tapered
His tail is long and prehensile and is arguably the most powerful limb in his body. His mane flows down it too, almost to the tip, and the tip itself is a tuft of thick white fur concealing the point and the tailmaw he has concealed there. The tail itself is thick, just as thick as his rump at the tailbase, but as stated before, it tapers along it's 18 foot length into a point at the end.
BIOLOGY:
His body is effectively indestructable due to it's nature, seeing as it's made of water as Kami is, who is the being that originally gave him this shape. Mundane attempts at damaging it are easily shrugged off as weapons simply pass through him. It's good to think of him as a living spirit that possesses whatever nearby water is around to give him a physical body. The only hard parts of his body are his teeth, his horns, and his claws, other than that, he's all softness, as there's no bones underneath his 'skin', or organs for that matter, other than his digestive tract, which itself is very very simple, considering his diet, the inside of his body consisting of 3 tubes, one from his mouth, one from his anus, and one from his tail, all leading to his stomach, and his pouch of course, which is more outside his body then in. As a result of not really being a physical flesh and blood critter, he's unable to feel pain, though his other tactile senses go unchanged. Mork's diet is a bit different than it was before, now being able to consume dreams, memories, magic, and souls -- which are the only thing he can actually subsist on. He's still capable of and allowed to consume other forms of matter, people or objects as the situation requires, and absorb them by shrinking them down into a size small enough that his stomach lining can absorb them. While shrinking his victems down by reducing their outer 'layers' to a fine powder that his stomach takes in. He however gets zero sustenance from doing this, so doesn't really do it very often, generally spitting his prey back up after he's fed on them awhile. Mork is also able to consume various forms of magic and enchantments, being required to touch the afflicted item in the case of enchantments, or being required to be the target of the spell or to be touching the target of the spell in the case of other forms of magic and is required to be aware that he's being targeted by a spell or aware of an enchantment before he can devour it. Mork is still susceptable to mind control and similar effects, such as hypnosis and what not. And effects that affect water, and water creatures are doubly effective on him as that's what he's made out of.
Amusingly, fire and heat based attacks will cause him to shrink, his watery body evaporating, and ice and cold based attacks will cause him no discomfort, but will cause him to slow, and if cold enough, become frozen solid, which just irritates him to no end when it happens.
If eaten himself, he will be absorbed like the water he's made out of into his predator to eventually be passed out and reformed. Also some of his soul energy charging the water will make his predator hyper and energetic for days afterwards. Eating him is like drinking 10 cans of redbull that last for days.
DIET:
As a dreamdragon, Morkeleb eats the dreams of his victims. He can enter the dreams physically of those within 50 feet of him and take control of their dreams, and if managing to devour their dreamself, he devours the entirety of their dreams for that night, which wakes them up, leaving them feeling tired, weak and fatigued, but unable to sleep for about 24 hours.
Dreams are his preferred food, though in a pinch of if he's feeling exotic, he can eat memories (leaves his victim a blank slate or suffering from amnesia depending on how much he eats), magic (can suck the magic right out of things, and if he physically eats you, expect any magic in you to be drained as a matter of course, including items, and souls (will rarely do this, only to people that ask to become one with him, as in this form, he can't store souls, he can only absorb them) But again, his two preferred types of food are dreams and magic, the other two are only if he can't get the first 2.
He can and still does devour living beings, but doesn't digest, only eating them to feel full or to show affection, whether they like it or not ^^. With his body made of water formed by his conciousness, he can control his insides to do 'very' nice things to his victims, or bad depending on his mood. After spending time in him he can either absorb them or more than likely just spit them back up after playing with them a bit.
Note that as a dreamdragon, the insides of his Pouch and Stomach are lined with sleep magic, that he can will on at any time, the mink's preferred method of feeding is to eat someone and keep them deep asleep in his pouch or belly feeding constantly on their dreams, this is the only way he can gorge on dreams for a long period, as any dreams eaten from people outside him cause the victims to wake up.
