Albertine


A haunted gel snack that gained sentience through the heavy spectral activity in the house it was left within. The spectral energy and the Mana from the wandering souls that converged within the gelatin soon gave the oozing, gel snack a life of its own and before long took on a human-esque shape that you see before you (albeit an exaggeratedly curved one). Albertine can be classed as a 'ghost' but, she herself, doesn't exactly see herself as one and merely believes she is a gelatin snack that has ghosts looming around her ever so persistently. For a being composed of restless spirits and malevolent forces, Albertine is a fairly cheerful and rather spacey gel girl. Albertine is able to communicate with ghosts around her and can act as something of a mediator between both the living and the dead if she is asked nicely. Albertine's powers revolve mostly around her amorphous composition and her ability to regenerate from (normally fatal) attacks and situations.

Interestingly enough, Albertine's inside is much bigger than what she appears on the outside, the inside of her oozing body being nothing short of a psychedelic and ghostly dimension filled with poltergiests and other spectral phenomenon. It is unclear how digestion functions within Albertine. Albertine gains spectral power by how much mass she accumulates and is also horribly spoiled due to being left in the fridge for (perhaps) centuries on end. As a result, she's not exactly recommended for consumption lest the eater has a resilient digestive tract or they're ready to accept a ghastly bout of food poisoning.

A product from the Circle_of_Jermod and also largely unfinished, BUT she can still be played with soooo, you know what to do.