Cell_Reborn

(Original Image does not belong to me. I will take it down if asked.)

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Bio

"I am Perfection reborn! I am the rising phoenix-- no, I'm am better than the rising Pheonix!!! I am Perfe-" The Perfect being spots the doughnut you are carrying and pauses. She lugs her rather thick tail and sidles up to you shyly, asking, "... um... w-would you mind sh-sharing that?"

The being you see before you is the penultimate in perfection. This single being reformed from only a fraction of what she used to be. Her previous form, while already absolutely perfect, lacked the trait that allowed itself to rise from the ashes like a phoenix... Well, it did, but this form is a lot better. Because she rose from very near death, her saiyan genes gave her imperfect form (Seen to your left) more firepower than her original form. The near destruction of that one cell did much more than just revive her. It completely rearranged the genetic composition of her DNA. In other words, new dominant genes were locked into place. Specifically, the feminine genes.

Genepool used to Create Cell

Goku

Vegeta

Piccolo

Tien

Krillin

Android 17

Android 18

Trunks (Future)

Chi-Chi

Bulma

Frieza

Nappa

Raditz

Various other living beings that are too weak to be named.



This being, even when at it's imperfect form, is much more closer than any other being in the universe. She has the power to blow up a planet at her base form. She wouldn't do that unless... she was really, really bored or pissed. Her cocky attitude is seconded by her single track mind. She will attain her perfect form by any means necessary. She will not be impeded by this one goal. In reality, everyone on the planet is just another stepping stone to getting there...


Abilities:

Regeneration - A passive ability only. Regenerates body over a period of time. If the body is destroyed, a single cell can bring back the entire being. If her tail is cut off, she can simply regrow it. For vore battles: Immunity to digestion. Heals completely. Roll to interrupt: !1d2. Call one or two before hand. If interrupted, she cannot do any other actions for a turn.

Seek and Absorb - A passive ability. Only activates if a suitable opportunity to become semi-perfect presents itself. Aggression on the possible target.

"Thanks for the Energy~" - A strong grapple followed by a jab into the victims body. Cell literally drinks the life out of you. For Vore Battles: Two chances to escape: You can try to dodge !1d20 OR you can try to break free !1d20. If you break free, you do it on the next turn. Still take damage.

Absorb! - The tail opens up into a perfectly round maw and traps the victim within, slurping them into the body. When using this, Cell will transform and gain all their abilities. For vore battles: Roll to dodge !1d20. If fails, someone may intercept the intended target, and sacrifice themselves to be absorbed. Absorbed folks give Cell +3. Cannot escaped unless an attack is made to the gut specifically and gets a natural crit.

Kamehameha - Goku's signature move. A beam of charged energy is fired from the palm. It can be charged for a more powerful version. For vore battles: To dodge !1d20. Can be charge for three turns. Eac turn gives attack +1 individually.

Makankosappo Special Beam Cannon - a single shot beam that can pierce through armor, flesh, and mountains. For vore battles: !1d20 to dodge. Crits on natural 20. If crit, instant KO.

Solar Flare - An extremely bright light that can blind opponents temporarily. For Vore Battles: Cannot be dodged or resisted. Blindness for !1d5 turns. -7 to all actions.

Bio Impact - A rush of blows that ends in a full out charge that cannot be avoided. For vore battles: !9d20 attacks fr the barrage. Must dodge each strike individually. If all land, then immediate transition into "Thanks for the energy~" and begins to drink them. Last hit is unavoidable.

Instant Transmission - Instantaneous movement to another place. Sort of like teleporting. For vore battles: Able to escape one attack. Cannot perform any other actions before or after this.

Eye Beam - Lasers shoot from Cell's eyes. For vore battles: !1d20 to dodge. Crits on natural 20. Stuns on crit.

Semi-Perfect Cell



"Hehehe... I'm so close to Absolute Perfection, that you don't even know..."


