Name: Marylee Age: 23 Sex: Female Species: Demi-Deathclaw Height: 6'0" Weight: 210 lbs. Eye Color: Blue Hair Color: Black Home: S.P.E.C.I.A.L: :Strength :Perception :Endurance :Charisma :Intelligence :Agility :Luck Personality: History: Kayle was born in a simple town near the base of a mountain. She is the youngest of her three siblings. One a normal human while the other is a Half-Orc, the family tends to joke about how their dad was a real casanova among women. Her family is made up of merchants, not the richest but they make good money. Once more, her siblings joke that's how her dad was able to sleep around. Because of her family of merchants, she knows some Tradespeople which she uses for info and get a good price on items. Still even if her family was getting by, because of her odd family she was often bullied. In her early life, she was normally the victim— easy prey for those stronger or cleverer than herself. They beat her when they could, using her for their sport. This abuse nursed a powerful flame of vengeance. However when she was born, she was marked by the Gods: some unknown deity has marked her. That mark appears to be on her lower left hip. (To Kaley_Ashling, I was a friend of a friend. To Toron_Skikk I had fought along side with him. To Avaan I had criminal connections. To Lym I was tavern buddies. To Vernon is a romantic competator with the Deathclaw once before. And its still going. ) Traits: Militia Veteran regional trait Bullied combat trait Kin Guardian combat trait Merchant social trait Artisan social trait Life of Toil social trait The Birthmark faith trait Sacred Touch faith trait Evasive Sting combat trait Mercenary social trait Birthmark: Gain a +2 trait bonus on all saving throws against charm and compulsion effects. Sacred Touch: As a standard action, you may automatically stabilize a dying creature merely by touching it. Abilities: She's a deathclaw, claws that can slice armor rather easily. She is very fast and can jump great heights despite her height and weight. She has good balance with her tail, and she has somewhat heighten senses. Able to pick up on the slightest sound if it's quiet. Pathfinder Info: HP: 24 Initiative: Total: 6 = 6 Dex + 0 Misc AC: Total: 20 = 10 + 2 Armor Bonus + 6 Dexterity Modifier + 2 Natural armor Strength: 16 Modifier: 3 Dexterity: 22 Modifier: 6 Constitution: 18 Modifier: 4 Intelligence: 10 Modifier: 0 Wisdom: 15 Modifier: 2 Charisma: 8 Modifier: -1 Weapons:
Type: P Range: 100 ft Ammunition: 40 arrows - 2 quivers Damage: 1d8 Critical: 20x3 Dagger Type: P+S Range: 10ft Damage: 1d3 Critical: 19or20x2 Claws Type: P+S Range: Arm Damage: 1d6 Critical: 20x2 Armor:
Gear: Rangers Kit Gp: 57 |
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