Lord_Almassor

(( This is a profile of H00_Characters. ))

Name: Almassor

Given Surname: Hexenbane

Race: Hexen (Half Human/Half Vaey'lohr)

Height: 6'11"

Weapon of Choice: Vaeylmaor (A legendary versatile great sword that has been known to be at the very point of when a creature of darkness is slain.)

Armor: Bladebane Armor (A legendary set of plate armor said to have been made by the god of Almassor's world. That being said, it is also believed that only a weapon that was also forged by the same god could break it.)

Talisman: Genosbane (The very necklace of Ishnaiel, the Grand White Queen of the Vaey'lohr, presented before the King that ordered her death as proof she was killed.)

Eye Color: Orangish

Hair Color: Black

Occupation: Spook/Falcon Knight (A knight of an order of Seventh Sons charged with the task of managing creatures of darkness.)

((Note: Below has an altered story. Although some may be true, some of it was altered for being an available character for role play.))

History: From birth, Almassor was different. His mother, father, and six older brothers were all killed under the order of a great human king. He was raised by one of the knights, whom happened to be the only one to survive the raid, that had been tasked to kill his family. When Almassor was of age to learn of his heritage, he was angry at first, but if he was going to be a knight he knew that his surrogate father had only done what he was told to do, but to the extent that Almassor lived. Afterward, Almassor knew that he should try to hide his identity, but he also knew that no matter how hard he would try, his identity would be found out eventually. After a while, he had finally joined the Order of the Falcon Knights and on his first day of being a Falcon Knight he was wisped through a strange portal out of his world and into the Nexus.

Friends:

Best Friends:

Lovers:

Starting to Know:

Karlia

XenoviaQuarta - Has impregnated her too.

Game Statistics:

Health - 100

Mana - 50

Movement - 50 feet even with Bladebane

Attacks and Statistics:

Normal Strike (One Handed) - 1d12 plus 6

Normal Strike (Two Handed) - 3d6 plus 6

Magic Strike (Basic) - 1d6 plus 4

Magic Strike (Intuned Channel) - 3d4 plus 6

Famous Attacks and Statistics:

Falcon Strike - 2d6 plus 6

Vengeance Blade - 3d8 plus 6

Ardodel's Hand - 2d12 plus 6

Judge's Rebuke - 4d4 plus 6

Transformations:

Avatar of Justice - While calling on his divine nature, Almassor gains a defensive and offensive boost significantly making him much more difficult to defeat. While this transformation is active, his melee damage and his guard moderately increase allowing him to take less damage while dealing more damage in combat.

Avatar of Magic - While calling on his divine nature, Almassor gainst a mystical boost enhancing what he can do with his magic. While this transformation is active, his mana is doubled and can cast his spells at half their normal cost, thus allowing him to utilize more magic in combat.

Avatar of Sentinels - While calling on his divine nature, Almassor gains a significant defensive boost making him much more hardy and all the more durable allowing him to last longer in combat. While this transformation is active, his guard is significantly increased allowing him to take significantly less damage in combat.

Avatar of Wrath - While calling on his divine nature, Almassor gains a significant offensive boost making him much stronger and more powerful. While this transformation is active, his spells and melee damage moderately increase allowing him to deal significantly more damage in combat.

Spells and Statistics:

Argoth's Wrath - 2d6 Force Damage Mana Cost: 8

Frost Nova - 1d8, double if target is weak to Ice. Mana Cost: 7

Shadowflare - 2d12 plus 1d4 Dark damage. Mana Cost: 10

Burning Shield (Self/Ally) - Anyone who dares to pass through this searing shield to get to the intended target takes 1d6 Fire Damage. They take double if they are weak to fire. Mana Cost: 6

Ackoldaur's Graveyard - The area under and around Almassor's target becomes infested with the rotting hands of the dead making the area rough terrain. Their movement speed is reduced and as they move through the area, they directly take 2d4 necrotic damage. Mana Cost: 8

Sanity's Edge - 1d8 Psychic Damage. Mana Cost: 8

Teleportation - In game he can teleport up to 30 feet away from where he is at. Out of game, he can teleport a much greater distance away. Mana Cost for battle: 12

Hidden Nature:

Demi-Immortality - On specific occasions one may come to experience Lord Almassor die and come back to life. This is because his father was actually the god of his homeworld, Alduinar, that Almassor will indeed speak much of, whom had taken mortal form as a human and with his loving nature blessed Almassor with Self-Resurrection using the energies and Divine energies around him. Mana Cost: 0

Other: Don't underestimate him in combat. He may not be a full-on warrior, but he is a full-on nightmare when you least expect him to be.
 
Roleplay Preferences (Click here for explanation)

As PredAs Prey

Fatality Always/Love
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Never/Dislike He is not afraid to die, but he won't die willingly.
Reforming Always/Love
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Never/Dislike He is not a perma-death kind of character. The energies of the Nexus as well as the energies of his Vaey'lohr heritage and any surrounding divine energies will revive him back where he last appeared.
Rough Always/Love
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Never/Dislike When fighting something, he loves a challenge.
Gentle Always/Love
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Never/Dislike Now just because he is a warrior/knight doesn't mean that he is not have a soft side.
Sex Always/Love
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Never/Dislike Of course. Who doesn't love good sex whenever they can get it?
Magic Always/Love
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Never/Dislike He does come from a magical heritage and doesn't mind meeting anyone with magic.
Willing Always/Love
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Never/Dislike He is willing for sex. Don't be afraid to ask him in person. Just don't try to trick him into places that he will be able to get out of. He is too nice of a guy to actually go for unwilling sex. That wouldn't stop him from giving better than is sent back to him.
Female Partner Always/Love
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Never/Dislike If sex is included, then this is the gender partner that is going to be prefered. Otherwise, he is just a conversationalist that can teach you a lesson about what you do.
Verbose Posts Always/Love
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Never/Dislike
Quick Posts Always/Love
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Never/Dislike
Evolving Character Always/Love
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Never/Dislike
Staying In Character Always/Love
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Never/Dislike
Surprise Me Always/Love
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Never/Dislike
Multi-Session Always/Love
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Never/Dislike Although I can, I will not do Multiple sessions at once with this character. Ask first if I am already in a session please.
Grab and Gulp Always/Love
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Never/Dislike
Group Roleplay Always/Love
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Never/Dislike
Vore game Always/Love
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Never/Dislike I'm pretty sure that even if he gets eaten, he will escape from the stomach.
Whisper Always/Love
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Never/Dislike If you want, then approach me in a whisper. I don't care where you approach me as long as you make an attempt.
Public Always/Love
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Never/Dislike I don't mind being approached in public or even role playing publicly.
Private Always/Love
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Never/Dislike I don't mind role playing privately either. In fact, I prefer to do lemon scenes in private.
Casual At First Role Play Always/Love
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Never/Dislike No kinks except for maybe sex on the first role play. Just so he can get to know your character a bit better.