Liddianna

for better info~

Blah blah new bratty princess. Feed her and make her tits HUGE-er~

Some snake slut thought they could... Turns out they could add a bit of heft to my tits~



Stickier Bliss: The RPG

Why? I really really like Sticky Bliss the vore game (If anyone knows where the original comes from, let me know, I'd love to credit someone with it). HOWEVER I'm a total slut for stat gains, and figured I could tweak it a bit to be more of an rpg vs just a fun game!

The Basics: The game begins when the Predator eats their prey, and the prey tries to squirm out! Once the prey's Escape meets or beats the predator's Fortitude the prey manages to escape their pred. If the pred deals enough Melt damage to the prey's Toughness that it becomes 0 or less, then the prey is now slop in the predator's gut! In the event that there is a tie, due to a trait or other factor, then the predator is the default winner.

Rounds work by the Pred and the Prey rolling their Churn and Resistance dice against each other. If the prey rolls higher, then they add the number that they rolled onto their Escape. If the predator meets or beats the prey's Resistance then they get to roll their Melt die, and subtract that from the prey's Toughness.

Predators, upon rolling a Melt roll reduces a prey's escape by 2.

When a prey has 50% of their Toughness, then they take a -2 to their Resistance. At 75%, they take a -4.

Critical Effects:

A Critical happens when the pred/prey roll 10 *over the other* in the Churn/Resistance roll.
-Churn: Pred gains a +2 to all Churn rolls for the duration of the encounter.
-Resistance: Prey gains a +2 to all Resistance rolls for the rest of the encounter.

A Critical Failure happens when the pred/prey rolls a natural 1 in their Churn/Resistance/Melt roll.
-Churn: The prey regains 1d6 Toughness
-Resistance: Prey loses 1d6 Escape
-Melt: Prey gains 1d6 Escape.

A Critical Hit happens when the pred rolls their max damage on a Melt Die. There can only be 1 Critical Hit per round even if there are more than 1 Melt die.
-Crit Hits deal an additional 1d4 Melt to the prey.

In the event of multiple prey, the prey share the Escape stat. It's a lot harder to churn up multiple prey if you're not trained in it!

Pred stats:

Fortitude: The number that a prey's Escape needs to get to before they are churned. Starts at 80
Churn: The die that opposes the prey's Resistance, by default 1d20.
Melt: The die that deals damage to the prey's Toughness. Default 1d10.

Prey Stats:

Escape: This stat starts at 0 for an encounter, and is added onto by successful Resistance rolls.
Toughness: When this reaches 0, the prey is dead! Default 80.
Resistance: The roll that opposes the pred's Churn. Default 1d20.

I NEED YOU
Obviously this is still being developed, so if you have suggestions for it do let me know!
Current Ideas being thrown around/needs formalized:
Soul Fragments: Anytime you vore someone, you gain x soul fragments, which can be spent to gain base-stat increases (to a limit), or minor boons. IE: Melt die changes to 2d6, Prey escape reduced by 1/roll. Things like that.
Souls: Permavore gives you a unique trait based on the prey eaten! Work out with your prey what you gain from them. IE: Divination: Predator rolls 1d20 at the start of the encounter. May replace any Churn/Resistance roll with that roll. Make it more interesting than just stats!
Preys! Be creative! You're nothing but food, but don't make it easy for your pred~ Think about your character, and come up with a few traits and bonuses you may have to avoid getting digested~
If someone pitches it well, Preys can gain stats from escaping being permafat/Tempfat~

Liddianna
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Fortitude: 80
Churn: 1d20.
Melt: 1d10.

Traits:

Hard to Please(2): Resistance rolls that are being added to Escape are reduced by 2
Insolent Meat: Once Per Encounter, when a Prey reaches Escape equal to 50% of the Predator's Fortitude, Melt the prey by your Melt Die, and reduce their Escape by the Melt damage dealt.
 
Roleplay Preferences (Click here for explanation)

As Pred

Being PredBeing Prey Always/Love
+
--
Never/Dislike
Soft Vore Always/Love
+
--
Never/Dislike
Hard Vore Always/Love
+
--
Never/Dislike
Digestion Always/Love
+
--
Never/Dislike
Fatality Always/Love
+
--
Never/Dislike
Reforming Always/Love
+
--
Never/Dislike
Endo Always/Love
+
--
Never/Dislike
Oral Vore Always/Love
+
--
Never/Dislike
Cock Vore Always/Love
+
--
Never/Dislike
Anal Vore Always/Love
+
--
Never/Dislike
Tail Vore Always/Love
+
--
Never/Dislike
Vampiric Vore Always/Love
+
--
Never/Dislike
Soul Vore Always/Love
+
--
Never/Dislike
Rough Always/Love
+
--
Never/Dislike
Sex Always/Love
+
--
Never/Dislike
Pain Always/Love
+
--
Never/Dislike
Disposal Always/Love
+
--
Never/Dislike
Willing Always/Love
+
--
Never/Dislike
Unwilling Always/Love
+
--
Never/Dislike
Same Size Always/Love
+
--
Never/Dislike
Male Partner Always/Love
+
--
Never/Dislike
Female Partner Always/Love
+
--
Never/Dislike
Herm Partner Always/Love
+
--
Never/Dislike
Underage Character Always/Love
+
--
Never/Dislike
Permavore Always/Love
+
--
Never/Dislike