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Bootcamp
A location to play in..
**If OOC not really looking for a play just chatting/brainstomring
Your in the Army now, Or Navy.. air force...well that fat gut you got there wouldn't fit in the plane I bet, welcome to war. Smell the dry air, enjoy the army base.. take a trip on the capital ships.. there is always a certain.. hunger in the military man or woman... and never more than this outfit
((If your going to message me for a possible play, PLESAE at least have some idea of what you want to do, this is a setting afterall, the more detail about the rolls you'd like to see, the specifics you'd like and so on the better. This is NOT a grab and gulp setting, the'll be story leading up to the events..and SHOCK.. not always vore))
*Oftentimes the camp treats people as totally clean slates, akin to the Foreign Legion's, crimes absolved, past forgotten, once you join up your in for your full commission, but few ever leave once they've made it that far. New Recruits learn quickly that no matter who you were before, what you do now is what counts.
There are a few major settings here, and a two major variations for each 'Fatal” and non fatal.. self explanitory,
First the variations Fatal is.. well obvious, you get eaten by friend or foe.. and well.. gurgle gurgle gurgle.. sometimes your own side wants to eat you up for various reasons.. you poor scrub:) it takes a gritty roll.
Non fatal has people reform in the clinic 3 days with a full body hangover for a while, of course, eaten in battle means no reforming until your eater choses or is eaten themselves... this could take a while till your buds rescue you.. but still for the most part your safe.. a hostage in some respects. This setting leads to more affectionate and casual noming of buddies,willing or not.. its a pain in the ass to get eaten but no real harm is done. Providing a friendly sorta community as people learn to fight. One cavate that can be added, each non generic character has a insignia of there unit embeded in there body(very small item, not visible) that lets there essence be saved to reform. Both allies and enemies normally have such things..lets the importants return and not need to worry bout scrub quality rift raft.
Settings:
Scrubs and new recruits- your at boot camp, either freshly arived or a old handtraining some new meat for the trenches. Characters are often new recruits learning and trying to pass brutally hard tests. “not getting eaten by a taur weighing a ton and so on. Much of the fun is devising the drills and having vorish or sexual twists to them. It can be played either comically... or cut throatly(especially suitable for fatal training for special ops, they only want the best) Drill seargents can be rough, but they just want whats best for you..realllyyy...
Army Days-- Everyone here is a solider.. and for the most part friends.. a community who has learned to like and respect each other for the most part, sure there are some bad eggs.. but its a casual , in the “Fatal” setting vore is rare, with the occasional willing “Suicide” into a friends belly. Plays tend toward conversations and going over war stories, interrogation and similar rolls.(and in this stage the players tend to just be chatting in character) This also includes shore leave and time in the town off base.. hungry horny army preds can put a dent in a towns pop.
In Action: Be it a full scale war, a special op, or a long running paramilitary scenerio, the characters finally start bringing in true foes. Be they warriors, civilians or whatever. Bad eggs are rare on your side.. your all in it together, Traitors scenerios are possible but VERY.. very rare.
Characters to play: Fairly wide open, can talk me through any ideas. though everyone should get a uniform to wear by default(its likely to come off sure, but there are some rules of decency in public.. sometimes), this does NOT mean non anthros are limited.. a harness can be made quite well into a uniform with some creativity. Characters should have a genuine interest in the military if the settiing is past recruit stage( Draftee's are fine..and rather tasty, but wouldn't fit later). Having special skills can be useful(be they weapon skills, hunting, and so on) sizes are STRONGLY encouraged to max out at 15 feet tall.(and that rather large, people can always use smaller versions of themselves if needed) Prey characters watch out... even in base there can be ravenous infiltrators who eat you as your on guard duty... .. gurgle gugle.
Generally non fatal variations lead well to continuing scenarios
STYLE: Fatal variations tend to be dark, while the non fatal is casual, almost loving.. with a good deal of humor.. Well FUCK.. our unit all got eatn by that giant panther taur.. . This is going to be a black mark in our history)
I'll set up generics/guests for the needs of the rp, some might become full time characters, it all depends
Cast so far:
Colonel Borneo(Still plotting a good name)-Clouded Leopard, 9ft 2 inches, 41 years old, light build, glasses.ravenously attractive. She has been in the army 27 year now, and it is her life. A brilliant mind she excels at intelligence work. stern and a lover of discipline with a wickedly dark sense of humor. She also functions as the briefer for many missions, taking pride in greeting new recruits to explain to them how things are done. Raw recruits often make sport of her when she can't hear... not being a muscle bound brute.. they don't know any better.. However those with a few months under there belts tend to treat her with the utmost respect.
Vesuvius- Rootigertaur Combat medic/drill instructor.
Pouncer-Non anthro male panther-Occasionally visitor, an axillary, probally one of the least "regular" folks.. just his nature.. more of a honorary member
Guests-People Met who fit in perfectly as long lasting freinds/playerers/characters run by other people