Charizard_VB

Name: Flame
Location:
Species: Other Charizard ( pokemon)
Name: Flame

Species: Charizard

Sex: Male

Sexual orintation: Gay But will rp with anyone regardless of sex.

Size 6 Foot tall

Introduction

Flame is a male charizard around 6 foot tall. He has lovely orange coloured skin with big wings.The insides of his wing's are blue. He has sharp claws and fangs. He arrived at the park just a couple of days ago. He did not know how he arrived all he know's is that he woke here. The last thing he remember was exploring this dark forest but then everything went black. He seems like a friendly pokemon but dont try and get on his bad side or you will be in trouble.

Vore Types capable of doing

DJ_Noha full credit as he let me use this for oral and anal Thanks DJ

testing this out but we can do oral and anal how ever you like ^_^

Oral

Head in mouth, head in throat, head in belly, all in belly, escape rolls are 11, 12, 14, 15 respectively

damage dealt from when the head enters the belly, 1 per turn when just head, 3 per turn when totally inside

Anal

Head in anus - up to chest, knees, in the bely
escape rolls are 12, 14, 15 and 16
damage is 2 per round and only dealt in the last stage

Cock vore

[A holds B] >> [B is completely engulfed in member] >> [B enters testicles and takes 4hp of damage per turn and must roll a 12 or higher to escape]

WINGVORE

Flame may Decide to eat his opponent a different way. He decides to put his opponent into his wings. This takes place of the phase after grappling and has to be mentioned prior the post. Once gripped in the charizard wings, the usual penalties apply as per being in the throat.If Flame wins the roll once they are wrapped in his wings, then digestion commences as per being in stomach.

( Grapple-Move to wings-Wings tighen- digestion)

TAILVORE

Flame may also choose instead to use his tail to engulf and then digest his prey. Once engulfed partially in the tail normal the next won roll advances the prey to being engulfed fully, with throat constriction penalty applied and then the next roll won counts as the beginning of digestion within the tail.

Tail Vore sequence

[Flame holds B] >>[Flame pulls B halfway into tail 1 constricton damage] >>[B enters Flame tail chamber , taking 2hp damage per round, 15 to escape]

Strengths:

Indigestion:

A successful roll to escape the stomach deals 1 hp of damage, as Flame fights his way out brutally

male Resistant to female charm.

+1 against females

Health:

Each battle he wins his heath goes up by 1 (12)

Disadvantages

Males/herms:

Being male and enjoying male company has caused him to fall somewhat for them. He gets -1 to fight against males and herms

Seduction weakness:

He is weak against male and herm seduction when it cames to male parts. -1 against seduction/scents

  • Move set:

  • Tail wrap:
  • Flame Wraps his opponent up with his tail keeping them secure. -1 to rolls untill they escape.

  • Tail Constrict
  • Flame can wrap his tail around his opponent in holding phase and deal 1 hp of damage, increasing by 1 with each successful roll. once the opponent escapes he is stunned for 1 turn and held by his opponent. This can deal fatal damage if his opponent is alot smaller then him.

  • Bite:
  • Flame Decides to bite his opponent causing 2 damage

  • Muzzle Bite
  • Flame wants to show his domanince. He latches onto his opponent muzzle or face cutting off their air supply. -2 for the next roll and if fails they suffocate for 2 rounds.

  • Bear hug
  • Flame stands in front of an opponent and locks his hands around the opponent, squeezing him close to his chest. -2 to next roll and 1 damage from the pressure.


  • body slam:
  • Flame decides to flop ontop of you using his big belly. When this happens the opponent takes 2 damage.He can continue to do it causing 1 point each round his opponent is stuck underneath him.

  • Rump Sit:
  • Flame Decides to sit ontop of you pinning you underneath his rump. You take -2 to escape from underneath him. If he gets to -8 he can use his finisher ( Rump Crush)

  • Stomp:
  • Flame Slams his foot down onto his opponent. . If the opponent is relatively on the same size-level as him, it can only do 1HP damage.
  • However, if the opponent is small enough to actually squish, the damage done on a winning roll goes by the following:
  • 10 or below: 1 HP
  • 11-13: 2 HP
  • 14-16: 3 HP
  • 17-19: 4 HP
  • 20: FATAL
  • Even if the opponent is the same size as him, if a stomp depletes their HP, it is fatal as he may have very well crushed their trachea. If a stomp succeeds (and you're not dead), you remain lying on the ground.

  • Inhale:
  • With this move, Flame can create a powerful vacuum with which to inhale pray, up to half his size. Opening his jaws wide, he inhales a large gulp of air quickly, any pray caught in effected area that is smaller then him, on a roll of 15 or higher will be sucked directly into his jaws and suffers a -2 to there roll on the next turn from disorientation.

