Mana

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Name: Mana

Age: 230

Height: 5'3"

Weight: Not very much. ^^


Mana, an archer and soldier that hails from one of the many Netherworlds that exist out there. Hailing from a Netherworld, she's technically a demon...though, if one automatically assumes her to be evil because of this, they'd be wrong.

Trained for the majority of her youth to be an expert with a bow, she mastered many bizarre, supernatural skills with the ranged weapon. She needs no arrows now, as she forms the ammunition for her bow out of the ether for even the most basic of shots.

As one might expect from a Netherworld denizen, she did not learn to fight for nothing. These worlds are wrought with peril and violence, and she grew up defending her village from monsters. In the early stages of her life, she had to watch many of her friends and neighbors fall to more powerful demons, but through it all she remained diligent and stoic.

Once she was old enough, she left her home to a new generation of defenders and set out on her own. For a time, she served as a mercenary, and proved to be quite good at it...however, fighting for money simply did not sit well with her, and there were very few people she found worth fighting alongside.

Returning home, she found very little left. A battle had been waged there, the village had been demolished, the survivors had moved on, constructing a new home elsewhere. But Mana found no attachment to this new home, even after locating it. It was not the home she recalled, and therefore, she set out once again.

Mana would not call herself a mercenary anymore...simply a traveler, perhaps a vigilante. She fights for memories of home and family left behind, scouting the lands in search of other good souls in peril so that they might not suffer the same fate that her village did. This has brought her into many conflicts, small and large scale, and even though many use tanks and guns, artillery and aircraft, she continues to use her bow, symbol of her life.

But what of Mana as a person? Tempered and matured by the violence around her, as well as her own wanderlust, the girl is quiet and soft-spoken, as well as a little shy. She prefers reading and archery practice when she has free time. She makes an excellent traveling companion, but those unwilling to wander for long will find that she tends to disappear come the morning.

Mana is slightly embarassed about her body shape, however, and one might not want to bring it up around her. Being flat-chested does allow for greater maneuverability with her chosen weapon, but it has caused her a lot of grief over the years.

Mana is now Silmeria's mistress, and proud of it! She hopes that, with her new friend, she'll be able to do some real good.

--Archer Extraordinaire--

Mana's archery is a sight to behold, as it is much more than simply firing arrows at targets. Below is a list of her skills.

Ether Arrow - The ether arrow is Mana's basic, unlimited ammunition type. She can conjure these at will to fire and has been known to unleash up to three at a time with a single pull of her bowstring.

Armorpiercer - This arrow has a rather misleading name, as it does not actually pierce armor. The arrow is actually ethereal, passing through all matter until ready to impact the chosen opponent. In this way, Mana is capable of dealing with foes in war machines or wearing heavy armor that would otherwise deflect arrows.

Poison Blast - This is an envenomed ether arrow, designed to strike the opponent for normal damage and then infuse them with poison, continuing to damage them until they pass out or die.

Raiden Missile - This is an ether arrow overcharged with electrical energy which can stun and disorient the target if it happens to survive.

Delta Split - Mana forms two illusory copies of herself...but the ether arrows they fire are quite real as she attacks her target from multiple directions. This attack has a chance of putting an opponent to sleep if they survive.

Zielregen - Mana fires a single arrow into the sky...at its apex, the arrow bursts into a shower of bolts that impact around multiple foes and then explode. This attack can paralyze surviving foes.

Doppelganger - Mana forms twelve copies of herself and together, the thirteen Manas unleash hell upon her foes. This brutal assault has an added confusion effect, causing the foes to forget their special abilities and attacks.

Omega Comet - Leaping higher into the air than she should be able to go, Mana fires a bright bolt of light...this 'comet' accelerates itself towards the targets at frightening speed and engulfs them in a massive energy explosion.