Lafray

Health: 155 AC: 20 Lvl 20 (14 Ranger, 6 monk)

Strength: 16 (+3)
Dex: 20 (+5)
Con: 10 (+0)
Intell: 14 (+2)
Wisdom: 20 (+5)
Charisma: 16 (+3)

Abilities:
Flurry of Blows: Immediately after you take the Attack action on your
turn, you can spend 1 ki point to make two unarmed strikes as a bonus action.

Slow fall: As a reaction, When Lafray falls, she can reduce the damage by 5 times her monk lvl. (See above)

Deflect Missiles: you can use your reaction to deflect or catch the missile w hen you are hit by a ranged weapon attack. When you do so, the damage you take from the attack is reduced by 1d 10 + your Dexterity
modifier + your m onk level.If you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in one hand and you have at least one hand free. If you catch a missile in this way, you
can spend 1 ki point to make a ranged attack with the weapon or piece of ammunition you just caught, as part of the sam e reaction. You make this attack with proficiency, regardless of your weapon proficiencies, and the missile counts as a monk weapon for the attack.

Patient Defense
You can spend 1 ki point to take the D odge action as a
bonus action on your turn.

Step of the Wind
You can spend 1 ki point to take the Disengage or Dash
action as a bonus action on your turn, and your jump
distance is doubled for the turn

Open Hand Technique:
you can manipulate your enem y’s ki w hen you harness
your own. W henever you hit a creature with one of the
attacks granted by your Flurry of Blows, you can im pose
one of the following effects on that target:
• It must succeed on a Dexterity saving throw or be
knocked prone.
• It must make a Strength saving throw. If it fails, you
can push it up to 15 feet away from you.
• It can’t take reactions until the end of your next turn

Wholeness of Body:
you gain the ability to heal yourself. As an
action, you can regain hit points equal to three times your monk lvl. You must finish a long rest before using this ability again.

Vanish:
you can use the Hide action as a
bonus action on your turn. Also, you can’t be tracked by
nonm agical means, unless you choose to leave a trail.

Hunter's Mark:
You choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra 1d6 damage to the target whenever you hit it with a weapon attack, and you have advantage on any Wisdom (Perception) or Wisdom (Survival) check you make to find it. If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to mark a new creature.

Ensnaring Strike:
The next time you hit a creature with a weapon attack before this spell ends, a writhing mass of thorny vines appears at the point of impact, and the target must succeed on a Strength saving throw or be restrained by the magical vines until the spell ends. A Large or larger creature has advantage on this saving throw. If the target succeeds on the save, the vines shrivel away.
While restrained by this spell, the target takes 1d6 piercing damage at the start of each of its turns. A creature restrained by the vines or one that can touch the creature can use its action to make a Strength check against your spell save DC. On a success, the target is freed.

Cordon of Arrows:
You plant four pieces of non-magical ammunition - arrows or crossbow bolts - in the ground within range and lay magic upon them to protect an area. Until the spell ends, whenever a creature other than you comes within 30 feet of the ammunition for the first time on a turn or ends its turn there, one piece of ammunition flies up to strike it. The creature must succeed on a Dexterity saving throw or take 1d6 piercing damage. The piece of ammunition is then destroyed. The spell ends when no ammunition remains.

Vampiric Arrow: Lafray shoots an arrow at a target. On a hit, Lafray regains hit points equal to half the damage delt.


Passives:

Archery
You gain a +2 bonus to attack rolls you make with
ranged w eapons.

Hawkeye shooter:
When you criticallyhit an injured enemy add another D6 to the damage roll
Your attacks now critically hit on 19-20 roll

Vampyric Touch - All attacks Lafray makes that isn't specifically a bite turns at most Vylnia's Charisma modifier of damage into health for Lafray. However, if used with the spell Vampiric Touch, she adds her Charisma modifier to the total damage.

Vampyric Urge - When biting a character, Lafray drinks their blood and essentially claims a bit of their essence. Her bite damage is also turned to healing Lafray.

Sexy Allure - All attack rolls and contested rolls made against this character take a -3 penalty. Also all saves against any number of Lafray's charm spells are made at a disadvantage.

Corrosion Immunity - Immune to slime, goo, and ooze attacks.

Born from the Flames - Absorbs fire.
 
Roleplay Preferences (Click here for explanation)

As PredAs Prey

Being PredBeing Prey Always/Love
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Never/Dislike Player is prey only.. But.. Perhaps I will be open to trying predation at some point with this toon..
Soft Vore Always/Love
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Never/Dislike
Hard Vore Always/Love
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Never/Dislike
Digestion Always/Love
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Never/Dislike
Fatality Always/Love
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Never/Dislike I have no problem never playing this character again. But you must first beat me in a vore battle if you want to perma me! Don't worry, if you lose you are not permaed.
Reforming Always/Love
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Never/Dislike I am okay with this.
Oral Vore Always/Love
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Never/Dislike Preferred method as Prey.. But.. Realistically as a demon/humaniod, I can't see it being done..
Unbirthing Always/Love
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Never/Dislike Maybe.
Vampiric Vore Always/Love
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Never/Dislike This is how you will become one with Lafray.
Soul Vore Always/Love
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Never/Dislike Or maybe your soul will do just fine..
Realistic Always/Love
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Never/Dislike
Rough Always/Love
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Never/Dislike
Gentle Always/Love
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Never/Dislike
Sex Always/Love
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Never/Dislike She is a succubus after all ;)
Pain Always/Love
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Never/Dislike
Magic Always/Love
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Never/Dislike She obviously has a few spells on her, as seen above.
Male Partner Always/Love
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Never/Dislike
Female Partner Always/Love
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Never/Dislike
Human Partner Always/Love
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Never/Dislike
Demi Partner Always/Love
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Never/Dislike
Fur Partner Always/Love
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Never/Dislike
Scaly Partner Always/Love
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Never/Dislike
Animal / Non-morphic Always/Love
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Never/Dislike
Verbose Posts Always/Love
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Never/Dislike
Quick Posts Always/Love
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Never/Dislike
Vore game Always/Love
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Never/Dislike I have a few different games that we can play should you not enjoy the more complicated DND style ;)
Private Always/Love
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Never/Dislike I am very shy.