RELATIONSHIPS: (has a bad memory, and has just put in his relationship thingie after a year on the chat, if you think you belong on here, let me know, I'm a fuzzy headed dragonmink ^^)
ENEMIES: None(that he knows of anyways)
MASTER:
Hiarith: The mink tested Hiarith for loyalty and strength when the dragon made his desire known to him, after almost sending the large dragon to the breaking point of desire, the drake held firm and proved his worthiness to Mork, who accepted him as his master, aknowledging himself as a loving pet for his draconic friend.
RIVALS:
Shadow: Morkeleb's arch nemesis, they are secretly ninjas from rival clans who compete ceaselessly against the other, each trying to prove his superiority. You will fall by my hand SHADOW, Ninja!!!! ^^, if you notice me and Shadow messing with each other in OOC or IC chat, this is why.
FAMILY:
MATE: None
CHILDREN: None.
FRIENDS:
Kami: Looks up to Kami as his teacher in the ways of the dragon! That and he likes to snuggle with him as often as possible. ADDITION: Has accepted Kami's offer of being his ward, sort of a adopt a dragon policy on the elder dragon's part, giving Morkeleb the gift of reforming him and helping him out when he's in trouble, as well as a snazzy ring that keeps him chill at all times in his mink form, which allows him to leave the water! But afraid to lose it, Mork keeps the ring off and leaves it in his home, to keep his house nice and cool at all times.
Ritter: Has released Ritter's soul back to him after being convinced by him of his now benevolent intentions after their fight.
Landon(in his angel persona): The angel freed Morkeleb of his desire to serve by offering him allegeance to his faction of angels, which don't serve divine beings. This has made the himvery 'very' grateful and considers Landon a true blue friend.
Taluthus and Milanthia: After meeting and being befriended by both the angelic kitsune and demonic bunny, the male has come to really like them both, even if Taluthus keeps trying to eat him.
Wintyr_Mirage: The mink who made him a mink! He got into a fight with her and Janie at the same time. He managed to devour Janie, but was overpowered shortly after digesting her by Mirage, who unbirthed him and turned him into a mink, despite his struggles, he was sedated and soon what he is now. Has mixed feelings towards her, a little irritated sometimes over what he's lost, but at others profoundly attracted to her.
Sikhoten_Tiger and Skynx: After Several encounters with the two snuggly tigers, and being thoroughly subdued by their combined wiles, he is now their willing prey whenever they want him, as well as snuggler, and snugglee. He tried to resist their charms, but they were just too persuasive, and like a moth drawn to flame, he can
never resist when they call for him, even though he usually ends up somewhere warm and wet when he does so.
POWERS AND ABILITIES:
With the exception of his fur, while a dragon Mork has none of the abilities he had as a mink.
BREATH WEAPON:
Mork's breath weapon is a glowing vibrant blue mist (think cerulean or azure blue) that saps the will of those who step in it, making them feel agreeable to suggestions or mind altering effects that follow such treatment.
SLEEPING POUCH:
Morkeleb's pouch is quite comfortable and comfy for those he puts inside or are silly enough to climb inside. The pouch itself though as a powerful sleeping spell it radiates onto anyone inside it, keeping them happily and blissfully asleep until Morkeleb pulls them out. Someone entering it has about a minute to leave it or they will pass out and won't wake up til let out. Morkeleb can turn this effect on and off at will. By default it is on though. He uses this pouch to carry food with him wherever he goes (the victim's dreams)
FLIGHT:
As a eastern dragon, Morkeleb can fly at will, he sort of swims through the air like a snake, as long as he's doing this, he's effectively weightless, when he lands he resumes his normal weight (which is however much a 30 foot long dragonmink made entirely out of water would weigh, search me if I know). Additionally anyone he touches while in flight form instantly lose all weight at least while they are touching him.
