Georgina

Time for me: I am usually available 7:00P.M.-12:00A.M. M-F though I may be on a different alt. Feel free to whisper or leave a Message via PUB.



Current Status:
Heat Cycle: 6/30
Heat%: 18%
In Heat: No Day: 0/7
Libido: Low
Fertility: Low (4%)
Pregnancy: 0/?
Litter Size: N/A



General:
Georgina Perrithault is, or rather was, a governess and heiress of the Perrithault family. Her Grandfather Xavier, and Elder Uncle Charles are both in the House of Lordes in Parliament. Her brother has gone up the ranks to become Chief Inspector General at The Yard, and is in charge of nearly all of the Kingdom's southern constabularies. He was even recently knighted by the Queen herself. Georgina's father was a successful entrepreneur Founder of Perrithault Steamworks, makers of the now famous Perrigrin Steampowered Airships; those very luxury liner zepplins which fly between the continents with both freight and passengers.

Indeed, Georgina grew up in a life of secure luxury and all the greatest finery to come with it. Fine foods, fine clothes, fine jewlery, fine servants, lavish furnishments and all the conveniences money could buy. Georgina was even betrothed to a the eldest son of Duke Harcourt. Archibald had a brilliant miltary career, earned a knighthood and had his eye on being posted as an after a run or two in parliament. Their marriage, having been arranged by their fathers, would've worked out greatly for both families. The Perrithaults' had some modest financial holdings, but their real asset was the political clout they held; that added to the Harcouts' considerable land ownership, investments, and trusteeship over several financial institutions and their legacies of wealth and influence would be secured for generations to come.

However, none of this bourgoises sat very well with Georgina. The pampered lifestyle and soft boring days of studying piano and ballroom dancing left Georgina feeling empty, unfulfiled, as if something was deeply missing in her life. What Georgina craved above all else was excitement and adventure, and if her antics at finishing school were of any indication, she was willing to climb trees amidst a rainstorm and mud even while dressed in a formal evening gown. Between sneaking out of the Dormitory at night, and almost causing a scandal be leading the other girls in her class on romp through the moors on a foggy evening to look for some ungodly beast what howls in the night; Georgina would've been expelled from the Fawcreiny's Finihsing School for Upperclass Women, had it not been for the intervention fo both her Grandfather and Elder Uncle.

It was this craving for excitement and adventure that drove Georgina to convincing her father that it would be wise to have her instructed in marksmanship with a common pistol. Such things were small enough to hide within her purse, and fashionable and well-to-do ladies were oft the victem of kidnappings and assualts and such and that a pistol would be of great aide in dispatching such dastardly villians who would come after her; after all, there some places were even the most dedidcated of bodyguards and manservants wouldst dare not go, but such impropriety was not above the methods of villains and scoundrels who eschew decent society and its ethics.

Once Georgina felt confident in her skills with a revolver, she set out for her adventures across the sea. Much to her father's dismay, the young governess stole aboard one of their own companies transoceanic airships an floated away West. Georgina shed her aristocratic aires and garb as best she could, and became a fashionable woman of the frontier. Donning a stetson, and taking a train even further West, to a land of frontiers, Badlands, Ghosttowns, Sheriffs, gunslingers, trainrobbers and cattlebarons. A place studded with saloons and where the law sometimes calls for a good oldfashion hanging. It was there in that dusty land that Georgina decided to test her mettl and make her fortunes without her father's help or the all those servants. Here would be where Georgina would find her adventure and sate that ancestral call to the hunt that came from deep in her veins.


Personality:
Geogina may sometimes seem out of place, and her tastes too refined for the life she's chosen to live, but that hasn't stopped her from getting into bar fights and drinking a brigand or two under the table during a hand of poker. She expects her gentleman callers to be truely gentleman, and when it comes to buisness, her savy and breeding come to the fore to show that she isn't just some local waif. But outside of drawing and billiards rooms, Georgina is just as roudy, dust covered, and rough as any of her male counterparts in her line of buisness. And while she does her best to blend in and not seem quite so out of place with her manners, Georgina still can't shake her accent and tends to very much prefer the Queen's english over what passes for the language spoken by many in the Western Wilds.

Ever seeking adventure and a challenge, Georgina has taken to becoming a Fixer. And truely, aside from a few nights out in the rain, she couldn't have chosen a better profession for her life. The travel, the challenge, the excitement, always something different, not to mention the rewards; it all just makes Georgina purr. Willing to take any job on, she won't hesitate to sign a contract for her services, wether it be going after bandits, guarding a train car, or escorting a herd to market and keeping away the cattle rustlers. There is however one thing that truely frightens Georgina, and that is being taken back home and forced into marriage. It isn't that her betrothed is unlikable. The man is positively charming, but hat Georgina would be stripped of her independance and shuttered away in some villa surrounded by servants and bored into madness from all the opulant peaceability of it all. So to keep her father's leg men from finding her too easily, Georgina never stays in one town for too long, and never says where she's going either, a true drifter if there ever was one. That, and spiders, even the smallest of which will have Georgina leaping up onto a table screaming and blithering while trying to shoot at the tiny thing with her pistols, or throwing anything within reach at it.


