Girlzilla_
Girlzilla mechanics.
Human form: 5 hp, 20 MD (since shes used to holding back her large form. Regen 2 no parry.
Offense of d6+1.
Zilla Form: 30 hp, 10 MD. 2d8+1 attack. Parry 2 no regen (or regen 2 if we want the monster form to last longer)
If she knocks someone to Zero she doesnt need to use her action to kill them, she just ends them.
She turns Zilla if her hp hits 0 while she has a Zilla charge or she wills it. She gets 3 ZIlla charges by eating someone and needs to burn a charge to stay in her form or she shrinks back down. Maxes at 3 charges.