DREAMSCAPE:
Can shift into the dreamscape of beings within 50 feet of him while they sleep, and can control their dreams, usually manipulating them to devour their dreamself, whereupon he feasts on all their dreams for that evening. Note while inside someone's dream, the dreamer cannot wake up, unless they have the incredible force of will to eject the dreamdragon from their sleeping minds, which is no easy feat. Note in order to do this he has to abandon his physical body and become his full (and natural) spirit dragon self.
SUPER STRETCHY: Mork is basically a mass of water given flesh like consistancy. It's a form given to him by Kami but he can at will, just like Kami, make his body as malleable as water is. Meaning that if someone is 20 times bigger than him and he can wrap his mouth around a toe, he can swallow the whole being, his body would look very 'VERY' deformed with its struggling occupant when he was done, but he'd be a very happy fat stuffed and immobile dragon.
ADDICTIVE FUR:
Morkeleb's fur is addictive to the touch. When people touch it, they want to touch more, and more, til they usually end up snuggling the poor dragonmink and rubbing as much of his fur against their skin as they can. This is a mind and physical effect, and if the person doing it realizes magic is affecting them, they can break the effect if their will is strong enough, or at least, resist temptation. It doesn't help matters that his fur is thick and as soft as a silk pillow. He has mixed feelings about this power. For one, it's very useful when catching prey, as they are usually to busy hugging and snuggling with him to resist when he starts to devour them. On the other hand, it's very annoying when you hug a friend and then you have to pry them off you with a crowbar. He's not a doll dang it! At least that's what he tells the people that won't let go when he's trying to run away. Luckily though MORKELEB CAN NOW TURN OFF THIS POWER thanks to Kami turning him into a dreamdragon, but only while in dreamdragon shape.
It does have one thing he can subconciously control, or rather, it's effected by his feelings. If aroused, or sexually interested, those that touch his fur will start to feel tingling pleasure wherever they touch him, which increases to sexual intensity with prolonged exposure, whereas if he's not aroused, those who touch him will feel tingling relaxation suffuse them, and a increasing level of sleepiness and euphoria, akin to being drunk, which ends up with them being thouroughly sedated and relaxed with prolonged exposure, eventually passing out in his embrace, unable to wake up until he stops touching them for at least 10 minutes.
The dragon's magic has strengthened, and now his magical fur gives bliss and relaxation even when he's inside a predator. Which makes him absolutley delightful prey, a literal pleasure to eat, predator sometimes even climaxing in sexual pleasure from devouring him
WEAKNESSES:
Other than already mentioned, Morkeleb has to inherent defense against magic , and this is doubly worse being he's a magical creature himself, so he can be summoned, contained in a magical ward and other things that only affect magical creatures. However, due to his taste for magic in this shape, it's very much a case of 'who gets the drop on who' if he knows you are coming, he'll be prepared to eat whatever spells you throw at him, and then you ^^.
As mentioned before, fire and ice evaporate and slow him accordingly.
PSYCHOLOGY:
His instincts won't let him harm children, and if he sees a child in danger, more often than not, his paternal side will force him to defend the child, even if it would be unwise to do so. Likewise, his instincts won't allow him to be attracted to children or children like beings, if you are a child or look like a child, it doesn't matter how seductive you may act, or how old you may 'actually' be, his instincts will not let him be attracted to you at all, so don't bother trying.(THIS INCLUDES ANYONE 17 or younger,I don't do ageplay, it sickens me) (and yes this includes creatures and the like who's young take 50 years to grow up, if yer 49, yer still a minor by those standards ;)
Reduced Sex Drive: In his dragonmink form, being he's not a creature of flesh, his more 'baser desires' are muted. He can get randy, but it takes a lot more effort to get him so, he's more inclined to be affectionate and snuggle someone, no matter how voluptuous they may be, than want a romp in the hay.
Tiger Conditioning: Due to extensive err, conditioning by Sikhoten_Tiger and Skynx, the male is submissive to tigers and willing prey to all tiger kin, having come to the belief after being eaten dozens of times by them, that minks and now dragons are supposed to be food for tigers.
PREFERENCES
I'm both pred and prey.
