Coneja

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You look up to a rather large one-hundred and eighty foot anthromorphic bunny. Your eyes would scan along her white-furred form with utmost curiosity, noting the erect ears typical of her kind. You could see brilliant blue eyes from your angle, looking around her surroundings in a lazy fashion. Perhaps her tongue would sweep over her lips, bringing to attention that muzzle that could easily cram a small car within its clutches. However, she keeps up her innocent-looking personality with a light smile curled over her soft, warm lips.

Her arms are relaxedly hanging from her shoulders, but most would instead note her fairly endowed chestline, which is being held back by a tight black cotton tank top, the supporting straps held over her shoulders. Your eyes continue down towards her fit midriff, left bare in between her tank top and shorts - Coneja certainly not minding to show off her white-furred fitness. Moving down, you can see her paws positioned on their respective hips, curvy as could be! Of course, to accentuate this, some tight-cut and short khaki shorts hug tightly over her hips and bubbly rump, with only a small hole for her stubby, fluffy bunny tail to wiggle about freely, helping express her seemingly playful demeanor.

Your eyes can see the ends of her shorts cut off no more than halfway down her thighs, the white fur hardly able to conceal those toned legs, certainly primed by Lapine genetics and the occasional city romp. Down further, her equally toned calves connect to some of her greatest assets: those gigantic bunnypaws. Never having been able to fit into any sort of shoe size, Coneja always goes barefoot, letting all those smaller than her be dwarfed by those towering toes and feet.

If you're unlucky enough to catch the underside of one of these, one could notice she's kept her leathery pads very well cared for, even after years of cars and buses vanishing underpaw.

Perhaps she'll notice you staring at her by this point. If she does, she'd probably feign ignorance, cocking her hips a little to the side to underline her teasing personality.

Approach at your own risk, for this bunny loves to play.

So here's the specs.

Height: 180 feet
Weight: Wanna test it underpaw?
Fur color: White
Eye color: Blue
Preferences: Mostly soft oral.

If you're able to shrink her down, you may have a bunny snack - but, best of luck trying! (But if you're into turnabout/role reversal scenes, let me know! Coneja LOVES that. Secretly. :3)

If you're trying to be a bunny snack, please don't be ridiculously blunt with it. I get enough requests to eat or stomp micros every day. Not to mention, sex is a rare, rare option for her. Don't expect it unless she's got a mad crush on you.

By the way, send me a PM if you wanna get my attention. With everything going on in the main room, I'll miss your post 'cause you're too small! Don't worry, I won't bite if you do. ;) Too hard, that is. Thanks to Zed for commissioning the picture above and Cerberus for drawing it!

Might as well... Vore Battle abilities!

When Normal Size (180 feet)

--Bigness - Because Coneja is usually larger than the average opponent, she gets a roll bonus as long as she has this size difference. If her opponent is smaller than her by 90 feet, she gets +1. If her opponent is smaller by 120 feet, she gets +2. If her opponent is smaller by 150, she gets +3. If her opponent is 10 feet or less in height, she gets +5! (This doesn't apply to magic attacks against her or the initial roll, only physical attacks.)

Foot Attacks

--Footpaw Pin - If Coneja doesn't feel particularily hungry, she can simply toy with her shorter prey by looming a footpaw above them and pin them down. A roll of 12 is required to dodge unless Coneja rolls a 5 or worse, and it is 1HP damage for the first time only.

--Crush - If Coneja has her prey under "Footpaw Pin", she may choose to simply kill off her opponent. If she rolls a 5 or worse, no damage is caused. If it is between 6-14, 2HP damage is caused. If she rolls between a 15-17, it causes 5HP of damage. If she rolls an 18 or higher, it is fatal.

--Toe Tease - If Coneja has her prey under "Footpaw Pin", she may choose to tease her opponent with her toes and wriggle them roughly into their face. It automatically causes 1HP of damage against the opponent if she rolls a 10 or above, even if her opponent wins the roll. If her opponent loses three straight times under Toe Tease, they are stunned for three rounds! (Non-Fatal Attack)

If her opponent is under foot (Footpaw Pin), they can escape with a winning roll. They, however, gain 1HP of damage if their roll is 3 or lower.

Handpaw Attacks

Crush - If Coneja doesn't feel too hungry, she can grab and crush her opponent straight from a hold in this particular attack! However, this is easier to escape for an opponent and harder for Coneja to kill off her enemy. If she rolls a 5 or worse, no damage is caused. If it is between 6-16, 2HP damage is caused. If she rolls between a 17-19, it causes 4HP of damage. If she rolls an 20, it is fatal. (Opponent can escape with winning roll.)