Fixers:
Fixers are a like a Jack of all trades. They're skilled in many areas, but master at none. Georgina's time in the Western Wilds, indeed, just being outside her homeland, has been an experience of a lifetime, teaching her many different things, and getting in touch with her more beastial heritage as some jobs have put her in situations that has on occassion awakened something deep and ancestral inside her. Wether it be riding along ranchhands or shooting alongside a posse in pursuit of train robbers. A Fixer does whatever a town might need, for a price of course. They can often be found checking the notices by the courthouses and townhalls for bounties and jobs that drifters can apply themselves to for good pay. Need someone to gurad a shipment of gold to the bank, need someone to cook while you go to trade with one of the savage tribes. Maybe you just want someone to keep an eye on the jail while the sheriff is off transporting a prisoner and the deputy is sick. Could be you need some help with harvest and your short on hands this season. You have a problem or a job to be done, and money to pay for it, then post a notice for a fixer.


Skills and Talents:
Marksmanship: Georgina has been trained in the handling of guns, including steam powered rifles, but her weapon of choice is an eight-shot revolver. She regularly practices her shooting skills and has even entered a few competitions. She's never won a grand prize for her shooting, but she has placed and gotten several winner's purses. It's usually enough to keep food on the table and roof over head, but not much more. So while she's no crackshot, she is better than your average gunslingers when it comes to hitting their mark.

Stalking: There's just something about padding silently behind a target, following them quietly and unnoticed that seems so natural to her. Being part lion, Georgina is a natural for being able to creep up behind someone to strike. Raw talent that has been and continues to be trained with experience. It's not just useful for following bandits to their hideout in the badlands, but also in catching something to eat while camping out on the road between towns and settlements.

Man Hunting: Tracking: This is another skill that seemed to hearken to bygone days that only the blood in Georgina's veins can still remember. It's one thing to stalk a target and follw them once you've found them, but sometimes they have a head start and are nowhere to be seen. Being able to follow a trail to find your quarry is just as important as being able to stalk them once you have your eye on them. While this is something one can learn in a finishing school, nor is it a skill taught by many, Georgina can follow a trail upto a day old with relative confidence. This is a skill she definately needs to work on as often times the really good paying jobs are more than just one day old, and she'd like to be able to cash in on some of those to make life just a little easier.

Man Hunting: Investigations: Sometimes what you're looking for hasn't been around in an awfully long time, sometimes it's never been around before, and sometimes, its gone far away with no tracks or trail sign to follow. This is when you need to be able to schmoose with the locals and ask the right questions to the right people, look into the right books at the library, and root around in the in the garbage can at the station house for old reciepts. Buy the tavern maid a few mugs of beer and give the barber an extra large tip in exchange for the rumors he's heard during your haircut. As a lady of high society, Georgina can often woo and arouse the information she needs from simpler folk, with simpler tastes. An educated woman is an oddity out in the Western Wilds, but it's the kind of odditiy that can loosen tongues in the mouths of those who wish to impress her and curry her favor to their bedchambers. While trying to seduce Georgina often fails, the prodigal governess will happily take advantage of the tales she often gets told.

Rope Handling: Georgina is not about to lasso up a steer, nor does she consider herself any kind of wrangler. However, the Fixer has found it very useful to learn a variety of knots for various situations. From tying up a captive effectively, to making sure vermin doesn't get into her pack; Georgina has learned, mostly by misfortune and/or necessity, how to properly tie a rope for various purposes in a secure manner.

Surprising Strength: Now, Georgina may have lived a life luxury, she wasn't enitrely soft, as her father's dismay at ealy baldness may indicate. Her penchant for having the poor fellow pulling out his hair is a testament to both her tenaciousness, and her frightful antics as young girl, even moreso as young lady. Refined in her movements, she is not without strength as many years of climbing trees ballroom gowns keeps one limber and fit. She isn't about to arm wrestle some beheomoth in a bar for cash, but any unwelcome hand on her is going to feel a might bit sore the next day, along with the rest of the owner's body. For a female, she match the strength of the average male with ease. A fact which seems to get most men by surprise as they expect a desert flower like her to be much more delicate. She is of lion's blood and even lionesses have been know to snap a hyyena's spine with a single blow when angered.