As a prey most of the time he will be unwilling, as his instincts won't let him merely surrender to someone unless he likes them a lot, or is under a magical spell or compulsion or is thouroughly dominated.
If you want to eat me, ya have to trick me, use magic, seduce me, or otherwise get me to lower my guard, unless ya think ya can take me in a fight, I LOVE a good fight scene.
Nothin like making a potential pred earn his or her meal heh. But be careful, if i beat you, you get to get eaten instead ;).
As a pred i like to seduce, trick, use mind control, or ambush my meals.
I only eat when I'm hungry, not for fun. . .. well maybe just a little bit for fun heh. The only exception to this is if my prey is alot smaller than me, then I don't bother with subterfuge, I POUNCE and eat! ;)
I like most types of vore except cock and anal.
I like Oral, Unbirthing, Vampric, Tail, Wing, and Soul and unique types of vore.
I am capable of all those listed above, except for unbirthing and wingvore of course.
I love yiffy scenes, or yiffing somebody and then eating/getting eaten them/by them.
I'm bisexual, and equally attracted to both fems and males, with a slight preference to fems.
Other than what's already mentioned I'm pretty open minded, if it's not listed here, run it by me, I'll most likely try it at least once to see if I like it.
VORE BATTLE! WOO HOO ^^
Battlecry: "Your Vore-Fu is weak!"
After reading several other profiles, has become intrigued by Nayru 's vore battle system, so here is Morkeleb's :)
MORKELEB'S Special Attacks
ALL OF MORK'S DIGESTION DON'T DO DAMAGE, Instead they weaken prey, prey has as many 'weaken' points as hp. He has attacks that weaken too, if reduced to 0 Weakness points his prey passes out into blissful slumber, or their will breaks and they become willing prey, and the dragonmink wins, and does as he pleases with them, which usually means devouring their dreams, and then right after that their memories of having met him so he can prey on them again later safely in their ignorance.
ORAL VORE: as per normal rules, 'Grapple' 'Maw' 'Throat' 'Stomach'
Mork's stomach is special in that he doesn't digest his prey. His stomach is full of a blue mist that makes his victims fall asleep in it's steamy warm interior, Victims take 3 points of weakening damage per round, Escape DC is 16
TAIL VORE= Can open the tip of his tail to take in his prey, Exactly like oral vore, except the names are changed. Phases are, 'Grapple' 'Tailmaw' 'Tailthroat' 'Stomach'
FINISHER: SLEEPING POUCH: (Reuseable finisher)If his victim has 5 or less Weakening points left, and is under the effects of snuggle, Mork may attempt to stuff them in his pouch. Vore order is (holding, partially pouched, fully pouched) Once inside the victim has one round to escape before the powerful sleeping magics inside it drain the rest of their weakening points ending the match. The victim falling into a blissful comatose sleep in the all encompassing warmth of his pouch. The dragonmink then usually keeps them in there for a few days as a free snack, feasting on their dreams, as victims inside his sleeping pouch do 'not' wake up when he dream feeds. Escape DC is 12
MEMORY VORE: Morkeleb can and does feed on memories as well as dreams and souls. Though he only feeds on the memories of waking beings, not dreaming ones. This is a action he does by touch by those touching his body, their mind's drain out of them into his fur, their memories forming pictures on his fur coat as they are absorbed before fading and being digested away by the hungry drake, this process is extremely pleasant to the victim, though by the end of it they are reduced to a feral or infant like state dependent on what they are. This type of vore is done via snuggling, and goes like this.
Snuggling/establishing mind contact/Memory draining.
Note the inital penalty from snuggling gotten from the move doesn't fade until the victim breaks completely free. Each round of successive draining inflicts another -2 on the victim, as well as 2 points of weakening. DC to escape from draining is 10 or higher adjusted by penalties.