  • Size decrease: .
  • Flame Has leant some type of breath attack that shrinks his opponent but can backfire as well.
  • 1-5 Breaths it all back in instead of out.He gets shrunken down to a very small size -3 for 3 rounds
  • 5-10 breaths most out but a little comes back in causing him to shrink himself down to like a foot tall giving him a -2 for 3 rounds
  • 11- 16 succesfull breaths it out causing his opponent to shrink to 2 foot tall causing them to have a -2 for 3 rounds
  • 17 -20 Direct Hit. Massive shrink causes his opponent to shrink mirco size causing a -3 for 3 rounds

  • Size change:
  • if he manages to beat a roll of 15 He manages to increase his size to the same of his opponent or if they are smaller.He changes to 20Foot tall

  • Shrunk Moves

  • Footpaw Pin:
  • Flame decides he wants to put the opponent under his foot paw. He pins them down underneath him. They take 1 point of damage and need to win a roll to escape unless storm rolls under 6

  • Crush:
  • Flame decides to sit on his opponent. He normaly uses this after his footpaw pin. Any roll under 10 causes him to miss his target. 10-14 is 1 damage and 14 to 19 is 2 damage. A 20 Causes his opponent to go into the first stage of anal vore taking 2 points as well.

  • Toe Clench:
  • His opponent is clenched between his toes. they take 1 point of damage each time he uses this move. If they are unable to escape by round 3 they are stunned for a round due to all the pressure

  • Sexual based moves

  • Your'going down willingly.
  • With his prey in his mouth, Flame can put his tongue to good use and pleasure his opponent until they climax, and relax. If he succeeds, his opponent is at -2 to all subsequent rolls until they hit her stomach or get out

  • MUSK: (3 times per fight.).
  • Releases a strong potent musk into the air, causing those weak to the smells to become more docile and more receptive to other pleasurable stimulous. Lasts for 1 turn, oppenent takes -1 to rolls.

  • Testcular grab:
  • Flame goes for his opponent testicules trying to give them a big squeeze -2 for 2 rounds

  • Hand job:
  • After Testcular grab is succesfull he can opt to give them a hand job. Grab- pleasure( -2 to next roll) Climax( minus 3 to following roll)

  • Tea Bag:
  • Flame sits down on his opponent, but his ballsac draped over his opponent instead of his butt.
  • If the opponent is normal sized, they suffer 1 damage.
  • However, if the opponent is small and Flame rolls 16-19, they receive 2 damage instead.
  • Flame scent is potent. They get a -1 to their next role due to his Potent Musk

  • Teabag Suffocate.
  • If the opponent has been teabagged for 2 rounds. They need to make a roll when he calls this finisher or they suffocate for 3 rounds.

  • Seduce Mounting:
  • Flame Sweet talks his opponent into letting him mount him (doesnt mean your willing while you are getting humped.) -2 to next roll which usually is romp. If I fail at the romp roll then you mount me against my will. ( You can do your own romp move or use mine)

  • Forced Oral: Three Step procedure.
  • Step one: knocks his opponent onto the ground rubbing his cock against there face slowly pressing into there lips with soft humps -2 to next roll
  • Step two: Flame starts bucking fast trying to have his way with his prey. -4 to next roll
  • Step three: Flame Lets out a loud howl as he shoots his load into his opponent causing them to be stunned for a whole round and they cant oral him for 4 rounds

  • Romp Three Step procedure:
  • Step one: Flame mounts his opponent - 2 to next roll
  • Step two: Thrashes in them -4 to next roll
  • Step Three: Shoots his load. Stunes for a round with a -4 next round and prevents the opponent from av for 4 rounds

  • Blowjob: Three Step Procedure:
  • Step one : Repositions himself his face near his opponent cock taking it into his mouth. -2 to next roll
  • Step two. Sucks furiously starting to cause his opponent to buckle under the pressure -4 to next roll
  • Step Three: Sucks and tounges the most senstive areas stunning them for a round with a -4 to there next roll.

  • I suck you while you suck me: Three Step Procedure:
  • If Flame is aroused he will lay over his opponent head to crotch and head to crotch
  • Step One : knocks opponent down going head to crotch and vise versa.
  • Starts humping while sucking -3 to next round roll
  • Step two: Thrashes harder while sucking and pleasuring harder -5 to next round roll
  • Step Three :Releases his load while causing his opponent to releae causing stun to opponent and -4 to next roll. Also prevents him from cock vore for 4 rounds and oral vore for 4 rounds

    Finishers:

  • Rump Crush.
  • After getting to -8 in mods Flame can decide to crush you for a fatality underneath his rump.

