Larkspur

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Welcome to Larkspur. Whether just passing through or a resident you were here three days ago.

Larkspur was an unexceptional little American town slowly fading into obscurity up until thirteen months ago when the Proteus corporation established their research facility in the hills to the north west of town. Other than the new jobs and new people the facility didn't change much and life continued as normal.

Three days ago they had an accident at the facility, something got into the air and water and rumours that something else got out. Then the town was put under quarantine and a military cordon established. A day later people and creatures started changing. They no longer knew friends, loved ones and owners and they were turning into hungry and monstrous new forms.

It is now day three, the army have destroyed the bridge to the east and there's rumours of a barricade and minefield to the south and west. Much of the population, barring those like you and your friends or comrades who showed immunity, has succumbed to whatever was released from the facility and become strange creatures. There's sounds of gunfire in the distance as monsters clash with the military cordon and strange inhuman noises closer to home, Larkspur is beyond redemption, its time to get out while you still can.

Welcome to Larkspur, Welcome to hell on earth.

Synopsis: Larkspur is a group roleplay setting and narrator with a survival horror ish theme. Max load is four players.

However make no mistake this is not a sympathetic world you're stepping into. The odds are stacked against you and your resources are limited. Likely you and your companions will end up devoured before escaping the town. If you make a foolish decision I will not ask if you reconsider, I will simply nod and smile as you march to your doom.

Vore will be primarily softvore of the oral, cock, tentacle, tail and absorption kinds. Note you will never be afflicted with any vore type you have preferences against but you must be tolerant of the prefs of others when they are consumed in a way they find good.

As a final note prey very much welcome.

RPG system:

Character creation:

Distribute ten character points amidst attributes and pick your background:

Attributes:
Strength: Raw physical power, important for melee attacks. Melee attacks have the advantage of not needing ammo. Strength is also used to block or parry melee attacks if you have a weapon.

Dexterity: Speed, coordination and agility. Governs ranged attacks and dodging both ranged and melee attacks.

Health: Your stamina, well being and will to survive, reduced by enemy attacks and the only thing standing between you and the slathering maw of some mutated beast.

Intelligence: Your perception and depth of knowledge. Used to see if you spot stuff as well as in some tests.

Background:

Medical background (double the effectiveness of medical items you use on yourself or others)
Scientific background (you know science! And may make intelligence rolls where appropriate)
Weapons background (you start with a handgun and some ammo for it)
Martial artist (you may make melee attacks without a weapon inflicting 1 damage each time)
nothing special (get another 3 character points to spend on your attributes)


Gameplay rules:
Combat: In combat the attacker attacks and the defender defends, both roll dice as outlined below and the result of the attack is explained in resolution.

Attacks: Roll 1d8 and add the attribute listed as relevant to the attack.

Vore (Monsters only): Strength

Melee: Strength

Ranged: Dexterity

Defence: roll 1d8 and add the attribute listed as most useful for the defence.

Vore: Health

Melee:Strength or dexterity, whichever is higher

Ranged: Dexterity

Resolution: Highest wins, ties go to the attacker. Damage is deducted from the defenders Health on a successful hit.

Challenge rolls: A challenge roll is where you must 1d8 and add the required attribute in order to exceed a difficulty number and overcome some challenging but inanimate obstacle. Both what attribute is relevant and what number you must beat are defined by the gamesmaster.

A Warped_Realities production.
 
Roleplay Preferences (Click here for explanation)

As Pred

Being PredBeing Prey Always/Love
+
--
Never/Dislike
Soft Vore Always/Love
+
--
Never/Dislike
Hard Vore Always/Love
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--
Never/Dislike
Digestion Always/Love
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--
Never/Dislike
Fatality Always/Love
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--
Never/Dislike
Rough Always/Love
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--
Never/Dislike
Gentle Always/Love
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--
Never/Dislike
Blood Always/Love
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--
Never/Dislike
Willing Always/Love
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--
Never/Dislike
Unwilling Always/Love
+
--
Never/Dislike
Whisper Always/Love
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--
Never/Dislike