FINISHER: DRAGON BREATH: (once per match) This move can be used at the beginning of the match, or if held or holding his victim. The drake breathes a cone of cerelean azure mist. If the victim doesn't beat his roll they will take -5 on all their rolls for 5 rounds, the blue mist filling their minds with bliss and draining them of their free will, til they become suggestable and languid, and will follow the orders of whoever they see, if their will isn't strong enough. Note: This move inflicts 3 points of weakening.
MAGIC VORE: Any magical abilites used against Mork (spells/natural abilites, etc) are subject to being devoured by the drake. If his opponent uses a magical ability on Mork and Mork beats the opponent's roll by 4 or more, he devours that magic automatically, and magic vore replaces whatever move he was going to do. Effect is, opponent loses the ability to do that move for the rest of the match, and receives a -1 permanent penalty from the blissful process of Mork draining their body of that magic. Inflicts one point of weakening and heals Mork for 1 point of damage, even over his maximum.
TIME TO FLEE!= If Mork realizes that victory is simply not going to happen (50 foot dragoness with laser beams and stuff), the mink will bravely turn his tail and RUN. Can only be used if held or holding his opponent. If the mink wins detaches from being in contact with his opponent (neither holding nor held, just like the beginning). If able to roll 3 consecutive wins, each win giving him a +2 bonus on the next roll, the mink successfully outruns his opponent, ending the match, and keeping the mink nice and safely alive.
ADDICTIVE FUR: Passive ability, the dragonmink's fur is magically addictive to the touch, so much so that many times his victims find themselves distracted from what they are doing, the urge to just bury their face or their body against his silkenly soft fur overpowering their common sense.
At all times as long as Morkeleb is outside someone's body, where they can feel his fur, all attacks or abilities that require touch will result in a -1 penalty for that round, as the person has difficulty concentrating when they touch the drake's fur. This effect is constant and always on, and is applicable when held, or when Mork is holding, or if the victim is somehow still touching the mink's fur even if he's inside them (subject to interpretation of the specific scene, slime people as a example)
TONGUEBATHE/GROOMING: Victim must be under the effects of snuggle to use this skill. The dragon mink will start lapping his searingly hot and slick tongue over his opponent while gently running his paws and claws over their body, grooming and cleaning them, and making them ever so relaxed and blissful. Inflicts 2 points of Weakening per use, and extends Snuggle duration by one round.
SNUGGLE: Mork LOVES to snuggle, and is exceedingly good at it through lots and lots of practice. Many times he may seem amorous, but in truth just wants to be affectionate, holding his victims (or friends) close and basically making them feel very nice and relaxed against his soft luxurious body. This is helped by the fact that his fur itself is magical, and any opponent the drake snuggles with for that turn takes a cumulative -2 penalty on all rolls as they start to succumb to the temptation of just letting the soft thick fur of the affectionate drake enfold and relax them, along with his stroking and caressing paws and tail. This penalty lasts for 2 rounds after the last snuggle, after which the penalty goes back up +2 every round til the victim is recovered. Unless of course he manages to get another SNUGGLE off, in which case that is delayed again by 2 rounds. NOTE: snuggle inflicts 1 point of weakening per use.
Note on SNUGGLE: Any abilities that normally incapacitate or weaken Morkeleb (mind effects, seduction, etc) have no effect on snuggle, indeed, for snuggle, penalties are turned into bonuses for it and it alone, as when the male is seduced or otherwise mentally dominated, he becomes even more affectionate and friendly, so seducing him may not work out for you, again this is judged on a scene by scene basis and will be discussed before the match begins.