Them Claws: Mustn't forget, a lion has claws. Sharp, powerful claws made for gripping and rending of flesh, with broad paws to pummel with great force. These retractable tips of pain and death snagg hold of whatever they can't simply tear through. Though Georgina was a lady of high society and followed all the latest fashions, purely at the behest of her father, it has been months since the last time her claws were filed dull and painted ridiculous colors. Now they are kept sharp and and free of useless niceites like nail polish, occassionaly scratched on bed posts, walls, and wooden lamp posts. Still Georgina does pamper her fingers whenever she can as gets a manicure when money and her travels allow. Afterall, even a Lady in the Western Wilds still likes to look her best whenever she can.


Feline Heat:
Heat Cycle: Georgina's Heat occurs on a variant 30 "day" cycle. These are not calendar days. The Value ranges from 0-30. Everytime the player logs on with this character in a give 24hr period the value advances by one. Any completed RP will also advance the value by one. The Cycle is reset back to 0 if either she goes into heat, or the Value advances past 30 without going into heat.

Heat%: This is the chance on any given "day" or RP whether or not Georgina will be in heat. Derived from the following formula:
3X = or < !1d100 where X = Heat Cycle: X/30

In Heat: No if d100 roll failed. Yes if d100 passed. Also, if yes, Heat lasts for 7 "days" as defined in "heat Cycle." Value remains "0" if No. Value immediately advances by 1 Yes, and then advances as normal. Heat will last until the end of first RP on day 7, or until the next log on after day 7; at which point values reset to "0" and "No".

Libido: Is obviously low when not in heat and is high while in heat. A high Libido means she'll be far less picky, and far more needy. How needy? While in heat, Georgina will be hard pressed to resist the urge to jump just about anything with a cock; even more so if said cock is out and already hard, and bobbing freely for any to see. While in heat and with a male or herm, she will be quite amorous regardless of what is going on at the time, or how inapporpriate such urges might be given the circumstances.

Fertility: Her fertility will be Low(4%) when she's not in heat and High(19%) when she is in heat and is rolled against after every insemination

Pregnancy: Gestation for lions is 105+1d10 "days" as defined in "Heat Cycle." During this time, her breasts will increase in cup size, her belly will slowly distend and hang low to the ground and her appetite will be greatly increased. She will also be increasingly defensive as her pregnancy progresses. A pregnancy will reset Heat Cycle to 0, In Heat to No and 0, Libido to Low, and Fertility to 0% for the duration of the Pregnancy. Once the pregnancy is completed, terminated, or otherwise ends, all values will retrun to, and advance as normal.

Litter Size: litter size is determined by roll of 1D4. Genders: Female on a 1-3 and Male on a 4 on 1D4. Gender will be determined either at birth, or upon specific examination after day 60 of pregnancy. Health of unborn will be checked every 20th day of the pregnancy on 1D100. 1-10% still born( permantent status), 11-80% normal(average movement), 81-90% weak(slow, infrequent movment), 91-00%Strong(quick, active, frequent movement). Two or more Health checks for cub indicating weak or strong health without an opposite indication in between will be indicative of the cubs prevalent health when born. (weak-norm-weak will indicate a weak cub, strong-weak-strong does not indicate a strong cub)


Settings and Considerations:
Wild West: This is a primary setting for Georgina, environments and situations commonly found in western movies and TV shows are the kinds of things she's grown most comfortable with. She can do more modern settings, but again the attitude and prevailing culture should be more towards things like ghost towns, and dude ranches and things of that sort.

Steam Punk: This is another primary setting for Georgina. Occansionally jobs will require that travel back east, towards more civilized society where steam technology is far more readily available. Think along the line of the U.S. during the Victorian era. with her homeland being more like Victorain England. Her accent fits this setting well, as does her backstory. She will however refuse to travel back to her homeland willingly. That doesn't preclude her father's hired hands catching her and trying to drag her to the chapel for a hasty marriage.

Magic: Magic under this setting is more shamanistic and spiritual in origin. Though rare, it isn't out of the cards. And so can work well, depending on the situation and characters involved.

Digestion/Endo: While the player does enjoy digestion, this can be foregone. and in the case of the truely unruly and wiley bounties, sometimes the target nedd be kept within to prevent their escape.

Favored Prey: Includes, but is not limited to "house cat" type nekos, rabbit-kin, mouse/rodent-kin, Humans, Cervines, deer, elk, bovines, Zebra, gazell, elves, trolls, gnomes.

Favored Preds: Large serpent-kin, Dragon-kin, Giants, Plants.

Non-vore: Not all things must end with vore. Scenes can also involve bounties, various Fixer jobs, Hunting down robbers and bandits, or any number of activities suitable to Wild west era and steampunk Victorian England.