  • Pined opponent down and eat!
  • DJ_Noha Full credit to DJ as he made the move and let me use it if i reworded it. Thanks DJ
  • He will jump onto the foe and pin their limbs with his paws, then he will then proceed to swallow their head form this position.
  • As soon as he grabs his opponent another roll happens to determine what happens
  • d8
  • 1: pin is swapped over and Flame begins being vored
  • 2: Flame is pinned instead and Flame is at a -2 for next round
  • 3:Flame gets pinned down
  • 4: Nothing happens. They seem to just be watching each other
  • 5: Flame gains +1, for the next roll
  • 6 Flame gains +3, for the next 2 rolls
  • 7: Flame has managed to start oral vore first phase
  • 8: The foe is in stage two of oral vore and takes a -2 for the rest of the vore attempt.
  •  
    Roleplay Preferences (Click here for explanation)

    As PredAs Prey

    Being PredBeing Prey Always/Love
    +
    --
    +
    --
    Never/Dislike
    Soft Vore Always/Love
    +
    --
    +
    --
    Never/Dislike
    Hard Vore Always/Love
    +
    --
    +
    --
    Never/Dislike
    Digestion Always/Love
    +
    --
    +
    --
    Never/Dislike
    Fatality Always/Love
    +
    --
    +
    --
    Never/Dislike
    Reforming Always/Love
    +
    --
    +
    --
    Never/Dislike
    Oral Vore Always/Love
    +
    --
    +
    --
    Never/Dislike
    Unbirthing Always/Love
    +
    --
    +
    --
    Never/Dislike
    Cock Vore Always/Love
    +
    --
    +
    --
    Never/Dislike
    Anal Vore Always/Love
    +
    --
    +
    --
    Never/Dislike
    Tail Vore Always/Love
    +
    --
    +
    --
    Never/Dislike
    Breast Vore Always/Love
    +
    --
    +
    --
    Never/Dislike
    Vampiric Vore Always/Love
    +
    --
    +
    --
    Never/Dislike
    Soul Vore Always/Love
    +
    --
    +
    --
    Never/Dislike
    Unconventional Vore Always/Love
    +
    --
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    --
    Never/Dislike
    Stretchy Always/Love
    +
    --
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    --
    Never/Dislike
    Realistic Always/Love
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    Never/Dislike
    Cooking Always/Love
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    --
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    Never/Dislike
    Food Related Always/Love
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    --
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    Never/Dislike
    Rough Always/Love
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    --
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    --
    Never/Dislike
    Gentle Always/Love
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    --
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    --
    Never/Dislike
    Sex Always/Love
    +
    --
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    --
    Never/Dislike
    Pain Always/Love
    +
    --
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    --
    Never/Dislike
    Transformation Always/Love
    +
    --
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    Never/Dislike
    Blood Always/Love
    +
    --
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    Never/Dislike
    Scat Always/Love
    +
    --
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    --
    Never/Dislike
    Watersports Always/Love
    +
    --
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    --
    Never/Dislike
    Bondage Always/Love
    +
    --
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    --
    Never/Dislike
    Magic Always/Love
    +
    --
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    Never/Dislike
    Willing Always/Love
    +
    --
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    Never/Dislike
    Unwilling Always/Love
    +
    --
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    Never/Dislike
    Micro/Macro Always/Love
    +
    --
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    --
    Never/Dislike
    Same Size Always/Love
    +
    --
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    Never/Dislike
    Male Partner Always/Love
    +
    --
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    --
    Never/Dislike
    Female Partner Always/Love
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    --
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    Never/Dislike
    Herm Partner Always/Love
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    Never/Dislike
    Human Partner Always/Love
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    Never/Dislike
    Demi Partner Always/Love
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    --
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    Never/Dislike
    Fur Partner Always/Love
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    --
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    Never/Dislike
    Scaly Partner Always/Love
    +
    --
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    Never/Dislike
    Feathered Partner Always/Love
    +
    --
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    Never/Dislike
    Plants Always/Love
    +
    --
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    Never/Dislike
    Animal / Non-morphic Always/Love
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    --
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    Never/Dislike
    Non-Sentient Partner Always/Love
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    --
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    Never/Dislike
    Verbose Posts Always/Love
    +
    --
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    Never/Dislike
    Quick Posts Always/Love
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    --
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    Never/Dislike
    Evolving Character Always/Love
    +
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    Never/Dislike
    Breaking 4th Wall Always/Love
    +
    --
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    Never/Dislike
    Staying In Character Always/Love
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    Never/Dislike
    Surprise Me Always/Love
    +
    --
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    Never/Dislike
    Multi-Session Always/Love
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    Never/Dislike
    Grab and Gulp Always/Love
    +
    --
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    Never/Dislike
    Group Roleplay Always/Love
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    --
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    Never/Dislike
    Whisper Always/Love
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    --
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    Never/Dislike
    Public Always/Love
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    Never/Dislike
    Private Always/Love
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    Never/Dislike