FINISHER (1 PER SCENE OR SPECIAL) SNUGGLY DOOM: If the dragonmink suceeds with 3 Snuggles in a row his opponent is susceptable to being overwhelmed by the seductive magic of his body, and if they fail their next roll against the drake, they slowly lose consciousness against the male, falling into a deep sleep which they won't awake from, relaxed and utterly enfolded into a magical stupor by his thick pelt and ardent treatment, until they spend a good 10 minutes without direct contact with Morkeleb's body. This usually doesn't happen though, as after generally having a lovely sleep with his victim (who won't wake up) the dreamdragon generally eats them as a breakfast treat. Alternatively, if the penalties from SNUGGLE get so high that it's not possible for the victim to roll against Morkeleb anymore, they automatically fall under the effects of this finisher. Once subdued in this fashion, the mink eats his victim however he wants, after all the victim is utterly helpless at this point ^^
SEDUCTION: Morkeleb can be very sexy and seductive when he wants to be. Can attempt to seduce his victim, can only be done before or during grapple and holding phases. This move takes 2 turns. The first turn if he wins (regular roll) the dice roll the the victim loses whatever actions they were going to do for that round as Morkeleb begins to fondle and pleasure them. The second round he gets serious (victim rolls at a -4 penalty), and if he wins the roll for that round, his victim is stunned for 3 rounds after that, by the very pleasurable things Morkeleb is doing to them., the victim also takes one point of weakening.
Note that if this move fails, he suffers cumulative -1 rolls to all subsequent attempts on the first round, 2nd round doesn't apply. And if the victim isn't attracted to males, the move is utterly ineffective, and Morkeleb is moved into a phase of their choosing.
TAILTHWACK: (3 per match)(I couldn't think of a cooler name, sorry ^^) This is a move interrupter, and a stun. Mork can at anytime before the actual rolls for the next round, replace the move he was going to do with this one, in order to attempt to cancel out his opponents move. He rolls, and if he gets a 12 or higher, he slams his tail hard into the victim, cancelling out whatever action they had for that round, and stunning them for the next. This move can only be used if the person is holding Mork, or he them. Note, this move is not affected by ANY penalties or bonuses, or what the opponent rolls, if he rolls a 12 or up, it goes off, period.
FIRM GRIP: Instead of holding his opponent with his paws, he uses his considerably stronger tail. If an opponent tries to go from being held by Morkeleb to holding him, they have to beat his roll by at least 2(3 counting addictive fur).
SUPER STRETCHY: Mork is a mass of water given flesh like consistancy, he can stretch and contort his body in ways no regular creature can, he may end up looking like a deformed baloon, but he can and has eaten creatures of to 40 times his size, all he needs to be able to do is wrap his maw around a finger, a toe, and if you don't stop him, you will be nommed. For game purposes, this means that while size modifiers work against him for eating him, size modifiers are nullified for him eating others, doesn't matter how big you are, he can and will eat you ^^. His throat also consequently does no constriction damage, he's far too stretchy for that.
ELEMENTAL IMMUNITY: Being not entirely alive in the normal sense of the word, a being made out of solid water, he is immune to the elements (fire, electricity, ice, lightning), though Fire attacks cause him to shrink by 3 feet, steam wafting from his body, and ice attacks cause him to slow, each giving him a permanent -1 penalty for the rest of the match, one from slowin down, one for getting smaller.
ENERGIZING SEX: To those that actually manage to seduce the preferably snuggly dreamdrake, will find sex with him is particularly energizing, for when he cums instead of a physical being's seed, he pumps water highly charged with soul energy from his own being, which will heal whoever he orgasms into by 2 points as well as give them +2 to their rolls for the remainder of the match from being charged up with soul energy. Mork always takes 1 hp of damage when he climaxes at a minimum, unless going by the rules of his predator, in which case their move takes precedence.
YIFF: Mork follows the rules of Felinix's sex battle for sex purposes if aroused.
PHYSICAL IMMUNITY: Again is a very different type of living creature, and physical attacks other than digestion or things that effect water, have no effect on him, the dragonmink healing instantly from any attempted. The attack will still 'work' as far as keeping the opponent dominant, but the damage part will be ignored. Exception to this is that any damage done by attacks causing him to orgasm 'hurt' him, as his seed is full of soul energy from his own soul, in affect draining himself of energy when he climaxes in this form.
BIG DRAGUM: He's 30 feet long and 4 1/2 feet tall, unless your character can eat something that big all his prey can do is flee, if they don't have a move made up for that affect, TIME TO FLEE can be used.
