Jun_Raino

Age: 18
Height: 5' 3"
sexual Preference: Bi, leaning towards female.
Trainer:

Part of PokegirlCatching

Attacks:
Spark Orgasm Control - Arcing electricity between her thumb and forefinger, she can clutch onto the sensative parts of the body and send the victum into a wild orgasm.

VoreBattleRules

Passive

Too cute to be a predator
Though she is extremly cute and apears to be innocent, she gets a +2 bonus to the inital grapple check weather she attacks or not. This is applied automatically in every battle. This is applied only once a battle.

Stretch
Jun may vore any creature in her normal ways up to three times her size. Tail vore is the only exception

Electro-tail
Her tail has learned to absorb creatures of any size into her fur. This woks in phases like any vore.

[A holds B] >> [A touches B with the tail] >> [B is one quarter absorbed] >> [B is half absorbed] >> [B is completly absorbed. One roll of 13 or more is required to escape, if fails they are a beautiful shine for the tail.]

Cockvore Weakness
Jun has a rather large interest in cockvore, so she gets a -3 to all rolls involving it, including her escape rolls. If her negative bonus combined with the opponent's positive bonus makes her have to roll over a 20 to escape, she only has to roll a 20.

Unbirthing Weakness
Jun has a rather large interest in unbirthing, so she gets a -3 to all rolls involving it, including her escape rolls. If her negative bonus combined with the opponent's positive bonus makes her have to roll over a 20 to escape, she only has to roll a 20.

Tight stomach
Jun doesn't digest her prey straight away. Instead she tightens in her stomach so it doesn't look like it's got something in. As a result her prey has four (4) rounds to try and escape. On the first round they need a roll of 14 to get into her throat or 13 to get into her bowels. Second round is 15 for her throat and 15 for her bowels. Third round is 16 for her throat and 17 for her bowels and the final round is 18 for her throat and 19 to get into her bowels. After that it is far too tight to be able to move inside of her and her prey is digested

Electrosaliva
Since a Pikachu's electrical sacs are held in its cheeks, prey moving though the mouth must make an additional check during the transit. If any part is still within her mouth they must pass a 15. For every two points failed by, their next escape check gets a -1 penalty. [rounded down][i.e Player B is up to her waist in Jun. She doesn't make her escape check. She rolls an 11 to resist the electrosaliva, failed by 4. Her next escape check gets a -2.]

Wrap Attack
Wrapping her hair around the opponent she can convert them into shampoo and conditioner the same way she does with the Electro-tail.
[A holds B] >> [A wraps B with hair] >> [B is one quarter absorbed] >> [B is half absorbed] >> [B is completly absorbed. One roll of 13 or more is required to escape, if fails they are a beautiful shine for the tail.]

Rule of 5%
Rolling a natural 20, gives the other person a free action. This can be a extra move in a favorable direction, or an activation of an ability. A roll of a natural 1 gives a -5 penalty to the player's next roll.

Active

Spark Orgasm Control
While holding the opponent, she can grasp hold of the sensative nub of a female opponent and send an electrical current through it. The opponent makes two rolls until she releases.

The first is a roll against her electricity. No modifiers are added to either for this roll. If the opponent succeeds they are only aroused. If they fail, they have an orgasm stunning them for two rounds.

If they pass thier first roll they then roll 1d4 to get her to release this attack. IF they fail, they are automatically given another spark. Failing the first roll means they don't get this roll.

Each orgasm gives the opponent a cumulative -1 for fie turns after they escape this move or are released [Max. -10]

Nom nom nom
At any part of oral vore, She can stop the movement down the throat and recite Nom nom nom. this turns the opponent upside down and adds a new round of electro saliva. She can also do this if any part of the oppoent's body is in her mouth, even if she is held.

Seduce
When held by an opponent, Jun may try and seduce them into her arms, and stun them with her charm. ...And maybe a her assets. If she rolls a 13 or above, it is successful. However a 12 and below caused the predator to get over anxious, and rough, and she is stunned for one turn. [Sexual attack]

Growth
Though a plant type move, her body can grow twice its size. She forfeits her escape rolls to grow in size. If she rolls 12 or higher she succeeds. IF she rolls a natural twenty for Growth, she grows four times her size.

Finisher:

ThunderCunt
When unbirthing her opponent and they check a 1 to escape and thier body is inside, Jun's body releases a massive electrical blast that immediatly knocks them out letting the unbirthing sequence complete.

Masterball
After all five pokeballs have been used and broken out of, after rolling a natural 19 or 20, the opponent gets use of a Master ball. A MAster ball is a guarenteed catch if it hits. There is only one chance to escape and the pokemon gets a penalty equal to the difference between max hp and current HP.

Additional Victory Conditions:

_______ ran away
After a Pokegirl's hp drops below half, when she escapes a hold, instead of holding she may try to run away. The Pokegirl gets +3 to run away. After Two successful escape attempts, the battle is just over.

Pokeball
The opponent may capture her in a pokeball. Each opponent gets 5 pokeballs to use. Pokeball caputure works as below

[A hold B] -> [A throws poke ball at B] -> [B is captured, 3 chances to beat opponent rolls. Penalties below]

Stunned: -1
Below Half HP: -1 for each point below
Previous Vore attempts [at least first stage]: -3 for each attempt
Broken out of Pokeball: +3 for each escape

Vore Battle record:
Nayru - win by Oral
Noir - Win by UB Transformation [see history]
Rirukan - Lost by Cock vore
Inari - win by Oral
Magical_Mindy - I was devoured rather onesidedly, then in rematch I was captured.
 
Roleplay Preferences (Click here for explanation)

As Prey

Being PredBeing Prey Always/Love
+
--
Never/Dislike
Digestion Always/Love
+
--
Never/Dislike
Vampiric Vore Always/Love
+
--
Never/Dislike
Rough Always/Love
+
--
Never/Dislike
Gentle Always/Love
+
--
Never/Dislike
Sex Always/Love
+
--
Never/Dislike
Blood Always/Love
+
--
Never/Dislike
Scat Always/Love
+
--
Never/Dislike
Watersports Always/Love
+
--
Never/Dislike
Willing Always/Love
+
--
Never/Dislike
Unwilling Always/Love
+
--
Never/Dislike
Herm Partner Always/Love
+
--
Never/Dislike
Breaking 4th Wall Always/Love
+
--
Never/Dislike
Staying In Character Always/Love
+
--
Never/Dislike