Tail Play: Georgina's tail is also rather sensitive and so stroking it, rubbing it, mild tuggin, and over all playing with it or teasing it will make her sexually aroused and even cause her to get off if inpsite of herself if done right.

Lactation/ Breast Feeding Geogrina is a feline, and kitties do like milk. ^.^ Also applies if she gets pregnant.
 
Roleplay Preferences (Click here for explanation)

As PredAs Prey

Being PredBeing Prey Always/Love
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Never/Dislike She can occassionaly take on more than she can handle in her never ending quest for excitement.
Soft Vore Always/Love
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Never/Dislike
Hard Vore Always/Love
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Never/Dislike
Digestion Always/Love
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Never/Dislike generally assumed, but not necessary and can even be forgone depending on the scene. Can do endo with the right ideas.
Fatality Always/Love
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Never/Dislike generally assumed, but not necessary and can even be forgone depending on the scene.
Reforming Always/Love
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Never/Dislike can go either way, preferred out of scenes or &quot;off camera&quot; or even just implied.
Oral Vore Always/Love
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Never/Dislike
Unbirthing Always/Love
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Never/Dislike
Cock Vore Always/Love
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Never/Dislike she doesn't have one, but you can do it to her.
Anal Vore Always/Love
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Never/Dislike No....just no
Tail Vore Always/Love
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Never/Dislike lion tails generally aren't built for that. but feel free to try to suck her up your tail.
Breast Vore Always/Love
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Never/Dislike Not something she is capable as of yet. but og right ahead and slosh her into milk if you can.
Vampiric Vore Always/Love
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Never/Dislike
Soul Vore Always/Love
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Never/Dislike
Unconventional Vore Always/Love
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Never/Dislike
Stretchy Always/Love
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Never/Dislike
Realistic Always/Love
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Never/Dislike
Cooking Always/Love
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Never/Dislike A lady of refinement does know her way around a kitchen ieven if servants did most of the cooking back home.
Food Related Always/Love
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Never/Dislike
Rough Always/Love
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Never/Dislike
Gentle Always/Love
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Never/Dislike
Sex Always/Love
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Never/Dislike That's going to be on a case by case basis. and as an upper class Lady, don't expect her to slut it up unless she's in heat. Of course you could always try to pin her and rape, but good luck if she manages to get loose.
Pain Always/Love
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Never/Dislike we can carry this out to a level your comfortable with, or even not at all if you prefer.
Transformation Always/Love
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Never/Dislike Ask before hand and run it by me if you want to transform her in some way.
Blood Always/Love
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Never/Dislike Can take it or leave, just no gushing fountains a la anime or &quot;Kill Bill&quot; we'll keep it reasonable.
Scat Always/Love
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Never/Dislike No......don't even ask
Watersports Always/Love
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Never/Dislike Mild marking, or fear induced only.
Bondage Always/Love
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Never/Dislike She has limited rope handling skils, basicially what is necessary. But feel free to tie her up and have your way with her.
Magic Always/Love
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Never/Dislike She has none so far, but it can work.
Willing Always/Love
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Never/Dislike Odd, but a well bred Lady will always politely recieve gifts.
The only way she will be willing is through some use of magic or mental manipulation. (drugs, alchohol, hypnosis, ect....)
Unwilling Always/Love
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Never/Dislike
Micro/Macro Always/Love
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Never/Dislike Brigands and meals come in all sizes, some almost too small to notice, and others too big to handle alone.
Same Size Always/Love
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Never/Dislike This to me denotes characters of roughly the size of an adult male human.
Male Partner Always/Love
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Never/Dislike
Female Partner Always/Love
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Never/Dislike
Herm Partner Always/Love
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Never/Dislike
Human Partner Always/Love
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Never/Dislike
Demi Partner Always/Love
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Never/Dislike
Fur Partner Always/Love
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Never/Dislike
Scaly Partner Always/Love
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Never/Dislike
Feathered Partner Always/Love
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Never/Dislike
Plants Always/Love
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Never/Dislike
Animal / Non-morphic Always/Love
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Never/Dislike
Non-Sentient Partner Always/Love
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Never/Dislike
Verbose Posts Always/Love
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Never/Dislike
Quick Posts Always/Love
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Never/Dislike
Evolving Character Always/Love
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Never/Dislike
Breaking 4th Wall Always/Love
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Never/Dislike
Staying In Character Always/Love
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Never/Dislike
Surprise Me Always/Love
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Never/Dislike
Multi-Session Always/Love
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Never/Dislike
Grab and Gulp Always/Love
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Never/Dislike
Group Roleplay Always/Love
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Never/Dislike
Whisper Always/Love
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Never/Dislike
Public Always/Love
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Never/Dislike
Private Always/Love
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Never/Dislike