BIG IS GOOD: Unless his prey is 15 feet tall or long or bigger, the dragon mink gets +2 against their physical attacks or physically based rolls
STREAMLINED AND DELICIOUS!: Morkeleb is basically a long fuzzy noodle, a 30 foot long one. As such all actual vore attempts to swallow him are made at a +2 bonus due to his body shape(which usually cancels out his 'BIG IS GOOD' ability), though opponents must add a bonus room due to his length (example, throat one, and throat 2)
FAST DIGESTER: Due to the fact that his body is made out of pure water, once actually inside someone's body, he doesn't last all that long, taking double damage from all digestion types, his liquid form melting quite quickly and absorbed even faster.
TIGER CONDITIONING: Has been mentally conditioned by multiple tigerkin in the park to be submissive and willing prey to them. The mink takes -2 on all rolls against tigerkin as he sees all tigerkin as being higher on the food chain then himself.
WEAKNESS TO MIND MAGIC: While physically imposing, his mind is not quite as strong as his body, suffers a -3 penalty to all rolls versus mental attacks and special abilities. Note that if the Mind magic is charm based or attempts to arouse the opponent this combines with 'REDUCED SEX DRIVE' and cancels each other out, resulting in no penalty
I FEEL NO PAIN: Mork can't feel pain in this form, any abilities aimed at causing him pain, automatically fail.
REDUCED SEX DRIVE: The dragonmink is resistant to the charms of others, not being a being of flesh, and gets a +3 bonus against all seduction and charm abilites, both magical and normal. This bonus works for 5 moves from the opponent before Mork is aroused. He can get horny, it just takes a while as he doesn't have the instincts for it in this form.
SNUGGLE ME!: Conversely, the drake has a compulsive love of snuggling and affection, and will automatically lose against the first 3 such moves used against him in a match, all other snuggle moves after those first 3 are rolled against with a -3 penalty on his part. Note that iF snuggling gets sexual in nature, his penalties go away, this weakness only applies to non sexual affection.
As PredAs Prey
Being PredBeing Prey |
Always/Love |
|
Never/Dislike |
Either or, slight pref as pred. |
Soft Vore |
Always/Love |
|
Never/Dislike |
Mork has to have his prey in one piece in order to get any sustenance out of them |
Hard Vore |
Always/Love |
|
Never/Dislike |
dead prey aren't nutritious to him |
Digestion |
Always/Love |
|
Never/Dislike |
Mork does digest things, but not normal things, read profile for more info. |
Fatality |
Always/Love |
|
Never/Dislike |
only possible if he soul vores a person |
Reforming |
Always/Love |
|
Never/Dislike |
not durin the same rp |
Oral Vore |
Always/Love |
|
Never/Dislike |
sure |
Unbirthing |
Always/Love |
|
Never/Dislike |
I lack the proper equipment |
Cock Vore |
Always/Love |
|
Never/Dislike |
I also have almost zero sex drive in this shape. |
Anal Vore |
Always/Love |
|
Never/Dislike |
Eh, no. |
Tail Vore |
Always/Love |
|
Never/Dislike |
Sure! Is fun :) |
Breast Vore |
Always/Love |
|
Never/Dislike |
I lack the proper equipment |
Vampiric Vore |
Always/Love |
|
Never/Dislike |
In a way, all of Mork's vore's in this shape are vampiric. |
Soul Vore |
Always/Love |
|
Never/Dislike |
Mork is a spirit dragon, and does eat spirits. |
Unconventional Vore |
Always/Love |
|
Never/Dislike |
Is a unconventional dragon. |
Stretchy |
Always/Love |
|
Never/Dislike |
is basically a spirit possessing a body of water, so yes, his body is super duper stretchy and also soft and cuddly ^^ |