Other Bodily Attacks

Rump Crush - If Coneja doesn't feel too hungry and wants a more difficult, spectacular crush, she can turn around and sit down on her opponent during her Footpaw Pin attack. She loses a great deal of accuracy, but that is made up from the immense weight and pressure put on her opponent. If she rolls a 10 or worse, she misses her mark and no damage is caused. If it is between 10-13, 3HP damage is caused. If she rolls between a 14-16, it causes 7HP of damage. If she rolls an 17 or higher, it is fatal! (Opponent can escape with winning roll.)

Breast Crush - If Coneja wants to take a more sensual route, her ample breasts can crush her opponents! This is a move from the "hold" stage, dropping them into her cleavage for a nice breast crush! If she wins the roll, 1HP is taken off her opponent. If she rolls a 12-15 in a win, 3HP is taken off! If she rolls a 16-18, 5HP is taken off! If it is 19 or higher, it is fatal!

Other Non-Physical Attacks

Seduction - Coneja, being the curvy bunny she is, will try to seduce her opponent on occasion to stun them! If she's holding or being held, she can use this attack. Rolling a winning roll gives her a +1 advantage for three turns. Rolling a 12-15 gives her a +2 advantage for three turns. 15-17, +3 for three turns and a turn stun. 18-19, +3 for five turns and a two-turn stun. 20, +3 for the whole match until her opponent rolls a natural 20 with a two-turn stun!

Kiss - Coneja can try to seduce her opponent in this manner as well, but only if she's holding her opponent. If she wins the roll, she delivers a loving kiss to her opponent and makes them lovestruck! If she wins, her opponent is stunned for a round and if they are micro-sized (20ft or less) they receive 1HP of damage. If she rolls a 12-15, her opponent is stunned for two turns and, if small, receive 2HP of damage. If a 16-19 is rolled, the opponent is stunned for three and receives 3HP of damage if micro. If a 20 is rolled, the opponent is stunned for five rounds and receives 5HP of non-fatal damage!

Finishers

Cleavage Crush- If Coneja wins three rolls in a row, or wins two Breast Crushes in a row, she has the option to shove a shrunken (less than knee-height) opponent deep into her cleavage. If she wins the subsequent roll, she presses her breasts together powerfully and holds it there, suffocating or crushing her opponent.

Food- If Coneja wins four straight rolls, Coneja will add her opponent into a large portion of food. Her opponent will have a roll three 10+ to escape, since most of her food usually includes sticky rice in some form. If the opponent fails, they are immediately devoured by the rabbit.

Foot In Mouth- If Coneja has her opponent stunned under Toe Tease for three straight rounds, she'll sit on her rump and then push her foot up to her mouth. (Yes, she's a flexible girl.) She'll suck on her toes and slurp her stunned prey in. If she wins the next roll (with modifiers), her opponent is instantly slurped into her belly for a fatality.

Same Size as Opponent

Coneja can use any of the attacks above, but they are all non-fatal except for biting. All damage is halved.

Important Notes and Opponent Bonuses

Escape out of Coneja's stomach can only be taken through the esophagal route. Escape through the intestines leads to instant death and is considered a forfeit of the match.

Coneja MUST be shrunk down in order to undergo oral vore/crush/etc. However, Coneja can be taken into the "mouth" stage and may be "chewed" to incur damage. However, each successful roll only causes 1HP of damage to the bunny. (i.e. Opponent takes Coneja's toe into mouth and bites hard. This is a non-fatal move against Coneja, only sufficing to convince her to not participate in the fight.) If the opponent rolls 8 or more over Coneja's number, 2HP of damage is inflicted. If the opponent rolls 15 or more over Coneja's number, 5HP damage is inflicted!

Coneja has a slight disadvantage against shrink spells due to her low magical resistance. Not only is an extra shrink spell added to her opponent's inventory, if she loses her roll 10 or lower than her opponent's number, an extra turn is added to her shrink time. If she loses her roll 13 or lower than her opponent's number, her shrink time is doubled!

