A
D&D Gamer Girl
Aquara of the Deep
Medium CN Humanoid (Human)
Level 1 Gestalt (Evoultionist 1// Spellcaster 1
HD; 1d8+2 (10HP)
Movement; 30ft, Swim 30ft
Initiative; +5
AC; 15 (+5 Dex), Touch 15, Flatfooted 10
Base Attack/Grapple; +0/+0
Attack; Slam +0 (1d6 plus 1d6 Cold) or Elemental Lance +5 Ranged Touch (2d6 Cold)
Full Attack; Slam +0 (1d6 plus 1d6 Cold) or Elemental Lance +5 Ranged Touch (2d6 Cold)
Attack Options; Charm (Will DC 17)
Special Qualities; Monster Sage, Cold Resistance 5
Abilities; Strength 10 (+0), Dexterity 20 (+5), Constitution 14 (+2), Intelligence 16 (+3), Wisdom 16 (+3), Charisma 20 (+5), Appearance 18 (+4)
Saves; Fort +2, Ref +5, Will +5
Skills; Concentration +6, Diplomacy +10, Knowledge (Arcana) +7, Knowledge (Nature) +7, Preform (Sexual Techniques) +10, Swim +8, Survival +7, Spellcraft +7.
Feats; Elemental Mutator, Outsider Mutator (B), Improved Unarmed Strike (B), Ancient Mutator (B), Ability Focus (Charm)
Flaw; Cold Blooded
Possessions;
Her Cave
Three Chests (Inside Cave)
Pearl Necklace (In Chest)
Masterwork Dagger (In Chest)
Basin with Pearl and Silver Inlay (In Cave)
Furs and Silks (In Cave)
Mutations (9); Aquatic Adaptation, Nimble Form, Superior Grace, Energy Resistance (Cold), Charm, Natural Weapon (Slam), Elemental Attack (Slam), Elemental Lance (Cold), Evolve Skills.
Spells Per Day;
Spells Known;
0- Detect Magic, Read Magic, Purify Food and Drink, Resistance
1st- Quickswim, Cure Light Wounds
Backstory
Aquara spends most of her time under the waves, lamenting only the fact that she cannot spend all of her time there. She was born to a small village, and has always been drawn towards the sea, loving the feel of water over her skin, the cool press of the waves, the very smell of the sea air. So, when she left her childhood home, they were a touch upset, particularly as she left behind an arranged marriage that was meant to enhance her families status. For some time, she had to dodge people coming for her, from both her former family, who she freely abandoned, not caring for the whole border barony nobility that was her early years, the baths and having a maid or stableboy eating her out being the only things she really thinks of fondly.
Still, these days, she spends much of her time in a crude cave she managed to... convince some boys to dig for her, right on the edge of the sea, so she can slip in whenever she wishes. And she does quite frequently, almost to the point where some people consider her either a minor water fey, some form of very human elemental, or just plain touched by some aquatic force.
While she hunts for the necessities of her existence, and is more then capable of locating enough food to keep herself in good order, she occasionally deals with the locals, acting as a sort of wise-woman and healer, able to use her magic to mend wounds. At the same time however, she has no problems at all with sacrifice, though so far, she has only read of the powers she may be able to wield from it.
She is considering trying to establish a sort of actual cult from her cave, if only to gain access to followers/minions and potential funding and luxuries, though for the most part, it is a rather distant concern.