Deceased
Turned into a
LustFlower the third to be made from the original.
Akisha desc:
Although humanoid, She clearly more fish than human, having gill running down the side of her jaw and bubus eyes, though she looks like a fish, she is still beautiful to look at and watch. She seems to wear the right cloths for her kind. She has webbed hands and feet, though only has three toes though they are much thicker and stronger than human. She has fins on her body, to allow her to swim easier, and she is a natural swimmer. She is slenderin build, with fine, yellow - green scales that shimmer in the sunlight. Males and females look very much alike, although the formoer can be recognized by the two ochre stripes marking their egg sacs, meaning she has distinct markings on her side, and unless seen or known about even if seen, you could not tell what gender she is till you spoke with her. (Though her clothes may give herself away.).
Akisha History:
Akisha is a young-adult locathah, only having just entered the age of 19. She is skillful at what she does, having an affinity for music and performing. Often using her skills in magic, or her ability to diguse herself to keep what she was unknown. She trained at home for while, staying to train that little longer than most to enhance her abilities.
She found she could talk to people in a certian way, act in a cirtain way she could get money and people to treat her well, even though some were more likely to be after her body than her good voice. She trained long and hard though she always found soemthing odd about herself. Though she never knew why, she loved spiders, she would often watch them and mimic them in some of her performances.
Though like a black widow she was quick to strike when she needed it, though she could sing and dance well she could also just as quickly pull out a dagger and delve it into her foe, not just for protection for another method of payment. She found she could alter her tone to give herself that bite, that oh so mimiced the spiders she loved. It was strange for one of the water to like them so, but she was amphibian and as such could enjoy them on both the land and in the waters.
Eventualy she left home, thought it was not until she met another, a strange elf with darker skin. She spoke with this one, as it was passing through, an adventurer of sorts. There she heard about loth, the spider god of the drow, she even went and learnt the language of their kind or at least the uncommon they spoke. She learned of loth and was intrigued, finding herself obsessed with finding this, spider god. She wastold of an item known as a fang scarab and unlock its secrets, she would be able to become one with that she longs for.
In the end she left home, aiming to learn more of this good, she was known to this drow, often called her friend. The drow wore the scarab that she seeks, smiling as she said. "Find one and your dreams will come true." She went in search of this item, knowing it would mean an adventure for her, that and she always wanted to find a new place to show off her abilities to the world.
Akisha the Beautiful
Female Locathah Bard 4 (la+1)
True Neutral
Strength 14 (+2)
Dexterity 21 (+5)
Constitution 12 (+1)
Intelligence 20 (+5)
Wisdom 19 (+4)
Charisma 18 (+4)
Size: Medium Height: 5' 0" Weight: 105 lb
Skin: Blue Eyes: Silver Hair:Silver; Straight
Total Hit Points: 33
Speed: 30 feet
Armor Class: 21 = 10 + 2[armour] +5 [dexterity] +3 [locathah] +1[Misc]
Touch AC: 15
Flat-footed: 16
Initiative modifier: +5 = +5 [dexterity]
Fortitude save: +2 = 1 [base] +1 [constitution]
Reflex save:+9 = 4 [base] +5 [dexterity]
Will save:+8 = 4 [base] +4 [wisdom]
Attack (handheld):+5 = 3 [base] +2 [strength]
Weapon Finesse:+8 = 3 [base] +5 [dexterity]
Attack (unarmed):+5 = 3 [base] +2 [strength]
Attack (missile):+8 = 3 [base] +5 [dexterity]
Grapple check:+5 = 3 [base] +2 [strength]
Light load: 58 lb. or less
Medium load: 59-116 lb.
Heavy load: 117-175 lb.
Lift over head: 175 lb.
Lift off ground: 350 lb.
Push or drag: 700 lb.
Languages:
Aquan, Celestial, Common, Draconic, Elven, Goliath, Undercommon
Feats:
Weapon proficiency Simple (+ Longsword, rapier, sap, short sword, short bow, whip.)