In this form, Cell has taken on a slimmer appearance unlike her male counterpart. Don't be fooled, though. This form is much more powerful than what many would think. Unlike her previous form, she now likes to toy with her victims a little before they meet they're Perfect fate.

To reach this form, only one condition must be met: absorb someone of outstanding power.

Abilities:

"Beware my Latent Power" - A passive ability. After a set period of this form, Cell gains a boost to her power. For vore battles: Gains +1 in addition to other bonuses after 3 turns.


Revert Reverts back to a previous form. For Vore battle: Loses absorbed person bonus, but not drunk people bonus.

Big Bang Crash - A powerful blood-red version of Vegeta's Big Bang Attack. Can be fired from the palm or mouth and can fire a total of seven times. For vore battle: !1d7 to see how many shots are fired. Each must be dodged individually !1d20. If seven hit, then instant KO.

Energy Shield - A barrier that can be used while absorbing someone to avoid possible interference. For vore battles: Roll to shatter barrier !1d20. Must have two more higher than barrier's roll. No moves may be used except for "Thanks for the energy~" and Absrob! Active for !1d3 turns.

U-unforgivable~! - A self-destruction technique used by her predecessor. Cell swells up like a balloon and becomes highly volatile. If a small touch can set him off. The full power explosion can wipe out the entire planet. Once this technique has started, it cannot be stopped. For vore battles: If left to explode, game over. If activated before full power detonation, then characters must roll to resist the explosion.

Perfect Cell



"Hahaha~! How does it feel being so pathetically inferior when standing in the presence of Pure Perfection?"


Once more, Cell has taken on a sleeker form. Her power is now at it's absolute height. With this, she could quite easily destroy the planet. However, that is not what she wants to do. What Cell would like to do at this form is give her new body a test run. She'll fight any who would dare try and strike her down. After all, what use is being Perfect if no one knows about it?

She's only ever able to become this form if she absorbs someone of remarkable power.

Abilities:

"I am Perfect..." - A passive ability. Cell gains an additional boost to her power. For vore battles: Gains +2 in addition to all other bonuses except for previous past passive abilities.

Pressure - A passive ability. Those that are in the presence of her perfect form suffer from a small penalty. It's as if the atmosphere becomes too heavy, but not heavy enough to crush. For vore battle: all opponents suffer an increasing penalty every other turn. 1st turn -1, 3rd turn -2, 5th turn -3

Afterimage Strike Cell moves extememly fast over short distances, leaving an image behind. Used mostly to counter an opponent's close range strike. For vore battles: Dodge one physical attack and counter with a strike. Always hits. Roll to crit !1d20. Crits on twenty. Stuns for one turn if crits.

Bang Beam - Cell points her finger out and sticks up her thumb, making it look like a gun, and "shoots" a faster than light attack. For Vore battle: !1d20 to hit. !1d20 to dodge. Must have 2 higher than to hit roll to dodge successfully.

Homing Destructo-Disc - A bolt of ki in the shape of a disc that can be controlled by the user. It can cut through pretty much anything. For vore battles: !1d20 to hit. To dodge !1d20. Must have 2 higher to dodge successfully. If failed, takes normal damage. If not dodged, must sacrifice turn or be cut in half.

Perfect Combination - a barrage of punches and kicks that ends with a slap and a sharp elbow into the ground below. For vore battle: to dodge !1d20. Final attack launches opponent into the ground must resist !1d20 or be stunned for the turn.

Solar Kamehameha - a variation of the Kamehameha. Cell stores an incredible amount of power and discharges it in a Kamehameha. For vore battles: !1d20 to block or dodge OR beam struggle. Both of us roll !1d20, for 3 turns. Highest value wins for that turn. Best two out of three strikes the opponent for damage.

"Say hello to my children~" - Cell gives birth to 3-7 little terrors. Her Cell-chan's are only a fraction as powerful as their mother, but are absolute terrors. The possess a few select abilities of their mother.For vore battles: !1d7 Cell-chans appear and attack randomly. They always go after their mother in turn order.
Cell-Chan

Hehehe~ You will die~"

Cell-chan's attacks are at random individually. !1d4 for which move.
1.)Normal attack - !1d20 to hit.