Vore Battle Record (incomplete) : 50-18-1

1. vs. Nayru - Loss by fatal foot crush
2. vs. Nayru - Win by fatal foot crush
3. vs. Nayru - Win by fatal rump crush
4. vs. DivineMiyako - Win by fatal hand crush
5. vs. Sakamae - Win by fatal foot crush
6. vs. Waffle - Win by fatal oral vore
7. vs. Luna_Midnight - Loss by fatal oral vore
8. vs. Sakamae - Loss by fatal foot crush
9. vs. RabidSquirrel - Win by fatal oral vore
10. vs. Squeek - Win by fatal oral vore
11. vs. Squeek - Win by hand crush
12. vs. Squeek - Win by forfeit
13. vs. Squeek - Win by forfeit
14. vs. Squeek - Loss by forfeit/rump crush
15. vs. Squeek - Win by fatal oral vore
16. vs. Sakamae - Win by fatal foot crush
17. vs. Dark_Kamaria - Loss by fatal giga foot crush
18. vs. BloodAngel - Win by fatal oral vore
19. vs. BloodAngel - Win by Toe Tease
20. vs. BloodAngel - Loss by fatal cock vore/masturbation
21. vs. Waffle - Win by fatal hard vore
22. vs. Dark_Kamaria - Win by fatal foot crush
23. vs. Dark_Kamaria - Win by non-fatal, same-size foot stomp
24. vs. Komaru - Win by oral vore
25. vs. Bellona - Loss by facesit/oral vore
26. vs. Elendri - Loss by chloroform KO/oral vore
27. vs. Elendri - Win by Food Finisher
28. vs. Nayru - Win by fatal rump crush
29. vs. Nayru - Loss by hard vore
30. vs. Elendri - Loss by forfeit
31. vs. Lailah - Win by fatal oral vore
32. vs. Chijimu - Win by fatal oral vore
33. vs. Chijimu - Loss by Forbidden Shrink
34. vs. Chijimu - Loss by Forbidden Shrink
35. vs. Miateshcha - Win by non-fatal Toe Tease
36. vs. Miateshcha - Win by foot crush
37. vs. Aekia - Win by Breast Crush
38. vs. Aekia - Win by Cleavage Crush
39. vs. Karsh - Win by fatal oral vore
40. vs. Karsh - Win by Cleavage Crush
41. vs. Aekia - Win by Finisher Foot in Mouth
42. vs. Destin - Win by fatal oral vore
43. vs. Destin - Win by fatal foot crush
44. vs. Destin - Win by fatal rump crush
45. vs. Nayru - Win by fatal rump crush
46. vs. Nayru - Loss by fatal rump crush
47. vs. Nayru - Win by Cleavage Crush
48. vs. Rirukan - Win by non-fatal breast crush
49. vs. Geno - Win by fatal oral vore
50. vs. Sailor_Saturn - Win by fatal footcrush
51. vs. Miateshcha - Loss by forfeit
52. vs. Noir - Win by fatal oral vore
53. vs. Karsh - Win by non-fatal Breast Crush
54. vs. Karsh - Win by non-fatal footcrush
55. vs. Karsh - Loss by forfeit
56. vs. Geno - Loss by fatal Hot Noodle Soup
57. vs. Geno - Win by fatal oral vore
58. vs. Geno - Win by non-fatal Kiss
59. vs. Chi - Win by fatal throat constriction and oral vore
60. vs. Seru_Omen - Win by fatal foot crush
61. vs. Karsh - Loss by Shrink Unto Oblivion
62. vs. Seru_Omen - Win by non-fatal hand crush
63. vs. Kanosint - Win by fatal oral vore
64. vs. Seru_Omen - Win by fatal foot crush
65. vs. Rirukan - Win by non-fatal Foot in Mouth Finisher
66. vs. DarkLurker - Loss by fatal oral vore
67. vs. Khristina - Tie on account of extreme length (50+ turns) (Coneja: 10HP, Khristina: 2HP)
68. vs. Nayru - Win by Foot in Mouth Finisher
69. vs. DarkLurker - Loss by cock insertion
70. vs. Nayru - Win by Cleavage Crush Finisher

Best Streak: 11 wins
Worst Streak: 2 losses
Current Streak: 1 win
Times won with Finishers: 8

Individual Records
Nayru: 7-3
DivineMiyako: 1-0
Sakamae: 2-1
Waffle: 2-0
Luna_Midnight: 0-1
RabidSquirrel: 1-0
Squeek: 5-1
Dark_Kamaria: 2-1
BloodAngel: 2-1
Komaru: 1-0
Bellona: 0-1
Elendri: 1-2
Lailah: 1-0
Chijimu: 1-2
Miateshcha: 2-1
Aekia: 3-0
Karsh: 4-2
Destin: 3-0
Rirukan: 2-0
Geno: 3-1
Sailor_Saturn: 1-0
Noir: 1-0
Chi: 1-0
Seru_Omen: 3-0
Kanosint: 1-0
DarkLurker: 0-2
Khristina: 0-0-1

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Roleplay Preferences (Click here for explanation)

As PredAs Prey

Being PredBeing Prey Always/Love
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Soft Vore Always/Love
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Hard Vore Always/Love
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Digestion Always/Love
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Oral Vore Always/Love
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Unbirthing Always/Love
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Cock Vore Always/Love
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Anal Vore Always/Love
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Tail Vore Always/Love
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Stretchy Always/Love
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Realistic Always/Love
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Food Related Always/Love
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Sex Always/Love
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Pain Always/Love
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Scat Always/Love
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Willing Always/Love
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Unwilling Always/Love
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Micro/Macro Always/Love
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Same Size Always/Love
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Verbose Posts Always/Love
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Quick Posts Always/Love
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Whisper Always/Love
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