Realistic |
Always/Love |
|
Never/Dislike |
nah, vore itself is unrealisitc when ya think about it. |
Cooking |
Always/Love |
|
Never/Dislike |
no |
Food Related |
Always/Love |
|
Never/Dislike |
nah |
Rough |
Always/Love |
|
Never/Dislike |
eh depends on the scene, can be rough when subduing his prey at least, a good fight is always fun. |
Gentle |
Always/Love |
|
Never/Dislike |
Is generally nice (and sneaky) to his prey |
Sex |
Always/Love |
|
Never/Dislike |
is not a physical being, is a spirit dragon, has almost zero sex drive, it's possible for him to get randy, just very 'very' difficult he mostly prefers to cuddle. |
Pain |
Always/Love |
|
Never/Dislike |
is not a physical being, his body in a way isn't even real, he can feel pleasure but not pain. |
Transformation |
Always/Love |
|
Never/Dislike |
nah |
Blood |
Always/Love |
|
Never/Dislike |
He doesn't have blood (or internal organs except for his tummy) he's not of flesh or blood. |
Scat |
Always/Love |
|
Never/Dislike |
Not applicable to him. He's made of water. |
Watersports |
Always/Love |
|
Never/Dislike |
if he did it, it would literally 'be' water, as that's what he's made of hah! |
Bondage |
Always/Love |
|
Never/Dislike |
sure is fun |
Magic |
Always/Love |
|
Never/Dislike |
he's a magic dragon so yes |
Willing |
Always/Love |
|
Never/Dislike |
either |
Unwilling |
Always/Love |
|
Never/Dislike |
is fine |
Micro/Macro |
Always/Love |
|
Never/Dislike |
either |
Same Size |
Always/Love |
|
Never/Dislike |
is fine |
Male Partner |
Always/Love |
|
Never/Dislike |
either |
Female Partner |
Always/Love |
|
Never/Dislike |
is fine |
Herm Partner |
Always/Love |
|
Never/Dislike |
Herms are iffy though, most creep me out |
Human Partner |
Always/Love |
|
Never/Dislike |
sure |
Demi Partner |
Always/Love |
|
Never/Dislike |
I don't even know what this is, but sure why not |
Fur Partner |
Always/Love |
|
Never/Dislike |
I |
Scaly Partner |
Always/Love |
|
Never/Dislike |
love |
Feathered Partner |
Always/Love |
|
Never/Dislike |
them |
Plants |
Always/Love |
|
Never/Dislike |
all |
Animal / Non-morphic |
Always/Love |
|
Never/Dislike |
alot! |
Non-Sentient Partner |
Always/Love |
|
Never/Dislike |
as predator, no, prey without souls give him no sustenance, he has to feed on intelligent souled creatures or he starves, as prey, I don't mind. |
Verbose Posts |
Always/Love |
|
Never/Dislike |
I'm very verbose, and I expect my partner to be as well, one liners and other short posts will get the rp cancelled quick and with little to no notice. I also expect good (but not perfect) grammar |
Quick Posts |
Always/Love |
|
Never/Dislike |
no |
Evolving Character |
Always/Love |
|
Never/Dislike |
yay |
Breaking 4th Wall |
Always/Love |
|
Never/Dislike |
while not roleplaying sure, during roleplay, BAD |
Staying In Character |
Always/Love |
|
Never/Dislike |
while roleplaying, very important to me. |
Surprise Me |
Always/Love |
|
Never/Dislike |
surprises are fun! |
Multi-Session |
Always/Love |
|
Never/Dislike |
sometimes necessary |
Grab and Gulp |
Always/Love |
|
Never/Dislike |
one time scenes are fun too. |
Group Roleplay |
Always/Love |
|
Never/Dislike |
one on one scenes take long enough, 3 or more people takes way too long. so generally no. |
Whisper |
Always/Love |
|
Never/Dislike |
I'm always happy to chat via whisper! |
Public |
Always/Love |
|
Never/Dislike |
But I prefer to roleplay in public |
Private |
Always/Love |
|
Never/Dislike |
I dislike rping in private for the most part, but not 100% against it, if my rp partner has a deathly fear of rping in public I'll probably accomodate em. |