Borun is a 7ft tall Orc. He has green skin and black hair that is very unkempt. He has quite the belly like Starcomet's other guardians and wears fur boots and leather pants. He wears no shirt, but his skin is quite tough from years of battle.
This is another creature that
Starcomet can summon for vore battles or just a general power struggle rp for dominance. He is the second of his guardians.
Vore battle moves and stats:
HP: 20 (15 base + 5 from Summoner's Tank)
Bearhug: With a successful grapple, Borun can attempt to squeeze his opponent and does 2 damage to them. If he maintains the grapple he can continue to squeeze or proceed to do another move.
Oral vore: With a successful grapple, Borun can attempt to place his victim in his mouth. If they successfully enter his stomach they take a constant 6 damage each round till they escape on a roll of 16 or higher.
Cock Vore: Borun must unzip his pant for this to work. After he grapples his opponent he can attempt to do this. When they enter his testicles or bladder, the opponent takes a constant 4 (2 if bladder) damage each round till they escape on a roll of 12 or 18 for bladder.
Anal vore: The same as cock vore except Borun must take off his pants.
Bite: Simple move really. can only be used in the grapple stage. (borrowed from Digim0nVB)
1-4 He Bites his own tounge and is Stunned Next round.
4-8. He Didn't bite hard. -1hp
9-13 He bite you hard enough. -2hp
14-17. He bite hard, Getting a taste of their blood.-3hp
18-19. Even harder now. -4hp
20 He tears some flesh off. -4hp and a -1 to all his enemy's
following rolls.
Orc mark: As a orc he likes to bite people on the neck to mark them. They suffer a permanant -1 to rolls to being marked
Mighty Shout: Borun shouts at his opponent with his powerful lungs. The force is enough to cause the person fear if they are capable of being afraid and they suffer -2 to all rolls for one round.
Bad breath (borrowed from Lurtz)
Borun roars in your face letting you get a big wiff of his awefull putrid orc breath
1-5 Gags on his own breath causing the opponent to grapple him
6-10 Opponent gets a wiff of the breath causing -1 to next roll
11-18 gets a big wiff of it causing a -2 for next round and 1hp damage
19-20 Gets completely assaulted by his breath causing them to pass out for a round and -3 to next roll and 2 damage
body slam: (borrowed from Lurtz)
decides to flop ontop of you using his big body. When this happens the opponent takes 2 damage.He can continue to do it causing 1 point each round his opponent is stuck underneath him.
Marking:
Borun is claiming you as his own!
*1-5: Misses
*5-10 -1 to all dice rolls until they use a turn to dry themselves off.
*11-19: Success! -1hp and -1 to all dice rolls until the opponent dries themselves off.
*20: -1h, stun, and -1hp to all opponent rolls until the opponent dries themselves off.
Wrestling (borrowed from Digim0nVB)
1-5: pinning them down and doing 1 damage.
6-20: sitting on their chest, holding them to the ground, doing 2 damage and giving a -2 on all rolls till next turn.
Sleeper Hold: Borun wraps his big arms around his opponent's neck and begins to squeeze. The opponent takes 3 damage and if the move is maintained for another around, the opponent is stunned for 1 round.
Torture Rack: Borun uses his strength to lift his opponent onto his shoulders and he immediately begins to stretch them. The opponent takes 2 damage and if he maintains the grapple he can continue to stretch or proceed to do another move.
Inverted atomic drop: Puts his head underneath his opponent arm and lifts him into the air. He drops his opponent groin onto his knee causing pain and discomfort. -3 to next roll due to the intense pain from having your groin kneed.
Bronco buster face press: Matt knocks his opponent against something as he straddles their chest. He presses his crotch constantly against opponent while bouncing on their chest letting them get a big wuff of musky crotch smell. -2 to next roll and 1 damage from the pressure.
Crush:
Decides to sit on his opponent. Any roll under 10 causes him to miss his target. 10-14 is 1 damage and 14 to 19 is 2 damage. A 20 Causes his opponent to go into the first stage of anal vore taking 2 points as well.
Oh No You Don't!: Borun can grapple an opponent who attempts to attack Starcomet and receives a +4 to the roll.
Sexual moves:
Forceful kiss: Borun gives a very forceful and passionate kiss to his opponent. His tongue, foul saliva, and bad breath enters the opponent's mouth and the taste is foul enough to affect them.
*1-9: Does 1 damage and targets receives -1 to all rolls for 2 rounds.
*10-15: Does 2 damage and target receives -2 to all rolls for 2 rounds.
*16-20: Stuns the target for 2 rounds.
Lick: Borun can lick all over his opponent with his gooey saliva and cause them to gag from disgust if they are susceptible to such a thing. They suffer a -1 to all checks for 1 round.
Facesit simply climbs up on his opponents face and presses his bare crotch and ass in their face, giving them a nice view and scent of his male genitalia and rump-2 to next roll and can be mained making the mod go up by 1 each time
Testcular grab: goes for his opponent testicules trying to give them a big squeeze -2 for 2 rounds due to heavy pain
Hand job: After Testcular grab is successful he can opt to give them a hand job. The opponent takes 3 damage and -2 to the next two rolls.
Suck on this: Borun forces his opponent to their knees and shoves his cock into their mouth. He then thrusts and depending on the roll a certain thing happens.
* 1-10: Borun thrust vigorously and only manages to release pre cum into his opponent's mouth. Opponent receives -2 to next roll and Borun receives -1.
* 11-20: Borun climaxes and shoots a large amount of bear cum into his opponent's mouth. Opponent receives -4 to next roll and Borun receives -2.
Rape (borrowed from Lurtz)
Rape: Violates his prey before hand by useing them to sate his lusts, last for 3 turns, requires a roll of 12 or higher to escape, a roll of 20 allows the prey to kick him in the balls, he suffers a -5 during the next round due to the pain he is in because of it, if successfully completed, the prey suffers 2 hp of damage, and must roll 1d20 higher then 11 to avoid suffering 4 penalty 2 turns
Strengths:
Tough skin: Borun's skin is quite tough and he takes -1 to damage that are slashing, biting, blunt, etc. He still takes full damage from vore and magic.
Summoner's Tank: Reduces all non vore and magic damage by 1. Increases HP by 5.