2.)Ki blast - !1d20 to hit.

3.)Kamehameha - !1d20 to hit. No charge.

4.)Solar Flare - See above.


Loli Sera



". . . Hiya! I'mma eatchu all up!"


What yu see before is what happens if Cell absorbs the wrong individual. How could this happen? Well, if there is a brave soul that would push the intended target out of the way, and was absorbed quite quickly, the result would be the loli. She is short, powerful, and unpredictable. She is unable to use any other moves other than the ones in the first form and the ones listed for this form.

Abilities:

Adorability - A passive ability. Due to the lolis cute antics, Cell causes most enemies to hesitate.For vore battles: -1 to all opponents.

I"'mma nom ya~!" - The tail of the loli lashes out and envelops the target, slowly swallowing them into her body. For vore battles: !1d20 to hit. if absorbed, opponent experiences all the pleasure the loli feels... Resist 18 to make sick and throw them up.

Hug - The loli hugs the opponent adorably. For vore battles: opponent suffers -2.

Frolic - The loli skips around cutely and happily.For vore battles: All opponents suffer -2 for !1d4 rounds as the loli frolics. Cell is unable to do anything except dodge with +1 buff.

 
Roleplay Preferences (Click here for explanation)

As PredAs Prey

Being PredBeing Prey Always/Love
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Never/Dislike Pred:"You'll be apart of something greater than yourself."
Prey:"Grrr... Damn you..."
Soft Vore Always/Love
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Never/Dislike Pred: "It's like a reverse waterslide, and then... Perfection~"
Prey:"You better chew me up! It won't matter either way, but you might as well enjoy that feeling the first chance you get."
Hard Vore Always/Love
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Never/Dislike
Reforming Always/Love
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Never/Dislike Pred: "HURK! D-don't punch me in the gut so hard!"
Prey: "I can regenerate entirely from a single cell..."
Endo Always/Love
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Never/Dislike Pred: (Only in Loli form.)
Oral Vore Always/Love
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Never/Dislike Pred: "Hehehe... I prefer you through my tail~"
Prey: "E-enjoy it while you can!"
Tail Vore Always/Love
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Never/Dislike Pred: "Ahahahahahaha~!"
Vampiric Vore Always/Love
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Never/Dislike Pred: (Drinks through tail...?)
Unconventional Vore Always/Love
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Never/Dislike
Stretchy Always/Love
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Never/Dislike
Realistic Always/Love
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Never/Dislike
Rough Always/Love
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Never/Dislike
Gentle Always/Love
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Never/Dislike
Sex Always/Love
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Never/Dislike
Transformation Always/Love
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Never/Dislike
Disposal Always/Love
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Never/Dislike
Bondage Always/Love
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Never/Dislike
Magic Always/Love
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Never/Dislike
Willing Always/Love
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Never/Dislike
Unwilling Always/Love
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Never/Dislike
Micro/Macro Always/Love
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Never/Dislike
Same Size Always/Love
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Never/Dislike
Male Partner Always/Love
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Never/Dislike
Female Partner Always/Love
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Never/Dislike
Herm Partner Always/Love
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Never/Dislike
Human Partner Always/Love
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Never/Dislike
Fur Partner Always/Love
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Never/Dislike
Scaly Partner Always/Love
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Never/Dislike
Feathered Partner Always/Love
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Never/Dislike
Plants Always/Love
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Never/Dislike
Animal / Non-morphic Always/Love
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Never/Dislike
Non-Sentient Partner Always/Love
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Never/Dislike
Underage Character Always/Love
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Never/Dislike
Grab and Gulp Always/Love
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Never/Dislike
Group Roleplay Always/Love
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Never/Dislike
Whisper Always/Love
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Never/Dislike
Public Always/Love
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Never/Dislike
Private Always/Love
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Never/Dislike