Fasel

This profile was copied automatically from the old chat.


The basics:
Male wemic.
7' 4" tall, 9' 10" long, 850 lbs.
Tawny fur and mane.
Amber eyes.
No clothing.
Note: I do not require, nor even expect, D&D style roleplay, but I include the full character sheet here should anybody be interested in such.


Male Wemic Monstrous Humanoid 5 / Monk 3
Lawful Evil

Strength 20(+5)
Dexterity 12(+1)
Constitution 13(+1)
Intelligence 9(-1)
Wisdom 13(+1)
Charisma 12(+1)
Size: Large
Height: 7' 4"
Length: 9' 10"
Weight: around 850 lb
Skin: Tawny
Eyes: Amber
Hair: Tawny

Total Hit Points: 53

Speed: 50 feet [monk]

Armor Class: 15 = 10 +1 [dexterity] +1 [wisdom] -1 [large] +4 [wemic]

Initiative modifier:+1 = +1 [dexterity]
Fortitude save:+5 = 4 [base] +1 [constitution]
Reflex save:+8 = 7 [base] +1 [dexterity]
Will save:+8 = 7 [base] +1 [wisdom]
Attack (handheld):+11/+6 = 7 [base] +5 [strength] -1 [large]
Attack (unarmed):+11/+6 = 7 [base] +5 [strength] -1 [large]
Flurry of Blows:+9/+9    [includes strength modifier]
Attack (missile):+7/+2 = 7 [base] +1 [dexterity] -1 [large]
Grapple check:+16/+11 = 7 [base] +5 [strength] +4 [large]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
266 lb. or less
268-532 lb.
534-800 lb.
800 lb.
1600 lb.
4000 lb.

Languages:Common Sylvan

Unarmed Damage: 1d8 +5 [strength]

Feats:

Traits:

Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int -1 =
-1
Balance Dex* 4 =
+1
+3
Bluff Cha 1 =
+1
Climb Str* 5 =
+5
Concentration Con 1 =
+1
Craft_1 Int -1 =
-1
Craft_2 Int -1 =
-1
Craft_3 Int -1 =
-1
Diplomacy Cha 1 =
+1
Disguise Cha 1 =
+1
Escape Artist Dex* 1 =
+1
Forgery Int -1 =
-1
Gather Information Cha 1 =
+1
Heal Wis 1 =
+1
Hide Dex* -3 =
+1
-4 [large]
Intimidate Cha 3 =
+1
+2
Jump Str* 22 =
+5
+1 +8 [wemic] +8 [speed 50]
Listen Wis 4 =
+1
+3
Move Silently Dex* 1 =
+1
Perform_1 Cha 1 =
+1
Perform_2 Cha 1 =
+1
Perform_3 Cha 1 =
+1
Perform_4 Cha 1 =
+1
Perform_5 Cha 1 =
+1
Ride Dex 1 =
+1
Search Int -1 =
-1
Sense Motive Wis 1 =
+1
Spot Wis 4 =
+1
+3
Survival Wis 1 =
+1
Swim Str** 5 =
+5
Tumble Dex* 4 =
+1
+3
Use Rope Dex 1 =
+1

* = check penalty for wearing armor

Wemic:

Monk:

  • AC Bonus for Wisdom

  • AC Bonus for level (begins level 5)

  • Flurry of Blows

  • Unarmed Strike

  • Fast Movement (already included)

  • Bonus Feats (levels 1 2 & 6)

  • Evasion (level 2)

  • Fast Movement (level 3)

  • Still Mind level 3)

  • Ki Strike (level 4)

  • Slow Fall (level 4)

  • Purity of Body (level 5)

  • Wholeness of Body (level 7)

  • Improved Evasion (level 9)

  • Diamond Body (level 11)

  • Quivering Palm (level 15)

  • Timeless Body (level 17)

  • Tongue of Sun and Moon (level 17)

  • Empty Body (level 19)

  • Perfect Self (level 20)

Class HP rolled
Level 1: Monstrous Humanoid 8
Level 2: Monstrous Humanoid 8
Level 3: Monstrous Humanoid 5
Level 4: Monstrous Humanoid 2 +1 to dexterity
Level 5: Monstrous Humanoid 7
Level 6: Monk 6
Level 7: Monk 3
Level 8: Monk 6 +1 to dexterity

Fasel's Equipment:

    0 lb
    _____
    0 lb
    Weapons / Armor / Shield (from above)

    Total


    There are an infinitude of fucks. When it comes to hiding who “The Player” is, I have stopped giving any of them.

    (A veteran player operating under an AssumedPseudonym.)
 
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