Armour Proficiency Light
Shield Proficiency (except tower)
Two-Weapon Fighting
Weapon Finesse
88skill points spent =
Traits:
Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc Modifier
Appraise Int 9 = +5 +4
Balance Dex* 5 = +5
Bluff Cha 4 = +4
Climb Str* 2 = +2
Concentration Con 5 = +1 +4
Craft_1 Int 5 = +5
Craft_2 Int 5 = +5
Craft_3 Int 5 = +5
Decipher Script Int 9 = +5 +4
Diplomacy Cha 4 = +4
Disable Device Int 9 = +5 +4
Disguise Cha 8 = +4 +4
Escape Artist Dex* 5 = +5
Forgery Int 5 = +5
Gather Information Cha 4 = +4 +4
Heal Wis 4 = +4
Hide Dex* 13 = +5 +8
Intimidate Cha 4 = +4
Jump Str* 2 = +2
Knowledge
(dungeoneering) Int 9 = +5 +4
Listen Wis 8 = +4 +4
Move Silently Dex* 13 = +5 +8
Perform_1 Sing Cha 12 = +4 +8
Perform_2 Cha 4 = +4
Perform_3 Cha 4 = +4
Perform_4 Cha 4 = +4
Perform_5 Cha 4 = +4
Ride Dex 5 = +5
Search Int 5 = +5
Sense Motive Wis 4 = +4
Sleight of Hand Dex* 9 = +5 +4
Spellcraft Int 13 = +5 +8
Spot Wis 4 = +4
Survival Wis 4 = +4
Swim Str** 6 = +2 +4
Tumble Dex* 9 = +5 +4
Use Magic Device Cha 12 = +4 +8
Use Rope Dex 5 = +5
* = check penalty for wearing armor
Spellcraft >=5 ranks gives +2 on use magic device checks on scrolls.
Use Magic Device >=5 ranks gives +2 on spellcraft checks to decipher scrolls.
Zero-level Bard spells: 3 per day
1: Dancing Lights: 1min, up to 4 lantern/will-o-wisp light (Or 1humanoid light) 100ft+10ft per level range, move 100ft per turn(Up to)
2: Detect magic: 60ft 1min/level.
3: Know Direction: Know direction of north.
4: Mending: 1object up to 1 lb., 10ft.
5: Light: 10min/level, object touched. Dim light.
6: Summon Instrument:
First-level Bard spells: 4 (3+1) per day
1: Cure Light Wounds. 1d8+1(3)(per caster level (+5)) healing.
2: Remove Fear: 25ft+5ft/2levels (close) 1+1/level creatures (Cannot be more than 30ft apart). 10Min, +4 on fear rolls, or suppresses fear for duration.
3: Disguise Self: 10min/level (disguse self as similar humanoid) + 10 on disguise checks.
4: Detect Secret Doors: 60ft, 1min/level
Second-level Bard spells: 2 (1+1) per day
1: Alter Self: 10min/level any humanions or monsterous creature within 1 height of self. +10 on disguise checks.
2: Cure Moderate Wounds: 2d8 +1(3)(per caster level (+10)) healing.
3: Cats Grace: +4 to dex, 1min/lv.
Locathah:
Aquatic fish-folk.
+2 wisdom, +2 intelligence, +2 dexterity (already included)
+3 on natural armor class
Bard:
Bardic Knowledge
Bardic Music
Can know only limited numbers of spells
High charisma gains bonus spells daily
Class
HP rolled
(Not including con)
Level 1:
Bard
6
Level 2:
Bard
5
Level 3:
Bard
6
Level 4:
Bard
4
+1 to desterity
Level 5:
Bard
6
Akisha's Equipment: (Copper: 40 ) (Silver: 9 ) (Gold: 48 )
2lb Rapier+1(flaming) 1d6(fire) 1d6 dmg. 18-20(*2) 2020gp
1 lb Dagger+1(cold) 1d6(frost) 1d4 dmg. 19-20(*2) 2002gp
3 lb Short Bow+1(shock), Composite (+1) 1d6(Shock) 1d6 +1dmg *3 70ft 2150gp
1 lb Braces of armour +1 1000gp
(1.5)lbs 0.3*5 lb 100 Arrows Short bow 5gp
10 lb Padded Leather Armour +1 1005gp +2ac, +8(max dex) 10gp
2 lb Backpack 2gp
1 lb bedroll 1sp
3lb winter blanket 3gp
flint and steel 1gp
½ lb pouch belt 1gp
4lbs waterskin 1gp
4lbs Entertainers 4gp
12lbs rations 2weeks 7gp
3 lb Musical instrument
2 lb Spell component pouch
1 lb Thieves' tools
1 b Wand(Cure light wounds)(50charges, 49left) 750gp
Total 50 (light load)